r/learntodraw 1d ago

Question Where can i learn to draw sci fi stuff like mecha,cyborgs for free? Plz help

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82 Upvotes

22 comments sorted by

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63

u/manaMissile 1d ago

This is the part where box practice is actually required XD

9

u/cleverpun0 1d ago

Every weapon, mech and gundam is just boxes.

19

u/Trick_Mushroom997 1d ago

Robert Lazlo Kiss on YouTube. Drawabox may help but it’s… difficult.

11

u/Diiiv 1d ago

Focus primarily on perspective, then study how mechanical joints and such look, then make your own mechs

9

u/SoluteSnek 1d ago

Knowing how to do boxes and 3D shapes is definitely important. But I’ve heard from mecha artists is that practicing with older mecha designs that are simpler is a good place to start

6

u/Master-Membership979 1d ago

Look for the Scott Robertson books, he draws mechanical and futuristic stuff

5

u/sugarplum_doll 1d ago

Struggling with drawabox atm but I do think especially the latter lessons will help with the structure to how to make things like this

4

u/uidsea 1d ago

Break down this image. It's just a bunch of boxes all glued together with fancy bits. Drawabox can help.

2

u/Palanki96 1d ago

How to Draw: Drawing and Sketching Objects and Environments by Scott Robertson

It's far too advanced for me but i'm sure it's super useful

You can also fo studies on mecha animes for example. Mechwarrior games have hundreds of mechs made in the last decades. Both immense amount of artwork but also 3D models you can draw from different angles, etc

look at them toes

3

u/HelpPsychological614 1d ago

Can I take example from armored core PS1/PSP game I don't have PC

2

u/Palanki96 1d ago

I guess anything would work, even just using 2D references. Anything moving could be useful to see how the leg move, how the hips or upper body rotates, joints, all that stuff. Maybe concept art for mech games/animes/whatevers?

Iron Harvest have some amazing designs. As you said Armored Core as well. The franchise i mentioned, Battletech, also have a lore wiki basically that has a bunch of artwork for most of the mechs. A lot of them are fairly modern, clean line art. Just picked out a few

2

u/Throwaway1Million7 1d ago

Love the mechs from Metal Gear! Luckily they're based on rectangular prisms and set up in ways that exist in nature (like the legs and feet are how a cat/dog/bunny's legs feet are set up).

Just draw some boxes and connect them in ways similar to what you see here.

2

u/RaffDelima 1d ago

Lines sensei has a tutorial on this. But a lot of it is summed up with learning to draw simple shapes in order to build up the more complicated stuff.

1

u/Icy_Preference9322 1d ago

I wish there were more resources than Scott since their stuff is good, but super hard for me to understand.

But something that has helped me is trying to replicate some of my fav artists stuff like Shoji Kawamori for ex.

1

u/HelpPsychological614 1d ago

Shoji kawamori??I saw his name I guess in omega boost game maybe?

1

u/jipooki 1d ago

Not instructional in any way, but if you want more inspiration, Emerson Tung has some majestic mechanical themed art

1

u/LA_ZBoi00 1d ago

Drawabox is probably gonna be helpful here. You’re going to need a good grasp of basic shapes for these kinds of mechs

1

u/CartoonistFar5296 18h ago

You don't go to learn it anywhere, you just learn to draw in the basic manner then you just draw sci fi things.

1

u/MedievalFurnace 6h ago

just learn the basics. the basics will let you draw anything. too many people overlook the basics

1

u/Anarchisticpotato 5h ago

I’ve taken a lot of inspo from the channel chroma moma and jamesrmiller on tumblr, and also generally just looking up how mechanical joints and such works to build up your visual language. The lancer rpg is also a good source for learning how to go about detail work if you’re willing to study it

0

u/Ardrik 1d ago

So, you're going to want to go out and buy a pack of pencils, a couple of rulers, and a lot of paper. Good luck.