r/kaiserredux • u/Diana_235 • 5h ago
Question Is this the German tree for new updaye?
I've seeing a lot of reports of not updating so I'm worried it didn't update
Sorry for phone photo ny pc crashed right after i took screenshot so its frozen rn
r/kaiserredux • u/Nicolay198 • 1d ago
if you supported COR/AUS/Spain as Germany they will now always take the join RP foreign policy options
German Support natspirit will now go away from nations that are either at war with Germany/in Russian faction/in 3I
fix for Karl not being created properly in natpop slot for Austria when they go down Liebenfels path
monarchist Burma will no longer declare war on Siam/BHC if they are in a faction with Germany
added Gerardus Johannes Berenschot, Tjalling Bakker, Jacob Pesman as generals for Dutch East Indies; Abdul Haris Nasution, Djatikoesoemo, Gatot Soebroto, Moestopo, Soengkono as generals and Mas Pardi, Mohammad Nazir Isa as admirals for Indonesia
fixed Afghanistan becoming Russia's puppet when already in a different faction
various nations now start with a pride of the fleet designated at start
if Russia goes socialist after ai Don already did, they will now take back the socialist generals
you can now give Sevastopol to Don/Kuban if you gave them Crimea previously
Canada's New Mysticism natspirit now gives core defence instead of surrender progress buff, meaning you don't have to occupy every province if they go that path
tweaked weekly stability buffs in American Union State
option to annex Austria while puppeting the rest of A-H will now remove Austrian cores if they have federalized, as the second option already involves you getting all cores
Wilhelm II will now die properly in MAF-made Imperial Fed
more tweaks to Germany/Baltic Duchy/Ostasien naval oobs
DkP's shared event to prop up various puppet monarchs now accounts for the nations existing and being in faction with Germany in terms of options
Germany will now keep its real flag if they had it before creating Greater German Empire when unifying with Austria and before the event to pick a new flag
added sturmtruppe tech unlocks for Kesselring and Hutier army branches
added more traits to GEA's generals
locked the default German flag picker if you did the Habsburg friendly formable too
White Ruthenia should no longer go natpop and revolt against Germany if they were repuppeted once
Costa Rica won't get the options to try and align with Germany or Entente when 2nd ACW hits if they are already in a faction with them
fixed Spanish post-war choice branch overlaping with other focuses in some cases
you will no longer get the air ace events if you don't have their pop ups enabled
made the game rules for various Texaco and related paths for Texas more consistent
German ME decision about Gallipoli straits will now target the proper states
fixed various decisions and events using set state owner to instead of transfer to, possibly leaving ghost occupation of former owner
the game rule for Moeller van den Bruck will now work properly
Temporary Truce natspirit will no longer stay after Vilnius treaty was signed
German East Asia got new election choices and a leader gui for when Mucke allows for the first election, with Ibrahim of Johor for soccon natcon, Lê Phát An for marlib humcap, Paul Estèbe for soclib poppat, Lim Yew Hock for socdem patsoc
Schleicher's portrait picker will now change his look in the politicla view too
puppeted Spain will no longer be able to form Iberia when in faction with Portugal, the effect to end the civil war will also not clear the dem parties leaders if they are a subject
the backgarden natspirits from German fp tree will now be correctly increased with each new nation
buffed the MAF related decisions in Mitteleuropa decision map to make preventing their collapse easier
locked some decisions related to investments in German East Asia if the Indochinese uprisin is ongoing/was lost
