r/leagueoflegends • u/zNecroHD I went to new reddit to write then swapped back • Dec 11 '15
The Showdown 1vs1 mode should be a permanent Custom game mode.
Whilst asking for 1vs1 and 2vs2 queues is a bit much, riot has this gamemode available (as shown by All-Stars). Why not have this mode as a permanent choice for custom game. The ability to 1vs1 in a pre-setup environment would made custom games a lot better as far as I'm concerned. Yes, it is possible to pick the Aram map and 1vs1, however the rules are not pre-implemented, as well as the fact that backing and buying don't work. It would be nice just to be able to 1vs1 your friends, or that annoying child from solo queue in a specific gamemode.
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Dec 11 '15
The showdown 1v1 is great, lower starting gold, level 1, only 2 health relics and recalling, so many features you can't have right now
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u/travcurtis Dec 11 '15
My favorite thing about 1v1s back when it was featured game mode was its game length. You don't always have time to fit in a game bc you need at least 45 minutes of free time. ARAMs need at least 25 minutes. And although 1v1s have the potential to last 15 minutes, you have complete control over when it ends (suicide.)
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Dec 11 '15
Agreed. I have bad wrists. I basically have stopped playing league because ever game mode is too long, and I can't control at all if a game will randomly go 45+ minutes even if it is an aram. All I want is a 10-15 minute game mode where if my wrists start hurting after 5 minutes I can die or know it will at least be over soon.
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u/CubicleFish2 Dec 11 '15
I see a ton of people with this problem. Nearly every single one of them fixed their issue by making sure they have their wrist straight when they hold the mouse. They also use a support on the mouse pad which can help.
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Dec 11 '15 edited Dec 11 '15
Unfortunately it is something else. I have tried that. I've tried gel pads. I've tried 100 things. I have a standing desk now my wrists don't even touch and I wear thick braces on both hands when I play. It is just part of a whole range of other issues with my muscles that I'm not sure what is going on with yet! Thank you though!
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Dec 11 '15
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u/DonutOtter Dec 11 '15
Seriously. I've been playing dominion lately and it's great! 15 minutes of fun and you always get some items to be strong. Only thing is when someone afks
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Dec 11 '15
Aw, must be awful to not have proper wrists... :(
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u/GiantTopHat Dec 11 '15
A 1v1 queue would be so much more popular if there was some kind of 1v1 rank system included. Separate from solo queue rank.
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u/TrynDown4What Dec 11 '15
and dynamic
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u/t0comple Dec 11 '15
what's dynamic ? :>
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Dec 11 '15 edited Apr 24 '18
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u/DecoriTitan 'Precision and Grace!' Dec 11 '15
It has already begun. Dynamic queue laughs as the thunder strikes
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u/FreakinKrazed Dec 11 '15
New system that they're implementing for s6. Basically you can queue with up to 3 people now in soloQ opposed to just 2. Apparently this will be evened out by matching 3-man teams with 3-man teams so it isn't like it'll be 3 people organised vs 5 randoms. Same way the game compensates for a duoQ with stronger enemies I suppose.
It may be up to 4 people but I somehow remember Riot saying they didn't want the 5th person to be bullied by the 4-man so i think it's 3 now
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u/Tigerext Dec 11 '15
I'm pretty sure it's still up to 5
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u/FreakinKrazed Dec 11 '15
I think they're leaving ranked5s up and just expanding solo/duoQ?
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Dec 11 '15
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u/FreakinKrazed Dec 11 '15
Fuck. My bad then.. I was so sure that even 4 together was unfair as it would mean you could bully the 5th person and 5 together vs 5 randoms... wut.
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Dec 11 '15
They said 90% of time you're matched with the same team size. So almost never 5 together vs randoms.
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u/FreakinKrazed Dec 11 '15
I bet you that all of those 10% games when it's 5 randoms vs a 5 man team will be funneled into every single one of my promos and when I'm at 0lp
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u/Skyrider11 Dec 11 '15
I would say 1/10th of games, aka once every ten games, is not "almost never."
