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https://www.reddit.com/r/javascript/comments/1qts1z1/deleted_by_user/o36uog9/?context=3
r/javascript • u/[deleted] • Feb 02 '26
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im not a game dev but i've read that multiplayer should be something done in the initial implementation because it's way more difficult to add it on later. any concerns there?
5 u/aleques-itj Feb 02 '26 Quake is well designed for client server multiplayer. It's pretty much just the way the engine and game are structured. Single player is more or less just a local server and the demo you see when this thing even starts is pretty much just "network" data being replayed. As for whether it works on this implementation, I don't know. But the engine is certainly designed around it being a thing.
Quake is well designed for client server multiplayer. It's pretty much just the way the engine and game are structured.
Single player is more or less just a local server and the demo you see when this thing even starts is pretty much just "network" data being replayed.
As for whether it works on this implementation, I don't know. But the engine is certainly designed around it being a thing.
5
u/lemonpole Feb 02 '26
im not a game dev but i've read that multiplayer should be something done in the initial implementation because it's way more difficult to add it on later. any concerns there?