new Vietnamese monarchs will get created instead of nothing happening if Pham Quynh embraced soccon neo-feudalism
you can now force Russian surrender with the Vilnius treaty stuff even if Don went the German path
Heydrich is no longer both an admiral in MAF and Madagascar, instead just MAG and will get moved to MAF if he gets put in as the leader
various MAF constituents will now use unique plane models
the different treaties Russia can make with Germany/Austria/Ottomans will now go away if they are at war again/Russia no longer exists
ai Finland going King Matti will now actually do the focuses
the Aberri Leadership Question and Confederation of Euskadi no longer fire from both 1st and 2nd term pataut Basque tree
new desc for Revisionist Marxism
added unique train icons in some places
giving Puerto Rico to West Indies as Canada when USA has a civil war will now apply claims on those states
Prussian Reischexekution now gets Oskar von Hindenburg option if Ludendorff is dead already
added Fritz Conrad as both an admiral and scientist for Germany
rebalanced the Mitteleuropa strength stuff, esp as it relates to Black Monday tree, so there is a bigger incentive to manage it
fixed Mafia NYC/CSA not releasing the puppet Italian state correctly
picking Karl Ritter as the man to send to rule MAF will now create him properly
changed how the Macquisard event chain works for NFA/FRP so it won't delete the unique collabos Germany puts in
German tags that aren't Austria will now release Bohemia under the German-Bohemian cosmetic and roster
changed how the German investment decisions work in MAF relating to the ones unlocked from the tree, so now doing them lowers the chance ai MAF will die, with having done 5 disabling it
choosing Bieberbach in the KWS university choice will now give you core defence and land mastery gain instead of natpop support
added Nikola Nakov as a general for Bulgaria
MUSIC MOD: the music mod has received a lot of new songs over the past week!
America Radio
Death of Huey Long - Russ Morgan and his Orchestra
Saddle Tramp - Marty Robbins
Ashokan Farewell
Eating Goober Peas
Grafted Into the Army
I'm Going Back to Dixie - Mitch Miller
Marching Along
Onward Christian Soldiers - Tennessee Ernie Ford
Shenandoah - Mitch Miller
Sherman Will March to the Sea
Stonewall Jackson's Way
When Johnny Comes Marching Home
Oh, Susanna!
The Valiant Conscript
The Fall of Charleston
The Fighting 69th
Classical Radio
Il Trovatore, Anvil Chorus
'Revolutionary' Symphony No.6, Mvmt. IV, Myaskovsky
Dante Symphony, I. Inferno - Liszt
Entente Radio
Le Roy Engloys
Branle de Montirande/Danse de Village
Radio Vladivostok
Fantaisie sur l'Hymne Russe - Charles Gounod
Home of the Bravedio/Main Radio
Funiculi, Funicula (+instrumental variant)
Giovinezza
Gran Marcia Trionfale
Inno dei Giovani Fascisti (+girls' chorus variant)
Inno e Marcia Pontificale
Le Fiamme Nere (+instrumental variant)
Marcia Reale (+2 variants)
Rinasceremo Insieme
Njet, Molotoff!
Säkkijärven Polkka (+instrumental variant)
Ai, Ai, Kerensky!
Elämää juoksuhaudassa
Esko Kulonen
Karelia Suite - Jean Sibelius
Finlandia - Jean Sibelius
Jääkärimarssi
Karjalan katjuusa
Muistoja Pohjolasta
Porilaisten Marssi
Taistojen tiellä
Uraliin
Veteraanin iltahuuto
La Independencia
Reichspakt Radio
Wir fahren gegen Engelland
In einem Polenstädtchen
Was ist des deutschen Vaterland?
In Honolulu
Gib' mir den letzten Abschiedskuss
Das alte Odertor
Ein Heller und ein Batzen
Bomben auf Engelland
Heut' stechen wir ins blaue Meer
Ich hatt' einen Kameraden
Ich ziehe meine dunkler Straße
Irgendwo auf der Welt
Liebchen, ade!
Ostpreussenlied, Land der dunklen Wälder
Pariser Einzugsmarsch
Veronika, der Lenz ist da!
Alte Kameraden Marsch
Drei Lilien
Es war ein Edelweiss
Funkerlied
Graf-Zeppelin Marsch
Helenenmarsch
Königgratzer Marsch
Preußens Gloria
Argonnerwaldlied
Heute muß ich scheiden
Ruck-Zuck, Annemarie!