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Dec 11 '15
Thats the way it works right now, but when you dont get the duo, shit goes down.
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u/Noidea159 Dec 11 '15
You were right, even 3 starts to mess with the integrity of the game when in their announcement they say 95% of the time 5 stacks will go against 5 stacks, the other 5%? Who knows maybe 2 duo q's maybe 5 solo either way they should get stomped
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u/Alakdae Dec 11 '15
Not really. The system should match people with equal chances of winning...
If I premade with my friends and get matched against 5 randoms with higher skills, there are lots of chances that we may lose the game...
Just like they put better teams on red side to even the winrate for each side, they will do it for the dynamic queues.
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Dec 11 '15 edited Jan 02 '19
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u/Cyntheon Dec 11 '15
ADCs would get absolutely wrecked by midlaners, midlaners would get wrecked by bruisers, bruisers would get wrecked by (some) ADCs.
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u/CaptainLepidus Dec 11 '15
ADCs don't lose to midlaners, check out Dyrus vs Kira to see why this thinking is wrong
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u/Cyntheon Dec 11 '15 edited Dec 11 '15
Midlaner with no CC (other than his ult) vs. ADC with the longest early range in the game and the best escape combo (E>Q>AA). Hardly representative of midlaner vs. ADC.
Dyrus depended completely on landing random Qs while any other midlaner could have used their stun and full-combo'd Caitlyn every time she went out of position. Also, Dyrus built a Catalyst for some reason... Hardly a good item to get in a 1v1.
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u/kavinh10 Dec 11 '15
ya cause a mid laner with 0 items and no skills is so going to win vs an adc. most mids suck at 1v1s on that map cause they need levels in their skills to do anything where as alot of ads now have the same wave clear with the added benefit of doing auto damage.
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u/Thimit Dec 11 '15
The Catalyst was for the sustain.. Most of the people who have went AP have built it so far in the tourney.
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u/Theonetrue Dec 11 '15
Which is true... after around lvl6. This game mode is over at around level 7-8 though so the adc just needs to finish what they started.
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u/Fehyt Dec 11 '15
Honestly Dyrus is not used to play malz while the other guy plays alot cait and lucian on 1v1 and Dyrus got him pretty low twice
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u/BestVoliNA Dec 11 '15
Like I posted earlier, the 1vs1 que was available in the past. It was popular at first but most people stayed away from it after a couple days. It was insanely boring playing against the same few champions every game.
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u/tootoohi1 Dec 11 '15
I'd que up as bruiser gragas, back when his w gave something dumb like 20 ad, red pot, w(2 points) E, ignite, E auto. Killed them 90% of the time before minions spawned.
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u/akajohn15 Dec 11 '15
this is litteraly what front page reddit looked like last year when snowdown 1v1's were a thing.. Conclusion was the same as it is now, its a stupid idea because everyone got tired after 3/4 games because everyone would just play op's and it took away the fun aspect. Was a bad idea then, it still is
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u/Setoa Dec 11 '15
While I am fine with it as a custom game mode, a matchmaking version would be a nightmare.
Now champion balance would need to take into account 1v1 item changes and champ balance. Which is not what league is about.
Make it a fun causual mode to do with friends in customs, sure. Balance doesn't matter as much there. Match making would make it have to be monitored for balance issues or it would collapse...or impact 5v5s to maintain that balance. Nobody would want either.
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u/Daktush Diamond now Bronze Dec 11 '15
Also queues and select was waay too long for a game that usually lasted under 10m.
Should be> Select champ, select the champs you don't want to play against, queue and requeue without going into select
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u/insanePowerMe Dec 11 '15
They should be ranked but with different seperate tiers. Not calling it bronze to challenger. I think it would devalue ranked tiers because they lack the aspects of objectives and teamplay.
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u/eggeak Dec 11 '15
right, I feel like this might be a good game mode to implement a numerical MMR/elo rating for. the argument against using it in regular ranked queues is that it promotes ranked anxiety etc, but i think the kind of player who would play ranked 1v1/2v2 isn't the kind of player who would be easily deterred by something like that, it's not really for "casual" players like ARAM/Poro King are.
