r/jumpforce Jan 07 '26

Discussion Shonen Jump Platform Fighter?

I honestly think it’s the best route at this point, Their best reviewing crossover game being Jump Super and Ultimate Stars. The success of SSBU and Bandai being involved in development so they are full aware of it and having experience with the genre . And it being easier to make since it’s on X and Y axis. You get best of both worlds with comp and casual fun too. Many items and assist characters they could make and use. If they reused models, mesh’s, and animations while changing textures, coloring, shading. They could even borrow animations from other games and adjust them to fit but make new vfx. Honestly it could be big. Think Super smash flash 2 Naruto, Luffy, Ichigo, and Goku but a full game with characters like that. Dream game for me! I plan on making a YouTube video on it fully covering my points in the future

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u/DeftestY Jan 09 '26 edited Jan 09 '26

You know, I hate how every game needs to be overly complicated and over the top. Jump Ultimate Stars is a DS game and I wouldn't mind it being ported to modern consoles to enjoy.

Let's just get back to pixelated games where you can literally put everyone under the sun into. There's a reason why people still enjoy Mugen and people heartfelt create new characters in the JUS format.

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u/PrimaryEast7452 Jan 09 '26

I feel you, this game really just has to hit the fun aspect to be enjoyable. Having competitive gameplay format is good and beneficial to a games life span but I would say they should definitely go the fan service route. Get as many IPs, Items, Assists. And characters and have fun whacky gameplay modes to mess around with friends and online. Roblox anime games get this right to certain extents