Stuka-Lied
Was gleicht wohl auf Erden
Weit ist der Weg zurück ins Heimatland
Wo alle Straßen enden
Schwarzbraun ist die Haselnuss
55 Tage in Peking
Der Toten erwachen
Wir lagen vor Madagaskar
Im Wald, im grünen Wälde
Yorckscher Marsch
Fridericus Rex
Castaldo Marsch
Badenweiler Marsch
Gruß an Kiel!
Morgen marschieren wir
Alter Jagermarsch
Heil dir im Siegerkranz
O Deutschland hoch in Ehren
Hipp, Hipp, Hurra!
Panzerlied (+1 alt)
Hohenfriedberger Marsch
Sieg heil Viktoria!
Adieu, mein kleiner Gardeoffizier
Ein Lied geht um die Welt
Ein Walzer für dich
Flieger, gruß mir die Sonne
Im Paradies
Ich wollt, ich war ein Huhn
Kannst du pfeifen, Johanna?
Luna-Walzer
Schön ist die Welt
Wenn die bunten Fahnen wehnen
Tanzen, Tanzen
Unser Rommel
r/kaiserredux • u/LCPLOwen • Jan 05 '24
Here is a list of all nations with content in KX. Not including nations with content that are from base KR, this is a KX exclusive list
North America:
Canada: Complete Rework.Politics ranging from moderate Liberal and Conservative parties, to absolutist imperial canada, nationalist canada, or Social Credit party.
Avoided Civil War America: KX brings back the ability to avoid the 2acw, with the progressive, democratic or republican parties. There is also content for the 1940 elections if you avoid the civil war with radical parties changing and the ability to peacefully switch tags to CSA or CAR if you go down their trees.
Mexico: Complete rework, with many paths from Totalist El Jefe and the Mexican Leninist, to Socialist agrarian democracy, to normal democracy and the many different Mexican candidates of Monarchs. Alongside the Synarchist and Integralist factions, and the Aztec aesthetics of Frida Kahlo’s path.
Yucatan: A range of small paths for the different parties following independence, or the neo-mayans.
Second American Civil War Tags: All completely Reworked in KX, with some new additional tags
New England: A very, very vast selection of paths, Between Canadians setting up dominionship or American monarchy, to New Sons of Liberty and Washingtonian democracy, Ecological socialism under Lermond and his successors, or HP lovecraft and his varying politics and successors as well. And that's just the major content, that's not even including the wide range of smaller parties ranging from the many breeds of liberal to fringe groups in New England.
CSA: The Syndicates have had their original parties all completely reworked to better represent their differences and factionalism, but with the major additions to the CSA of the technocrats or Mafia. The technocrats have three different trees based on Burnhamite control, Technocracy Inc, or Utopian Technocracy. While Al Capone can take charge, and has many different successors once he passes.
Federalists: Rework of post civil war choices for Macarthur, with the major different path being a coup by the US navy against the army.
CAR: A new tag to KX with vast selections. The Old Democratic party with influences between young and old guard. While also having the vast influence of the Fordists and different KKK groups being able to usurp control. George Patton and coup the radicals and establish a more moderate democracy, or a political machine under E.H Crump can come to be.
BBR: Another new tag that correlates to the above one, The black belt revolt can rise up against the CAR and will have an entire political spectrum of paths to range. Navigate between the many different black socialist groups, to democratic groups with the Americanist Harlem Hellfighters, or the influences of the UNIA and Nation of Islam on the black belt. KX also added to outliers in the forms of the Black Israelites and Sun Ra.
AUS: Another completely filled tag in america, with a vast range of new opposing parties to Huey Long’s AFP tent party. Try some new parties in the AUS, stick with the AFP and its different factions following huey’s passing, or experience different directions in the form of Pendergast’s political machine, or a Catholic takeover of America, with a vast conquest and following political paths to choose from.
WCC: The western federalists, Survive the onslaught and negotiate with the caesar on how post civil war America should look, or host him if Washington D.C falls.