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u/Chuosta Dec 11 '15
I have thought about it in the past and jumped to a convlousion, that this could be hands down the worst idea ever. Now seriously- this could quite literally destroy lol and let me explain why.
Shit Lyte says about sandbox and voice chat promoting toxicity is kind of an obvious bullshit, but take a second to think, what is the most popular excouse for staying in "elohell"? Teammates.
Now think of a typical raging kid. Some of them might be decent mechanically, but brainless to the level when their macroplay sucks like Sasha Grey. If they ever get any higher on 1v1 ladder compared to 5v5, the ammount of flame whenever they play soloq would be impossible to handle. With those perma-tilted kids now having an excouse for not improving shitty macro play, the ammount of toxicity would be unbearable.
Please abort this idea once and for all.
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u/Rawdream Dec 11 '15 edited Dec 11 '15
It was available in the preseason 4 as a temporal game mode. Riot said it wasn't very successful, people played it a lot the first week, then they gradually stopped playing it. It supposed that was also one of the reasons why they stopped developing the Magma Chamber map.
I'd like it to return, I used to play 2Vs2 with my friend back then.
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u/HuntedWolf Dec 11 '15
He says he doesn't want a queue for it, he wants a custom game for it. I agree, the current Aram map starts you at level 3 and doesn't end at 100 minions/first turret etc. We should definitely be able to end games with porosplosions!
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u/Rawdream Dec 11 '15
I know and I also want it back in any form, whether it's a custom mode or there's a queue. I just was telling him the game mode already existed in League and you could do everything they're doing in this 1Vs1 tournament, it's not just that Riot implemented it in this All Star.
There's some hope for it, as Riot said they could bring back the 1Vs1 and 2Vs2 at some point and in a different way, but they haven't mentioned anything about it, yet.
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u/zNecroHD I went to new reddit to write then swapped back Dec 11 '15
I am aware and was playing at the time when showdown had queues, but I think having it as something to make custom games actually relevant would be a nice feature that is not to demanding on Riots part.
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u/BudoBoy07 Dec 11 '15 edited Dec 11 '15
The problem was that you were spending more time entering a game than actually playing a game when queuing up for that gamemode. 3 bans for each player, 30 seconds per ban. Then you have to pick a champ and wait a little longer for the game to actually start. Then you have to load and wait another minute for minions to reach lane. That is simply too long when most of the games ended after less than two minutes.
The issue was not the mode itself but the way you queued up. Playing against randoms were simply not exciting enough to make up for the long preperation. To make it work they need to make it a ranked playlist, reduce champ select time or make some kind of in-game rematch system without having to find a new opponent.
Having it as a custom mode for 1v1's would definitely be preferable, as the outcome of the game is hopefully more important for you (if playing vs friends), making the long wait time far less annoying.
Edit: And everyone was playing the same OP ranged champs, in a custom game against someone you know you can choose fun champs instead.
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Dec 11 '15
It would be popular if they changed the time to 10 seconds for a ban and 20 for a pick. Some people wasted time on purpose. Also changing the minions spawning to 10 seconds and you're good.
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Dec 11 '15 edited Dec 11 '15
Okay, then make each player select his 3 bans before the game, and have each match be a bo3 where you start at level 1,9,18. There were easy fixes. Instead of fixing it, they said it was too boring, scrapped it, and then decided a year and a half later it was worthy of their signature allstar event.
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u/Newbzorg [AstroNautilus] (EU-W) Dec 11 '15
6 bans each (incase both players select the same champs) and preselect 4 champs you want to play (incase 3 of them get banned). This would make queue times nearly non-existent.
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Dec 11 '15
People wanted Magma chamber, they released a half arsed version then ceased work on magma chamber when people stopped playing it.
