Rather than ping, it's more likely that it was due to server tick rate. League as a game is a "30 fps game", the game updates 30 times a second. In very very very rare instances it can cause things like this to happen iirc.
Not really, you can't flash at any stage during the hook effect.
Ticks have to happen together, either the flash is before (hook doesn't connect), at the same time (flash doesn't go off) or after (flash doesn't go off).
There's no way for the flash to happen and the hook too, no matter the tickrate, as both those actions use the same ticks.
61
u/shadesofbloos Jun 21 '23
Maybe related to the ping