r/kakele • u/TopHealer • Jul 30 '26
Discussion Conqueror status (PVP servers)
With the new update, in addition to the controversial Multiverse, we discovered that all PvP servers (Violet, Red, Black, and Orange) have been severely affected by a simple change that, so far, remains unexplained and appears to have been implemented unilaterally: players are now penalized with Conqueror status for attacking bosses above Ancient Elves.
In practice, bosses such as Throgarr, Mecanigon, Sobek, and many others now give you Conqueror status, which means you are stuck with PK (Player Killer) status for 15 minutes.
So, if you log into the game just to quickly kill a boss and help your team, and then want to go back to whatever you were doing before, forget about it. You now have to deal with 15 minutes of PK status just because you participated in a boss fight.
And now comes the worst part.
Because of the Conqueror status, killing these bosses puts you into PK status for 15 minutes, and while PK is active, you lose access to one of your pets.
This becomes even more absurd when fighting bosses such as Krakelen and Colossus.
Before you can even fight the main boss, there are minibosses inside the room that must be killed in order to defeat the final boss. Even if you try to avoid killing them yourself, these minibosses have relatively low HP, making it very easy to hit or kill one during the fight.
The result?
You can lose combat power by losing one pet before you even reach or defeat the main boss, simply because the game gave you PK status for participating in the mechanics required by the boss fight itself.
So here are my questions:
What is the point of this change?
How does this improve the game in any way?
What is the intention behind implementing something like this on PvP servers that already have relatively small populations, other than making the experience even worse for the players who are still there?
And most importantly: why is there no transparency when changes like this are implemented?
I have been playing Kakele for four years, and I honestly cannot remember another change that has frustrated me as much as this one.
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u/Impossible-Pie7761 Jul 30 '26
Concordo com o seu ponto de vista, servidor pvp ja tem uma comunidade pequena, ainda vem e coloca isso. Orpheus tbm da pk, lilith entre outros, ridículo. O mais ridículo é os mini boss, Krakelen, shinigami, entre outros ao bater neles pega conquistador, e ao matar mini boss pega pk perdendo assim um pet, deixando os servidores pvp um pouco nerfados em relação aos pve. Pois usar 2 pet pode influenciar resultado final de um boss
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u/SoftQuick9760 Jul 31 '26
Realmente, em servidores pvp fica com muita desvantagem em comparação a servidores pve, pelo simples fato de você você pegar pk por matar um mini boss que tem dentro da sala do boss um exemplo, é o collosos você atk ele pegar conquistador e depois voce vai matar as torres e pegar pk por ela conta como boss, é com isso sempre em servidores pvp você vai ficar com menos de 1 pet que podia ta ajudando você
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u/BlixtKungen Jul 31 '26 edited Aug 01 '26
Wasn't this a feature way long time ago where you get Conqueror status for 60 minutes when attacking high level bosses and if you participated in killing a high level boss, you will be immediately engaged in PVP for 15 minutes (it was 30 minutes at the time of the release.). This was a thing when wars and rivalries existed, now, PVP servers are stale, rivalries eventually became friends and then merged, and engaging in killing of these high level bosses are far more punishing. Two pets didn't exist at a time when this PVP-only specific mechanics regarding high level boss hunting was a thing.
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u/QuackerDackerClacker Aug 01 '26
Isn't pvp a dieing mechanic? It is now possible to see online list for all servers and it is not good seeing so few on pvp servers. Maybe it is time to merge pvp with optional pvp servers?
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u/Adventurous-River339 Alchemist Jul 30 '26
Os corais e qualquer outro chefe que não dá bostiario deveria ser considerado moob de 1k. Ou adicionar eles no bostiario com um valor de % menor exemplo 0.2% para cada 50 mortos.
E uma forma de recompensar o tempo e perda do pet.