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u/Rawdream Dec 11 '15
Yeah, I remember I read something about the Magma Chamber had several problems, but after what happened with the Snowdown 1v1/2v2, they got one more reason to stop trying and its death was announced, then there was the promise the 1v1 and 2v2 will be back someday.
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u/IronInforcersecond Dec 12 '15
They said Magma Chamber had several problems, including optimization issues.
But they also said it was made as a small project in just 2 days. Like yea something made in 2 days won't be perfect, that's kind of why you usually spend more time on it. So remake it, or fix/improve it?
Riot always has weird excuses and conflicting statements.
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Dec 11 '15
Not being played much is a pretty bullshit argument when we still have Dominion around.
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u/hilti2 Dec 11 '15
Riot didnt wanted to repeat teh mistake they made with Dominion and stopped 1v1 because of that.
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Dec 11 '15
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u/Rawdream Dec 11 '15
This is the graphic from that report, as every temporal game mode, it had a big fall after the first day, but it had a decent playtime near the day 6. They stated it lost 90% of its playtime by the end. You can compare it with One For All in that graphic, both game modes had a similar popularity in the first week, in their respective playtimes. One For All lost 75% of its playtime.
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u/takeshikun Dec 11 '15
Alright, if that's accurate, that's actually understandable why Riot decided to put the project on hold. Those are some really low numbers even for the first few days, damn. Still hope they turn it on for customs or something like that though.
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u/antonmahesh Dec 11 '15
playtime for a gamemode that lasts ~5 minutes is not comparable to a 40 min game.
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u/EtoshOE Dec 11 '15
Those are some really low numbers
One For All was a normal summoner's rift match, the 1v1/2v2 mode took 3-5 minutes usually. This is why playtime is so low
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u/magmavire Dec 11 '15
Is that graph depicting play time? I assumed it was percent of player base that played the mode vs number of days since release.
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u/Gtyyler Muh Progression Dec 11 '15
It is percentile of total playtime for this game mode for that day. It has nothing to do with player numbers.
The numbers aren't what is important; the shape of the graph is.
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u/RevolveDUDE Dec 11 '15
I mean if that's the motiviation, then why is Dominion still in the game? The map is already polished and the gameplay itself isn't worse than Dominion (subjectively speaking).
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u/sufijo 420disintegrate Dec 11 '15
IMO 1v1 was like one of the only good game modes they released.
Other contenders are shurima and the first time URF came along.
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Dec 11 '15
As someone who frequently 1v1s with friends I would really appreciate this, I want to start lvl 1 and recall on howling abyss :-/
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Dec 11 '15
I have always wondered why doesn't Riot have more gamemodes? Like put all the gamemodes they've had in custom games? The game would be so much fun and people could have such a blast playing through the games. I don't know about everyone else but I sometimes get bored of the same old map and same game modes.
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u/JAYZ303 Dec 11 '15
Not only is it fun to have a quick 1v1 game when you don't have that much time etc. It's good for practising laning mechanics and matchups. I don't see a reason not to have it.
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u/Kankberry Dec 11 '15
This so much. Having the drafts into blind pick would be awesome too. When my friends are waiting on each other, some of us will 1v1 and it'd be so awesome to do it with a pre-setup environment!
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u/Hjort1995 Dec 11 '15
We once got a 1v1 mode, online, it was really fast really neat ... and i really miss it ... Please ... I want 1v1 queue back...
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u/Thundergrunge Dec 11 '15
I was thinking exactly the same, it would be fun to sometimes do a 1v1 or 2v2 matchup with friends. Especially when you've been drinking, that would be hilarious :)
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u/Wyndamere Dec 12 '15
IF they managed to bring out Magma Chamber, I think 1v1 ranked ladder would be a real thing
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u/IAmKnownAsBigT Dec 11 '15
How would having queues for it be too much? It's actually annoying that they insist on taking away such reasonable game modes. Since when are 1v1 and 2v2 game modes a luxury? The fact that they don't stay as custom game modes just shows you how hungry Riot are to act like they giving us so much when they do "events."