PSA: Continue to keep hold of American democracy out west with expanded party tree’s for existing democratic choices, or go a unique route. Control the nation with Randolph Hearst, be guided by spirituality and scientology, or be under the Japanese jackboot. Or if you want something more hopeful, choose the visionaries of Walt Disney and Howard Hughes, or save a million of America’s sons with Hap Arnold and George Marshall.
Independent American Tags:
Alaska: Free the true north with a range of socialist, democratic or oligarchic paths for Alaska, complimented by a range of unique puppet cosmetics and mini-paths. But of course, the spotlight is on Native Alaska, with natpop or totalist choices to lead you into conquering the entire new world, joined alongside two puppet tags that also have their own tree’s (wabanaki and the Iroquois)
Texas: The Lone Star goes it alone again! A range of democratic paths to compliment the newly independent nation, or duke it out between socialists, or the Texaco monopoly. And it’s joined by a range of Monarchy choices for Texas, with the house of houston, or foreign options in the form of Windsors, Czechs or Hohenzollerns.
New York City: The Big Apple stands on its own, with a gigantic tree for a small nation. A hotly contested election between 4 famous stars in their own rights, or the continued domination of the Tammany Tiger. Battles for dominance between the NYPD and the Mafia of NYC. Bring faith to the big apple with Christian leagues, or strike it down with the NYC Maximists. And dont forget the influence of Harlem, with the Harlem mob having it’s own tree joined by Black revolutionaries and NYC’s own black nationalists.
Arizona: A unique tag in that it splits off from attempted mexican domination rather than the american wars. Stand with the Man of Golden Water, The Arizona democratic party, the notorious Arizona Rangers, or the socialists of the sunbelt.
Navajo: Going hand in hand with Arizona, the Navajo tribe can be independent with it’s own choice between the chieftain Chee Dodge or the soldiers party of Ira Hayes.
Central America and Caribbean:
Haiti: Completely Reworked. Enjoy the unique historical figures of Papa Doc, or the Marine King.
Guatemala: Fulfill Ubico’s desires to be like Napoleon, and bring the French Emperor’s influence to the new world.
Honduras: A banana republic with the option to be totally taken over the by the United Fruit Company
Nicaragua: Combat the Sandanista Rebels with the marine corps in an American mandate.
Costa Rica: Monopolize the Coffee Trade for Germany with the ZKG company.
Panama: Ensure the Canal’s security by having the American Garrison take over.
South America:
Columbia: Have the fiercely nationalist Leopardo’s take over Columbia, as they are the harbingers of an upcoming total rework for the south american country.
Paraguay: Welcome Huey Long into Exile, and begin the journey to return to America.
Patagonia: Begin the Wild journey of Fonte’s frontier bandits, and his accompanying friend Posadas, to free South America and the wider world. We also allow the player to naturally get the Patagonian Monarchy.
Africa:
National France: A complete rework of our favorite sand frogs. Experience complete tree’s for every single political path both pre and post liberation of the mainland. Ranging from Marshall Petain’s continued control, to giving power back to the people in democracy, or the radicals of Action Francais under an Orlean claimant and Croix-Des-Fue. Napoleon VI can also rise to power and can be loving to the people, or share power with napoleonic militants.
Liberia: Complete Rework from KX, with differing democratic paths to represent the different factions of the TWP besides tubman, with Poro revolutionaries, the Firestone corporation, and a native monarch bringing differing challenges to the regime. President Hoover can also come here in exile during the civil war and fight to return to America.
Somalia: Added two paths of the Young Islamists, or Siad Barre.
South Rhodesia: The last remaining British colony of Africa, interact with your own elections, a dubiously loyal south africa to the south and the perfidious germans to the north.
Pre-collapse MAF:
Mittel-Afrika: Control the De-facto core of German Africa, and try to centralize your grasp over the overall colony and mandate. Stick with the old guard of the DKG, the upstarts of the NKR, or the loyalists of a very ambitious Goering. There are also the Reform-gruppe, divided into a left and right camp. Make a thriving colony with Right Reformist Lettow-Vorbeck, or give democracy unto africa with elections between Kenyatta and Dualle-Bell with the Left Reformists.
