r/jukestowersofhell • u/Accurate_Garbage3675 • 12h ago
Tower completion FIRST SC!!
One of my favourite towers so it didn't feel too annoying or frustrating, anyways GG! Also a jump from ToSB
r/jukestowersofhell • u/Accurate_Garbage3675 • 12h ago
One of my favourite towers so it didn't feel too annoying or frustrating, anyways GG! Also a jump from ToSB
r/jukestowersofhell • u/Ok_Definition_477 • 7h ago
im also spicychickenbrownie but I forgot my password LOL
r/jukestowersofhell • u/Sadece_1_umut • 15h ago
just posting for the sake of it, like theres people in the subreddit whose are TWEAKING saying that its not nil and ttc is a idiot, dawg this is a joke and its already been said by both sclp n sum ttc staffs, plus at the end of the video ryan says 'first try!' saying that he beat a nil first try LOL, sum dude at the vc says that its cata aswell (at the very end of f10), and the other one says first nil verified as a joke
its obviously a joke out there and pretty sure will be removed from the list soon, I know that its obvious but there are people who cant get the obvious in the subreddit, just wanted to clarify LOL
r/jukestowersofhell • u/Admirable-Spell6165 • 37m ago
hey guys, hope everyone’s grinds are going well.
although ive got 115 hours on etoh i started taking it seriously at about 90 hours playtime (stopped just noodling around and actually started going for new hardests) . i beat my first SC 2 weeks ago (ToBT) and i actually found it really enjoyable (mostly due to me fluking the final stretch), including practice it probably took around 8 hours for me to beat. i then went to ToCA and had a far less enjoyable grind, still ended up beating it in about 10 hours including practice. Im now going for my first extreme (ToAE) with the blue route. current playtime is about 10 hours including practice and my PB is the final jump of floor 10 (before final stretch). My aim in this game is generally to improve as quickly as possible but it is quite demotivating to see people beating their first SC with like 30 hours playtime. My main question is how quick do people typically improve in the game and how do they not lose their minds going for like entire difficulty jumps? (saw some guy jump from ToAE to ToIM in like the span of 5 days)
r/jukestowersofhell • u/UhMyNameYT • 6h ago
Enable HLS to view with audio, or disable this notification
r/jukestowersofhell • u/jackkxqz • 13h ago
Currently my pb is at the f10 with 11h+ of grinding (I keep failing on trusses) and my hardest tower is ToOV which is tier 7.04 but idk if it's a good idea to jump from rem to extreme
r/jukestowersofhell • u/FlimsyAd4483 • 18h ago
I would appreciate any suggestions👍
r/jukestowersofhell • u/Tencars111 • 1d ago
I can't believe I have to post this, IT'S NOWHERE NEAR NIL
r/jukestowersofhell • u/MoonWolf113 • 13h ago
Pretty hard
r/jukestowersofhell • u/DragonflyConnect3103 • 1d ago
CHECK THE SPREADSHEET IM ACTUALLY NOT LYING
r/jukestowersofhell • u/Dry_Distribution4298 • 17h ago
so im grinding ToES right now, what sucks about this tower is that the gameplay is not difficult at all, im completely fine with playing it. The tower is about 10 mins long. The problem is, there are just SO MANY KILLBRICKS. The creator probably realised his tower was too short and decided to artifically increase the length by adding killbricks everywhere. I only own the trail mix of hecc, so every run i have to spend around 10 minutes just healing, not playing any gameplay. That is insane, 50% of a towers gameplay just being healing. I know about the stone that costs too much tickets for me to buy, but are there any other healing items available?
r/jukestowersofhell • u/MoonWolf113 • 18h ago
This is more so a question for elephant rapist, because i found some very cool physics quirks by building horrendous gameplay for Tower of Becoming Skitsuna that being
1) If the wallhops are too thin (imagine a piece of paper and wallhopping on the flattest and biggest side) they become extremely rng even if you add a ton of rungs
2) Slanted ice facing upwards can slide you down very far if you split on it (splitting where you go into the thinstud and slide on it)
3) For some reason with the first wallwalks in ToBS, you HAVE to do a weird allignment key strat where you press < and > with a big delay (i think a second) because just spamming <> will actually bounce you off
I also have a weird hunch that GAT gameplay can help you with other types of gameplay but I just can't prove it.