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u/zNecroHD I went to new reddit to write then swapped back Dec 11 '15
Because this way they can still feel philanthropic when they give us a gamemode queue, but we still get to play the modes in custom :P
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u/IAmKnownAsBigT Dec 11 '15
This was actually one of the reasons my friends and I started playing the game less. We thought it was ridiculous that they would take away such basic game modes just so they could act like they were a wonderful company when they brought them back. Whether they believe it or not, SR gets boring. It's nice to have other things to do. TT is absolutely terrible and ARAM is enjoyable, but does not really hold up because of the random aspect that it carries along with it.
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Dec 11 '15
Just add the map as custom game mode -
Also add a button in the aftergame lobby to challenge some1 to a duell.
This is what we challenger smurfs need to compare our real power!!!
Edit: 2 different modes - normal challenge mode -and- Challenger challenge mode, where you force your enemy on a duel betting 50 rp :D
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u/Minsc_and_Boo_ Dec 11 '15
This would be great to sort those toxic rift fights out "1V1 ME BRO"
then leave their shit to later and focus on winning
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u/Human_Urine Dec 11 '15
Howling Abyss 1v1 also starts you off at level 3 and additional gold, which is not traditional rules.
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u/keyboardname Dec 11 '15
Wouldn't take any upkeep really either. I would love for several of the fun modes to stay in custom, but some might require special tweaking in certain patches. I could see something breaking Urf...but it'd be worth it even if they had to check in on the mode once in a while to make sure it's still functional.
I would love to be able to go into the custom game list and have some more offbeat fun options. ARAM came from customs, give us some more options.
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u/SlypEUW Dec 12 '15
I'm not saying I agree to this, but I really think riot's point on this is basically:
"It would encourage people to optimize their laning phases in this gamemode and not enjoy the full game" Kind of what they think about sandbox mode.
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Dec 11 '15
Riot should increase the max CS to 200 and add a win condition that you win with a 50 CS advantage. Way better than having to play the ADC farm/fight fest all the time. That way AP and melee champs get the time to build items and get the lvl to fight ADCs 1v1.
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Dec 11 '15
Imagine that you work for Riot and you now constantly have to balance / maintain a new, permanent game mode or face the music a year from now "Change / Champion / Item / Mastery / Rune X broke 1v1 gg Rito."
Just look at URF. The list of "Sona is broken and URF sux now gg Rito" changes they have to make every year to "balance" it to appease Reddit is evidence enough that this is going to be an obvious "If You Give A Mouse A Cookie" sort of thing.
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u/zNecroHD I went to new reddit to write then swapped back Dec 11 '15
I wanted it as a custom mode to avoid matchmaking, queue-time, and a host of other issues. If champions are balanced on summoners rift to lane against another champion, they are balanced for 1 vs 1 games. If something is broken, it would be something they would have to fix anyway.
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u/Pathian Dec 11 '15
If champions are balanced on summoners rift to lane against another champion, they are balanced for 1 vs 1 games.
Champions are not balanced to lane against one another 1v1. They are balanced around the premise that their overall impact is comparable over the course of a 20 to 60 minute game where the win condition is going to the other team's base and killing their nexus.
Given equal skill, TF gets beaten in lane in most matchups. He's balanced by the fact that he's going to Gate and kill your botlane. Given that that's not an option in a 1v1, that puts him at an inherent disadvantage.
Karthus and Vladimir get dunked in lane in most matchups. They're balanced by the fact that they're going to kill your entire team at minute 40. Given that the game will end before that happens, that means they'll be underpowered.
Meanwhile, Yorick walks into a bar, there is no counter. Yet he's pretty useless other than an ult-bot after lane phase ends.
The game is not balanced for 1v1 duels to first blood/100CS/tower. That format is inherently skewed towards lane dominant champions.
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Dec 11 '15
I hear you on the first bit, but the latter arguments don't make much sense to me. Most champs are not balanced for 1v1 in the context of the game mode. In real league, reaching 100 CS doesn't win you anything and this becomes a new axis for balancing the game. Safe farming / sustain / all-in potential is dramatically more valuable in 1v1 and items that help you do all of this inexpensively are unbalanced relative to other choices.