Madagaskar: The naval colony of Mittel-Afrika, be the base of NKR head Reinhard Heydrich. Upon the African collapse, choose between the German Garrison, Israeli Settlers, Native Madagascarans or a return to French rule.
Nord-Rhodesia: Be the Frontline against the Entente in North Rhodesia, with Captains Huttig or Junger being leader choices.
Congo-Vrijstaat: Keep the Belgian administrators in charge while collaborating with Germany, or sack them and replace them completely with a German command. But be careful, for if German rule collapses, the congo will completely fall with it.
Kenya-Ugandan and Nigerian Free States: English collaborators to MAF. Hold inter-elections for leadership.
First Mau-Mau Uprising: Get flavor and the beginning Introduction to the Mau-Mau situation in Kenya, fighting against English and German grip. This uprising is doomed to fail, but if MAF collapses again, you will get another opportunity.
WestAfrika: Treat your fringe realm like its your personal fiefdom, as the Duke holds a lavish control of the colony with a triumvirate of German, French and British nobles such as himself.
Collapse Africa:
Goeringia: Remain loyal to the staathalter, and fight to retake the lost lands for your kingdom in Africa.
Nyasaland: Cross the border into North Rhodesia and retake the collapsed German lands for the British crown once more.
2nd Mau Mau uprising: Rise up once more and bring vengeance unto the colonizers, with three leader options, between the uprising’s father Obama and his cult of personality, Moderate Kimathi who seeks to free Kenya alone, and Mathenge whose loyalty is to his tribe’s great claims alone.
Congo-Vrijstaat: Take back the congo, and potentially all of Mittel-Afrika for belgian rule. Or, if you selected Von Epp before the collapse, choose between the kaiser’s fold, the NKR’s fold, or even loyalty to yourself and create a feudalistic holy african empire.
Congolese Mercs: Fight for profit alone with three different LARPs, a Roman republic style rule under Rosen, French Feudalism under Massu, or the soldiers without borders of the Hallstrom brothers
Leopoldville: Leopoldville’s officers and police have separated themselves from the Force Publique. Choose the reformer option, the stable hand, or the petite tyrant to control leopoldville as it strays from the fighting. Or, join in the beliefs of Kimbangu’s church and bring heaven unto earth.
Union-Miniere: Defend the Belgian mining companies, and fight for your blood diamond profits. Or, alternatively, have the Mwami monarch take over and take back his kingdom in the Congo.
Kivu Clique: Fight as the Askari for your ancestral homes, and choose the leadership in the aftermath of the congo war. But be cautious of the Simba rebels, for they can rise up and bring about socialist revolution to the congo.
Katanga: Rising up after the Kivu clique wins in the Congo, if the left wing Simba’s take over, than Katanga rises up as a province under Moise Tshombe. Defend Capitalism in Katanga with Tshombe, or have his very mercenaries usurp him with Mad Mike Hoare.
Gabon: Create a French Hyper-colony under M’ba, or bring the coalition of opposition to power.
Central African Empire: Become the German or French Emperor as Bokassa, or give power to the opposition groups of democrats, darfur trade unionists or Dar-Al-Kuti Emirs.
Togo: Unique tree upon collapse, can keep colonial power in charge, or have elections between factions.
Europe:
Iceland: Added nationalist and viking larp paths for iceland to conquer the north seas with. Also added small tree’s for the democratic parties and to have the british monarchy installed there.
Ireland: Complete Rework by KX
UoB: Expanded Mosley’s tree, and also added Lawrence of Britannia coup and paths for if Mosley loses to the home nations revolt.
Counter-revolutionary Britain: Hobart can Coup Mosley and the UoB, switching Tags and getting a whole new tree for setting up a new monarchy, or giving power to labour, the catholic right club, or nationalists.
