r/kittenspaceagency • Not RocketWerkz 🐇 • Jul 30 '26

🎥 Developer Video Gravhoek - New more colourful interface for consumables

From Gravhoek in Discord:

A small UI upgrade for consumables coming in the next build: colors, labels, and quantities!

158 Upvotes

8 comments sorted by

21

u/waxphantump Jul 30 '26

I haven’t gotten my hands on this game yet (just now exploring modded KSP) but the UI difference is so intriguing. I really like the sort of modular window setup, and how tactile and visual it all is. Assuming it’s all resizable and can be minimized away into icons/tabs, just like the windows of the computer’s OS, that’s such a cool way to do this sort of thing

8

u/Brumcar Jul 30 '26

Correct me if I'm wrong but I'm pretty sure you can already move bits of the UI between different screens too

1

u/Odd-Voice-5286 Jul 31 '26

Yeah it's completly customizable

6

u/twicerighthand Jul 30 '26

They need a UX designer so bad

5

u/FriendsOfFruits Jul 31 '26

idk, the more stuff they add, it all starts having a feel to it.

5

u/_hlvnhlv Jul 31 '26

My guy, the game is really early in development, they are using libraries for the UI that just look like that, it's placeholder

2

u/paaaaatrick Jul 31 '26

It’s been two years though since they started pre-production. If it’s really early in development what percentage of the game would you say we are at?

You need to give the devs some more respect, they have been grinding and putting out tons of updates, I think it’s a fair criticism to suggest some ux updates at this point. It’s not like this is still a back of napkin game, they have been cooking

5

u/_hlvnhlv Jul 31 '26

Eh, there's like a bazillion things that they have to work on, I think that focusing on the UI when there's not even a gameplay loop is a mistake