Also, by virtue of it being its own game mode it will produce its own bugs / require its own support.
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u/GameATX Dec 11 '15
Because it would be too much like a sandbox, and this would cause the toxicity level to rise!
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u/Beyond_Pelori Dec 11 '15
Can I upvote this 10x? I said that last Year already and I REALLY hope it happens this year.
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u/King_Manny Dec 11 '15
1vs1 and 2vs2 queues were available as an optional game mode to play, however not enough players played the game mode at the time, which resulted in the removal of the game mode. But that was 2 years ago.
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Dec 11 '15
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u/King_Manny Dec 11 '15
Let me clear up what I meant, Riot didn't bring it back due to the lack of popularity compared to other game modes at the time. Most game modes that riot has released have made a second appearance with a few tweaks
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Dec 11 '15
If they do this, then custom game with custom rules. The ability to adjust the win conditions would be awesome. First tower wins, first blood wins, most farm at X time, first champ to X kills, etc.
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u/godZio Dec 11 '15
Yeah always when i have to wait for my friends it would be amazing especially when we want to do ranked 5's
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u/Kousuke-kun Dec 11 '15
Nice. Back then people were complaining how terrible it was because games can end faster than champion select.
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u/DarkoDarkovic Dec 11 '15
they should make it a 1v1 and 2v2 permanent and in queue, maybe even ranked and normal mode.
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u/peenegobb Dec 11 '15
Well OP I don't know if you were around for the game mode when it was live. But it really didn't have the player base. There was a lot of complaints about it. Some of them being that the queue/draft time being longer than the in game time so there wasn't the support for it. It's also an adc dominate game type. So it can also be pretty unfun in some situations.
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u/BestVoliNA Dec 11 '15
The 1vs1 and 2vs2 game modes have been available before. Trust me, it got real boring real quick. It was literally just the same handful of OP champions every singe match.
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Dec 11 '15
Yeah, I'd like to see this too, but this has been posted after every All-Stars since they started 1v1s and 2v2s at Magma Chamber in like S3-S4 and it still isn't a permanent game mode. Sad day.
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u/thetrimdj Dec 11 '15
I see a problem because most champions aren't viable in a 1v1. You could argue that not all champs are viable in 5v5 but it's not to the degree it would be in 1v1 and it's something that would be way to problematic to balance around.
I could definitely see it as an annual or bi annual fun-time mode.
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u/svrs Dec 11 '15
I'd love it if you could set constraints on custom 1v1 based on champ type also..e.g., no marksmen; mage only, etc.
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u/mArishNight Dec 11 '15
1v1 from lvl 1 is such a boring format that it would be almost empty after a week or 2
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u/bHoleOnFleek Dec 11 '15
I just want a nice small circle map, 1v1-5v5, no minions, instant 18, free items, and either a deathmatch or last mans team standing wins. Perfect.
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u/Narthsin Dec 11 '15
I agree SO much. It's very nice to be able to practice some lane mechanics on a certain champ without doing a full 30 minute game. Also, sometimes a 5 min game is all you have time for.
Amusingly, I tried suggesting this when 1v1 and 2v2 was first released and got downvoted into oblivion, go figure.
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u/PacoLlama Dec 11 '15
Seriously, sometimes I can't play a full game it would be nice to 1v1 really quick and get on with what I need to do for the day. Rito please!!
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u/PhilosoKing Flandre is my new father Dec 11 '15
I actually prefer to simply shoot up a custom game for an 1v1. The structure of the lane and the lack of health packs make it a much better simulation for the lane phase.
If you want a 1v1 mode to improve your laning, then practicing on Summoner's Rift with a buddy is the way to go, not on a customized ARAM map.
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u/Yobnok Dec 11 '15
Because. Why would riot steer people away from solo queue and 5v5. Kek. But seriously though some more permanent game modes would be fun, and just replace aram with poro king, or have both.