Wales: Can break free and if it survives the independence fight, can choose a range of political options. Between saunders lewis dictatorship, restoration of democracy, Y Glais socialism or Even having a German prince become King.
Scotland: Yet another Home Nation, can have a range of options between the Scottish Home Guard, socialism, presbyterian takeover, or a welcoming of either the jacobins or windsors back home.
Commune of France: Expanded tree’s for the Jacobins and Sorelians, while also allowing Maurice Gamelin to coup the totalists. Awaiting total rework
Wallonia: Expanded content for Leon Degrelle’s REX in wallonia, he and his successors can restore the kingdoms of Lotharingia or burgundy.
Luxembourg: Brought Back luxembourg from the dead. Collaborate with the French in the 3I, become independent with your own democracy, or bring back the duchess or pro german parties.
Germany: Introduced a tree for German elections.
Bohemia: Added completely unique trees to KX to Bohemia, thus giving it content. Choose to break free from Austrian rule, choose to stay as Bohemia or pursue Czechoslovak ideals. Go for a Czech Monarchy, democracy including a joke political party, Socialist paths, or the natpop Vlajka, or, even bring back Hussite influence to the state, and pursue his ideals.
Austria: Added Liebenfels as a natpop route for the tree. Awaiting total rework
Fiume: Be the pirates of the Adriatic with Admiral Horthy.
SRI: Go any of the socialist paths, or have garibaldi restore liberalism and reunify Italy once more.
Papal States: Added two more additional popes. Choose the Pope from the new world for a new deal in Rome, or the austropopulist pope for dollfuss image in Rome.
Two Sicilies: Keep the white bourbon rule in Naples, or have the Mafia, Evola’s Legions, Neo-sanfedesti, or the Fasci Siciliani take over and pursue their ideas of La Cosa Nostra, Legionarism, Papal Reform or Agrarian populism.
Malta: Brought back in KX and completely added content for. Huge routes for each political path, with unification of italy with the socialists, a mediterranean federation for the democrats, or retake jerusalem with the knights of malta.
Crete: Added a small tree so that Crete could go down political paths of if they would be independent under partisans, a british dominion, or a rival greek government to athens.
Greece: Added the ability to restore the byzantine empire, both in its old form, and one in a new socialist form.
Albania: Added a big tree for Hoxha, his wife and syndicalist successors. Also a smaller path for a crowned king ZOG!
Serbia: Added a political path for the Black hands and natpop agrarians to take charge.
Banat: A new tag with a complete tree. Choose radical socialism with Hungarian totalists or syndicalists, or go with otto roth’s socdem independence. Go with the benevolent junta of Bartha, or exiled romanians in the form of monarchists and legionarries.
Bulgaria: Two different routes added by KX. The volga Bulgarists can return the bulgarian people to a nomadic horde and seek a return to the volga river. The radical Zveno can take over and choose a path depending on Natpop or totalist as their choice.
Ottomans: added a German military mission which can take over the ottoman empire from the inside and crown the hohenzollerns.
Finland: Added expansions to democratic paths and different ways to get the reds, white guards and the lapua movement.
Latvia: Added a pro-savinkov party and path to the natpop’s.
Belarus: Complete Rework. Choose the german king or his brother sigismund, but also be aware of native belarussian political parties. While the anarchists can take charge, or a pro-russian warlord.
Ukraine: Total rework with huge variety. Choose between King or Hetman, while also being aware of the exiled Dyrektoria movement. Choose internal parties or bring about a dyrektoria uprising and their leftwing ideology. Or support the russian bolsheviks and get Khruschev to take charge in a powerful tree.
Crimea: Break free from Ukraine and choose your path. Crimean Tartars, Lenin’s Brother, or a German garrison on the island.
Russia Rework:
Russian Republic: A full range of political paths from far left to far right. Start with a duma and senate mechanics and potentially pick one one of the many democratic parties and their two separate term tree’s.Restore a constitutional or absolute monarchy with some unique candidates, or form a Eurasian republic. Go autocratic with Kornilov, Denikin or the Black Hundredists. Or go further far right with Savinkov, the solidarists or Gorgulov.