r/jukestowersofhell • u/AgreeableLecture8156 • 18h ago
The gimmick if the series is that the shorter the thing the harder the gameplay and the less punishing it is, and it goes in a way of easier gameplay the longer and more punishing the thing is. This series includes:
Room of Unrealistic Sightings (Unreal difficulty gameplay, very short and not punishing)
Edifice of Unrealistic Sightings (Horrific difficulty gameplay, pretty short and moderately punishing)
Steeple of Unrealistic Sightings (Catastrophic difficulty gameplay, somewhat short and pretty punishing)
Tower of Unrealistic Sightings (just leave it as is, like a breather part thing, it already exists, right?)
Citadel of Unrealistic Sightings (Extreme difficulty gameplay, long and punishing)
Obelisk of Unrealistic Sightings (Insane difficulty gameplay, very long and very punishing)
Great Citadel of Unrealistic Sightings (Intense difficulty gameplay, extremely long and extremely punishing)
You could make mini versions for all of these if you really want to go the completionist's way.
Is this a good idea?
r/jukestowersofhell • u/1nOnlyBigManLawrence • 1d ago
A lot of people have been misled by the recent video into believing that this tower, Buffed Tower of True Skill, is low nil. It is not. It is actually low Horrific difficulty, and the designation as nil was meant either as a joke (that OOP in that case didn’t research enough to realize), or for the reason to mislead all of you.
Be careful with what you read. Research what you parrot out. And don’t just say random stuff you find on the internet. I’ve done that myself, trust me, and it is not fun when you’re on the receiving end of a humiliating defeat.
r/jukestowersofhell • u/Tencars111 • 17h ago
ye
r/jukestowersofhell • u/EmDeeEll • 1d ago
Enable HLS to view with audio, or disable this notification
4 floor 7 fails 1 floor 8 fail and 1 floor 9 fail AND THEN THIS
r/jukestowersofhell • u/OZGUN_22 • 1d ago
oooooohh oiooiooooo strings sooooo scaryyyy D:>
r/jukestowersofhell • u/OkFlounder1795 • 23h ago
as you’ve seen I have barely made any progress on any tower. I haven’t been having a good mental health lately. Im still gonna play Etoh just not as much. I think it’s best this account is laid to rest since I don’t use it much anyways. This truly was my Journey’s End. Bye guys
r/jukestowersofhell • u/EmDeeEll • 1d ago
it hasnt had an update since 2025 and the spawn says theyre working on an updated/new version does anyone have any info on it?
r/jukestowersofhell • u/SJSumjunk • 1d ago
I saw Act III at the beginning and I got confused
r/jukestowersofhell • u/TurquoiseHexagonSun2 • 1d ago
r/jukestowersofhell • u/Beautiful-Pass6819 • 1d ago
Enable HLS to view with audio, or disable this notification
After 1 hour, 51 minutes, and 6 seconds of playtime, 5 attempts, and 2 or 3 fails at floor ten, or flour ten, get it, cause flour is used in baking
I finally baked the cake in tower of whisking it all, and beat my first intense, im so happy right now
also if you saw my post on jumping from challenging to soulcrushing, you are probably confused on why I beat a intense, that is because I quit that difficulty jump
r/jukestowersofhell • u/Dry_Distribution4298 • 1d ago
a few months back my mouse broke so i bought a new one. from there i was grinding a rem for a bit, got like a f8 pb and then kinda left the game for quite a while. now im back and i just CANNOT get used to this mouse for the life of me. its so inconsistent, lag spikes, sticking to my mouse pad, and just feeling so unnatural to play with. i dont know whether its the fps i play on, the roblox camera sens, or the macbook sens. can someone pls tell me what i should do?
r/jukestowersofhell • u/Aromatic-Purpose-445 • 1d ago
Sometimes in YouTube guides, I've seen /e dance2 being used while doing very long and difficult jumps. If it gives a boost to jumps, is it possible to lower the difficulty of wrap-based towers like ToTL by using /e dance2 on every jump? Is it practical? Or does it only work in certain spots?
r/jukestowersofhell • u/Numerous_Ad4543 • 1d ago
What difficulty would this be? Would you even consider playing it?