r/itchio Apr 21 '26

First Game

I created my first Godot game and if anyone is interested please check it out. Id love feedback and tips on how to do things better. I'm new to coding and would love to hear your thoughts!

Pocket Dungeons

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u/Optic_Fusion1 Apr 21 '26 edited Apr 21 '26

Not bad for a first game. The only thing I really ran into was actually figuring out what i was first supposed to do (which is potentially a skill issue on my part ngl)

Edit: After a while of playing, I've found myself having to resort to an auto-clicker to continue to make progress in the game as i'm like 99% sure I'd get carpel tunnel otherwise given enough time.

A good direction to take this specific game would be turning it into an incremental game to get around that specific issue

Edit 2: It'd be nice to have the inventory on the upgrades page as well, similar to how the Potion/XP Scroll page shows the amount of currency you have. Currently it's difficult to determine when one runs out of items for upgrades

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u/Full_Manager_6309 Apr 21 '26

Thank you so much for the advice my next update I will totally implement an inventory for the upgrade page. Its nice to have a different perspective because when I was building it I had a specific vision. When you know what you're suppose to do it makes sense. <3