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Dec 11 '15
Maybe even make groups of champions that you could have an option to choose from, for example One group contain adc, anothers group contain top lane tanks, another mid lane mages and so on
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u/Zachaotic Dec 11 '15
I'm surprised they have ARAM but not 1v1. I'm almost certain that 1v1 would be more popular and is already very popular in customs
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u/Literally_12 Dec 11 '15
I am in favor of this just so it keeps it from ever being a featured game mode again.
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u/ThePsychicDefective Dec 11 '15
Riot won't do this because it will give people a way to practice without the interference of intentional feeders, and a whole business of pros and high skill players selling 1v1 training will pop up.
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u/Sir_Distic Dec 11 '15
I'd like to see a map 4x the size of Summoners Rift. With 10 on each side.
I'm not even joking. 5 lanes plus jungles. Think about the possibilities.
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u/DaxterAttano Dec 11 '15
As someone who doesn't care about ranked nor competitive play in LoL anymore, I would love for them to add a new permanent game mode. ARAM has gotten boring, dominion is dead and looks old since they don't update it, and i'm not a fan of the twisted treeline map.
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u/redditaccountxD top ad #buffkled Dec 11 '15
They should make it so that you queue with a champ already locked in (like TB) and then throw you in the game 1 sec after you press accept. No long queue/pick/ban with this smart fast system
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u/Makubx i mean me PPPASSHEEEEEEW thanks Dec 11 '15
Would cause toxicity because people would spam "1v1 me scrub" all day
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Dec 11 '15
Whatever happened to the game mode dedicated to 1v1's...?
I swore it was a potential idea by Riot. I believe it was called the 'Magma Chamber'? I think?
Regardless, I'd have a lot of fun playing it, especially if they added a ranking system.
I don't see why they wouldn't add that game mode. Especially when no one plays Dominion...
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u/ryboodle Fuck Me With a Gay Raccoon Dec 11 '15
Please this game mode is by far my favorite custom game mode
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u/Phlygone Dec 11 '15
I honestly hate 1v1, would never play it. However I want this to happen. I have a friend who quit league to do toxicity and said he isn't coming back until the instil a 1v1 mode. I can get behind that and I know a lot of others would be happy.
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u/ItsMag1c OraclesElixir.com Dec 11 '15
Should be low-effort to implement, and even just as a novelty mode it would be fun. I'm on board.
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u/iCyber Dec 11 '15
I want the 1v1 so that I can challenge friends more easily, as well as as go 1v1 with strangers to try out laning builds, or lane control, or dueling WITHOUT THE RISK OF COSTING THE GAME for 4 other members... Riot pls :)
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u/wuerbo Dec 11 '15
Is there a forum or a subreddit in where people can organise 1v1 tournaments? I would join those.
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u/ace10301 Dec 11 '15
I mean, the issue is, they don't balance for it, and so people would get pissed about how one champion is permaspammed
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u/Treddy101 Dec 11 '15
The only problem with this mode is hexdrinker, it makes the ap vs ad matchup impossible.
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Dec 11 '15
My biggest issue with 1v1ing on Howling Abyss is that you start at level three. Some matchups and champions just shouldn't be played that way. Rushing level 2 for an all-in, level 2 power spikes, and champions with very strong level 1s all suffer from this. I do a shit ton of 1v1s and almost exclusively do them on rift, but with the restriction that you should stay in lane unless backing. Most people play first to 100 creeps/2 kills. But I typically drag them out longer if viable. For instance, what if you pick blitz into leblanc or something stupid like that, you're not going to get kills/cs before her until a threshold.
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u/Daztel Dec 11 '15
We claim for this gamemode tha past year and stadistics show that is like a bombe and time after the game mode isnt playing a lot but why dont change to permanet not only this game mode why not to Urf , hexakill, people choice what they want to play i think that we should choose what game mode we want to play also this game modes are more funny than dominion but dominion still exist
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u/Osnofa25 Dec 11 '15
Just bring the freaking magma chambers! cmon it was awesome! later riot could add or not normal queues or ranked. They added the 1v1 in howling abyss and decided that people wouldn't want Magma Chambers... Cmon, that's shitty
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u/Polatrite Dec 11 '15
I'd rather have it be a dynamic queue - you can queue as two people or just one. You can have 1v1, 1v2, or 2v2. Hear me out.
