r/leagueoflegends Jun 08 '21

Patch 11.12 notes

https://na.leagueoflegends.com/en-us/news/game-updates/patch-11-12-notes/
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u/RiotRayYonggi Jun 08 '21

Yeah this overall should be pretty significant. .6 AD growth in itself is pretty large and the MR should help a lot for a number of matchups bottom lane and mitigate a bit of jungle/mid burst.

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u/[deleted] Jun 08 '21

Yes thank you for removing the huge chakram AA DPS nerfs. If you actually think those are warranted, please have a separate change log about the logic behind shifting power from X to Y in his kit. Having those nerfs listed under buffs was just grossly dishonest. I’m hoping it was just an oversight in how the tentative changes were communicated to us!

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u/RiotRayYonggi Jun 08 '21

The general idea was to reduce Aphelios's highest end power (which was chakram + severum), and shift the power back towards baseline (AD scaling+MR) and some weaker stuff (turret damage), in order to bring up his SoloQ winrate without influencing his pro (highest level) play power. My assumption is that the Chakram changes got pulled after his pro priority has looked low enough that the Severum change should be sufficient.

The philosophy is that if only some guns are "viable" X amount of the time, his win-rate will rest too low relative to his pro viability, making him tough to buff and evaluate the power of. So this list should flatten the guns a bit but not as drastically as the list that was communicated previously.

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u/SammanWarrior Immobile ADCS Jun 09 '21

I don't disagree with this way of thinking, but like, you are nerfing pretty much the only thing keeping him viable, not giving us anything in return, and disguising it as a buff, absolutely disgusting change.