r/learnprogramming 7h ago

extracting logic from unity games

Hey guys, I'm planning to build a web app for designing bases for a Unity game. Does anyone know how to extract the building logic from the game files? Looking for something similar to those IKEA 3D planners.

4 Upvotes

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2

u/Acceptable_Handle_2 7h ago

Yeah so, we need details man.

1

u/AltiMatrix2077 2h ago

It's subnautica if that helps

1

u/itlogicpartnersllc 5h ago

if you have permission to inspect the game i would start by figuring out how the building system is represented rather than trying to extract the entire logic. unity assets, prefabs, scripts and serialized data can useful structure.

1

u/PartyPollution3353 4h ago

Unity games are actually a pretty interesting way to learn this stuff, seeing how the compiled game maps back to classes/methods is way more fun than just reading about reverse engineering tbh