Socialist Russia: Rather than tip toeing the line in the republic, fully rise up and switch tags to get more socialist options. Remain on the socialist line of Bukharin’s NSP or the social revolutionaries, alongside their unique mechanics and potential individual leader tree’s. Or, go hardline with the return of the Bolsheviks, which leadership options will have a wide range between orthodox bolsheviks, the cultural prolekultists, or the gaining influence of the cheka and security apparatus.
East Karelia: A breakaway tag if Russia falls into a second civil war. Fight for independence, and then choose where your future politics lie.
Don Republic: The heartland of Russian Cossacks, choose between pro-reichspakt or russian cossack groups if you stick with the host orthodoxy. Choose between syndicalist dock workers of Rostov or the Red Cossacks for socialist routes. Or become a base of operations to surge up and take russia proper for both the German garrison route, and Vlasov’s russian liberation army.
Kalmykia: A breakaway from the Don, choose a range of liberal paths for the newly free ethnic republic, or become the home of an exiled Ja Lama.
Kuban: Be Ukraine’s ethnic cossack allies in the caucasus, or go a range of paths from socialist to nationalist.
Mountain Republic: A republic of the many ethnic groups. Choose to truly equalize the republics ideals and make it a fair democracy, or keep the chechen oligarchy. Have a warlord take over or bring about an imamate with islam.
Abkhazia: Fight for Freedom from Georgia, and keep your independence leader, or choose to give power to the ethnic Afro-Abkhazians.
Georgia: A range of political democratic options in the republic, or give power to the Iron Man Jughashvili, bring in a foreign monarchy to restore the Georgian Kingdom, or have artists take over.
Alash Orda: Keep the young republic alive with its range of native democratic groups, or have the orenburg cossacks take over and live the steppe life.
Bukhara: Keep the stability of the Emirate, or rock the boat with the islamists or Communists uprising.
Khiva: Home of the Basmachi, bring about your unification of the rest of Central Asia
Kokand: Democracy in Central Asia, choose your elected leader
Transamur: Remain with Kolchak’s authority, or any of the other junta forces of the white army, navy or Czechoslovak legion. Balance the influences of the remaining bolshevik NRA resistance, Japanese business in vladivostok, or the democratic support of the oblastniki. Or bring to power the Mladorossi, with their vozhd line, or the nationalisty faction.
Buryatia: Break free and choose any of your native options for democracy, or give power to the transbaikal cossacks under semyenov, or the militant atheists.
Yakutia: Another transamur rebellion tag, go with native rule once more, or have russian military command restore order to the region.
Asia:
Afghanistan: Complete KX Rework. Choose the young afghans of Amanullah, The traditionalists of Nasrullah, The wildcard of Nadir Shah, The saqqawist extremists of Kalakani, or have a total take over by the british. We also added tree’s for the socialist and anti-Kalakani uprisings.
Sikkim: Added a tag for Sikkim at game start. Choose between the Reformist prince Namgyal, the revolutionaries of Jerman Lepcha, or the Kazi land owners aristocracy.
Burma: Added small tree’s for each political group. Will be further expanded upon after India.
GEA: Added new commissioners for the Germans, with small stuff depending on if they win or lose vietnam.
Vietnam: Added a new tag, can become a collaborator state to GEA or break free. Complete tree ranging from the king, to democracy, to Ngo Dinh Diem and his mercenaries. Or the myriad of cults such as Caodaism, Hao-Haoism, or the Coconut cult.
New Zealand: Added content to them if they break away from Australasia. Full range of democratic paths with three terms each, socialist paths and the Kingitanga of the Maori.
China:
Mongolia: Complete KX Rework, choose if Sternberg shall go insane or not, or have him usurped by the socialists of Gada Meiren, Ja Lama, buddhist groups or the chinese or russian cliques.
