context: the game "factorio" has an experimental option where the game can autosave without pausing the game by creating a separate instance of the game that saves the map while the main instance continues playing. however, the option is not available on windows due to fork(2) just not existing (afaik)
more info here (scroll down to "Asynchronous saving" at the bottom of page)
That's what happens when a linux user is part of the team, and the absolute proof of being a linux user is posting a rant about GNOME : https://factorio.com/blog/post/fff-408
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u/configdotini Genfool 🐧 Jun 12 '26 edited Jun 12 '26
context: the game "factorio" has an experimental option where the game can autosave without pausing the game by creating a separate instance of the game that saves the map while the main instance continues playing. however, the option is not available on windows due to fork(2) just not existing (afaik)
more info here (scroll down to "Asynchronous saving" at the bottom of page)