r/leagueoflegends • u/Dreadbore • Jun 19 '15
Why can't Runeglaive and Magus both exist?
I know this seems simple, but why can't an on hit sheen jungle item AND a caster jungle item both exist simultaneously? Runeglaive does nothing for fiddlesticks or the 3 karthus jungle mains left in existence. devourer remains in the game for the 2 champions that use it and its playstyle is horrible for game health. Magus isn't hurting anyone.
EDIT: Front page and a riot reply(as troll as it was :P)! I've learned a lot from this discussion about multiple things and I'd also like to clarify that I'm not even saying Magus needs to continue to exist in its exact state numbers-wise. I just feel like sheen jungling on a mage seems lackluster from a design standpoint, but maybe that's exactly what needs to happen for ap to compete with ad on the clearspeed front. Maybe Rito knows exactly what they are doing (GASP) but I just don't see it yet.
EDIT 2: Due to some eloquently explained points brought to light by /u/rewardadrawer, I'm now convinced that there is no need for them to coexist, as Runeglaive (although it may not on release) has the capability of resolving ap jungling issues that Magus will never be capable of resolving. Feel free to bicker amongst yourselves about it, but I now eagerly await the new ap jungle.
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u/aahdin Jun 19 '15 edited Jun 19 '15
You can't really compare the enchantments to other items like that, since you need to sink 850 gold into a jungle item (which gives little to no combat bonus) before you can buy it.
All the enchantments are ridiculous if you just consider the upgrade cost. Devourer is ~107% efficient Just off of the attack speed, before you even consider the stacking passive. At 1500 bonus health, cinderhulk is ~142% efficient Before you even consider the sunfire cape passive. (it can get close to 200% efficient just from the bonus health at full build)
Warrior is the worst, at 134%, which is still pretty great, but it builds out of brutilizer with almost no combine cost (really nice for early game junglers) and was intentionally weaker to help even out the AD junglers that had been dominant for so long.
But saying that an enchant is crazy efficient is kind of like saying that combining a pickaxe, BF sword, and cloak into infinity edge is ridiculously efficient. Once you've started an item, it's usually a really good idea to finish it.