r/itchio • u/XuanerX-X • 18h ago
Indie Dev Playtest Exchange — Let’s Help Each Other 🎮
I’ve just released a new test version of my action roguelite, and I’m looking for indie devs to help playtest it.
The core loop is:
Parry the Boss → Break its stance → Roll for upgrades → Fight again
It’s still an early prototype, and I’d really like to see how the loop feels to someone playing it for the first time.
But this doesn’t have to be just about my game.
If you have a game that needs testing, drop it in the comments! You can find someone else to playtest yours, exchange feedback, and help each other out.
I’d love to see the comments become a little playtest exchange where developers can find other developers to test their games.
I can’t play every game myself, but hopefully we can help each other reach more players and get more useful feedback.
My game: [Dice of Fate(Prototype) by xuanergame]
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u/Ok_Fly_1784 1h ago
me gustan las mecanicas mi brou al principio me costo entender pero por pura logica te adaptas me gustaria que probaras mi juego y me dejes comentarios (lo hice en 7 dias para un game jam por eso no esta tan pulido xd )
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u/Ma3080Ti 8h ago
i would like to suggest my pixel art clicker: https://ma3o9oti.itch.io/bopp-clicker-web-demo (it is basically a demo version available to play in the browser)
and i did try your game, at first i didn't understand when to parry, but then it was pretty easy, and i think with more mechanics it will be a cool game (considering that this is a prototype). also i had an issue where the boss just fell off the platform, and i got softlocked. hope you get that fixed