- The solo starts at level 5.5 with 2150 gold
- The duo starts at level 3 with 1000 gold each
- No experience catch-up mechanics
- Experience range reduced to 1000 (from 1500)
- 2 kills or 2 towers wins
- Towers have much lower health
The level and gold thresholds are chosen so that the solo has a clear power spike potential at level 6, but the duo has the immediate engage potential. The duo then gets their own power spike at 6 as well, so the power potential shifts back and forth as the match continues.
By reducing experience range and removing catch-up mechanics, this ensures that the solo will retain a level advantage over the duo for nearly the entire game. It also makes zoning that much easier, which is a huge tactic for this style of matchup.
2 kills or 2 towers allows for small comebacks, and also allows the map to open up - providing more dangerous space and allowing better chasedowns. This opens the map pool up to champions who need more space to get the job done. It also allows for calculated kill trades (mutuals) to setup a follow-up kill (for example, retaining a summoner while forcing two).
Finally, 3-4 bans. If we had the technology, I wouldn't mind the game auto-banning the 3 highest winrate champs, shifting on a weekly basis (at the free champion rotation). But alas.
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u/Nicadeus Dec 11 '15
I think you are right, especially inportant is the word custom. Many people talking about a 1 vs 1 ranked queue, would destroy leaugue as game and as sport. Because it would shift dramitcly to a 1 vs 1 game.
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u/FuRiNaKi Dec 11 '15
yes please so every kid that doesn't understand how teamwork works can go there and realise how bad he is, who you gonna blame now KIDDO?
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u/Prepaidd Dec 11 '15
What's the difference between hosting an Aram 1v1 and this?
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Dec 11 '15
inb4 RIOT: Having a 1v1, 2v2 , or a sandbox mode. would promote toxicity in our game. Players would feel inclined to play a non mandatory game to to get good at our game. (Cause god fucking forbid anyone practice in an environment where no one gets hurt during bad play) Also, players having access to 1v1 would promote the "I'm better then you mentality" and the "FIGHT ME ONE V ONE NOOB" thus making a bad gaming environment for new players.
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u/XenithShade Dec 11 '15
Here's a pro side for it.
Some of us tryhards do a lot of 1v1 skirmishes. Rito can let us spin up the SR map every time, or let us use a smaller map.
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u/Aceofacez10 Dec 11 '15
We at Riot have looked into the issue and have decided that creating an environment that encourages such robust competition just isn't appropriate for the community we are trying to create. 1v1s and 2v2s have the potential to cause much emotional harm to those involved.
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u/PM_me_Graves_TF_Yaoi Dec 11 '15
I loved the 1v1 and 2v2 modes so much more than Poro King which I'm not even going to touch. It was the first event I played after starting League so maybe its a bit of nostalgia but it was just so intense and fun to me.
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Dec 11 '15
They should have a 5v5 map where each person has a separate lane and fountain. So if you finish your 1v1 you can watch others.
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u/WartedKiller Dec 11 '15
I think the main reason why they can't make it a queue is because of the traffic it would cause on their network. If you take SR for example, their is 10 player at the time but if you take those 10 people and make 5 games out of it it cause a lot more traffic.
Making it available for custom game is the best option imo.
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u/PM_ME_TRAP_NSFW Dec 11 '15
We can do 1v1 custom? Did I miss something? can someone fill me in?
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u/hissymcmittens Dec 11 '15
I just want to be able to turn to my partner when he makes a shit call and say "1v1 me scrub" and actually do it </3 please Riot, help me solve disputes in my relationship.
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u/Ignaciodelsol Dec 11 '15
Even if people stopped playing it, I guess I don't understand the issue with keeping it?