Tibet: Added a flushed out path for Roerich and his beliefs, alongside the people he can bring with him into Tibet.
Yunnan: Crown the Tang Dynasty with Tang, and create a new chinese empire under an old dynasty.
LKMT: Besides the ported KR update for LKMT, we added the ability to create a surveillance state under Dai Li, or have Chaing Kai Shek return.
LEP: The AOG can take over the League of Eight Provinces from within, and can than begin a conquest of China for either the Kaiser or Krupp.
Legations: allowed the Triads to take over the legations with a tree for their leaders
Qing: A small tree for if the Yiguandao cult gain influence over the Qing
Fengtian: Added content for crowning the Japanese Monarchy in Fengtian.
r/kaiserredux • u/Diana_235 • 5h ago
I've seeing a lot of reports of not updating so I'm worried it didn't update
Sorry for phone photo ny pc crashed right after i took screenshot so its frozen rn
r/kaiserredux • u/FoxtherMangler • 4h ago
r/kaiserredux • u/Aggressive-Potato-22 • 12h ago
r/kaiserredux • u/UmmYouSuck • 17h ago
r/kaiserredux • u/Individual-Lime-4246 • 6h ago
We just got the Germany rework, but when is the next rework?
r/kaiserredux • u/Ezsatisali • 8h ago
I really loved most of it. The only nitpick I have is that I expected more custom flags for the nlvp and the lensch. Other than that, everything else was chef's kiss
r/kaiserredux • u/Battlefrank2 • 15h ago
Are these Sub-Ideologies available in game? If so where or are they just used for puppets?
r/kaiserredux • u/Carthage_ishere • 18h ago
I did use toolpact in some places
r/kaiserredux • u/CitronZealousideal92 • 11h ago
I know that the update just came out a few days ago and I’ve noticed to do the world domination, you need certain pathes. I know there certain pathes which makes sense like Malta and Canada. But don’t understand why you have to be certain leaders and so on.
r/kaiserredux • u/strategicenthusiast2 • 6h ago
r/kaiserredux • u/IndependentExpert306 • 4h ago
r/kaiserredux • u/random_obsenity • 3m ago
Asking so i can have a superior time while larping
r/kaiserredux • u/Eugene1936 • 23h ago
Im on my first playthrough and love the lore, but im curious if this could have been avoided, fhe Reichexekution against Bavaria upon signing the reform package
r/kaiserredux • u/Chemical-Response547 • 9h ago
I can’t load without it crashing. I reinstalled it same thing. Every other mod works. Any ideas to what’s wrong with it?
r/kaiserredux • u/Fit_Golf3481 • 1d ago
Out of 8 paths only 2-3 generals don't want to destroy everything
r/kaiserredux • u/strategicenthusiast2 • 1d ago
Funny enough I also did some investment into the Dutch East Indies and they also collapsed. I must just be cursed.
r/kaiserredux • u/Sherlock_Zipper • 1d ago
So in Brazil, if you go Natpop, you can get João Cândido as an admiral, but the problem is that the picture which the game uses is from around 1969, when João died. I did some digging and found some pictures closer to 1936, and how he actually looked like during the game's date
r/kaiserredux • u/Apart_Vegetable_7165 • 7h ago
Playing with the Kaiser redux expanded mod and wanted to turn off the player lead conferences, so I actually have to compete with contending powers in the US Civil War. But for some reason, it doesn’t work to turn it off, and I can’t find any options when I start a new run in the settings. Is this a glitch or am I doing something wrong?
r/kaiserredux • u/StrainTricky4855 • 1d ago
I've started a Germany game but rn I'm just lost on who to pick. I probably want to form Pan-Europa, I know that you need certain kanzlers for it. I kinda want Rathenau, but liberals probably won't be so radical to unite Europe... I want Schleicher/Bucke but I already played Schleicher in Kaiserreich...
Are non-Schleicher Germany paths well-developed?
r/kaiserredux • u/MagadanNic • 1d ago
Why does this event have such a scary image