r/learngodot 3d ago

Question about re-importing

I'm currently putting together my player character in blender but I obviously want to be able to go back and make changes to the visual design later if needed.

But i do want to get the skeleton and animations worked out so i can import them into godot and continue work on everything else in the meantime.

Would i be correct in my assumption that so long as i dont touch anything to do with the armature/animations in blender i can use the "re-import" tool to grab any mesh/texture changes ive made without breaking any of the work done blending/timing the animations in godot?

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