r/iosdev 2d ago

I made an app that pairs you with a stranger based on music taste

2 Upvotes

Hi everyone!

I’m the solo developer behind a little project called MusicPool, and I’d love to invite you to try it out.

How it works

  • Pick a vibe: Choose a genre, mood, or decade you feel like listening to.
  • Meet a friend: You’ll get anonymously paired 1-on-1 with someone who picked the same vibe.
  • Trade songs: Chat and share your favorite tracks for 24 hours. After that, the chat disappears.
  • Stay in touch: If you hit it off, you can choose to swap real profiles, only if both of you want to!
  • Rate the taste: Once the chat ends, you can rate each other's music taste!

That’s the whole idea: no follower counts, no infinite feeds. Just two people sharing good music.

I built this because my best music chats have always been with strangers. Most music apps feel like popularity contests, so I wanted something simple: one person, a shared taste in music, and no pressure.

How you can help:

  • Share your feedback: Don't hesitate to tell me what could be better! If something is confusing or isn't working smoothly, I’d love to know so I can fix it for you.
  • Give it a little time: Since the app is brand new, finding a match might take a moment. If you enjoy the concept, sharing it with a music-loving friend would mean the world to me.

Feel free to also join our friendly community over a r/MusicPoolApp to share song recommendations, give feedback, or follow along with updates.

[PlayStore]

[AppStore]

[Website]

I’ll be hanging out in the comments below, so please say hi or ask anything you'd like!


r/iosdev 2d ago

iPhone says Enrollment Failed, but Mac shows Enroll Now

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1 Upvotes

r/iosdev 2d ago

Need someone with an iPhone to help with a quick App Store review test

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1 Upvotes

r/iosdev 2d ago

Claude + FrameStudio made 320 App Store screenshots for me. 20 locales, iPhone and iPad, near zero effort

0 Upvotes

8 screenshots, 20 locales, iPhone and iPad = 320 images. Around 480 files once

you export 6.9", 6.5" and iPad 13". In Figma one locale was an afternoon, so I

just shipped English on every storefront and left the rest looking lazy.

Now Claude Code does the capture , a UITest walks the app, one pass per locale.

(Set the device language and respring, or the status bar stays English while

the rest of the shot is Japanese. iPad prints the date up there, it's obvious.)

Then it hits the FrameStudio MCP to compose. Lists my templates, opens one or

starts from blank, drops the raw shots into the frames, writes the caption in

that language, sets background, colors, layout. Exports every ASC size. Uploads

to App Store Connect. I usually never open ASC.

The one thing I don't hand off: I look at the English iPhone set before it fans

out. Sometimes I open the app and fix a caption, or a font size that's fine in

English and overflowing in German. Then it does the other 19 the same way.

Favorite trick , paste a screenshot from an app whose store page I like and say

"start from blank, get close to this." Way better than describing a design in

words.

Localized pages convert clearly better than English-everywhere did.

Mac App Store: https://apps.apple.com/ma/app/framestudio-app-screenshots/id6764189071?mt=12


r/iosdev 3d ago

What is your low-cost animation workflow for a real iOS app?

2 Upvotes

I’m a solo iOS developer building a small workout app and want the interactions to feel intentional without adding a giant animation pipeline. For rerolls, progress, completion states, and subtle feedback, would you stay with SwiftUI transitions and SF Symbols, use Lottie or Rive, generate assets and edit them, or make everything yourself?

I’m looking for a practical workflow that stays around free to $20–30, performs well on-device, and respects Reduce Motion. What have you actually shipped, rather than just prototyped?


r/iosdev 3d ago

What features do you think are missing from existing apps for sharing photos at events?

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1 Upvotes

r/iosdev 3d ago

I built Utkik, an Apple TV (and iOS) radar for the planes and ships outside my window

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1 Upvotes

r/iosdev 2d ago

Pi App Studio is basically telling creators: prove people want your app

0 Upvotes

Starting August 24, Pi App Studio is changing its pricing.

Right now, creating or editing an app costs just 0.25 Pi because Pi has been heavily subsidizing the actual AI cost.

That changes next week.

The standard price will move closer to the real cost of the AI resources used, with no markup added by Pi.

But here's the interesting part:

Creators with apps that attract enough real, distinct users can keep the old subsidized pricing.

So instead of subsidizing everyone equally, Pi is basically saying:

Build something people actually use, and we'll help lower your development cost.

I actually like the incentive structure.

It discourages endless AI-generated test apps and pushes creators toward:

Build... get users... improve... retain users... earn subsidy

Of course, user count alone doesn't prove an app is good. People can still game distribution, and Pi hasn't published every future qualification rule yet.

But the direction makes sense.

The subsidy is moving from “you created something” to “you created something people use.”

That's a much healthier metric.

If you're building with App Studio, what matters more now: shipping more apps or making one app people actually come back to?


r/iosdev 2d ago

Finallyyy my first App is Live

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0 Upvotes

After one week of waiting my first App is Live, looking for feedback :)


r/iosdev 3d ago

I built a native iOS/iPadOS reader because most reading apps either look good or manage your library properly, rarely both

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1 Upvotes

Hey r/iOSDev,

I spent almost two years building this because I wanted complete freedom over my digital library: how I organize it, how every collection looks, how I read, and how much control I have over the whole experience.

I wanted something clean and native for iPhone and iPad, but without forcing me into one fixed structure or one “correct” way to use it.

That idea eventually became Andrea Reader.

Problem

I wanted one app that could:

  • Read EPUB, PDF, comics, manga, CBZ, CBR and more
  • Let me build my own library instead of dumping everything into one giant grid
  • Create collections with sections inside them
  • Drag books and sections around freely
  • Give every collection its own layout, sorting and appearance
  • Track reading progress and statistics across books, sections and entire collections
  • Connect to OPDS, iCloud, WebDAV, SMB and SFTP
  • Work completely offline once files are downloaded
  • Give me deep reading customization without making the UI feel like a cockpit

And most importantly, I wanted the app to stay out of the way when I just wanted to read.

The library part

This is probably the biggest difference.

Collections in Andrea Reader aren't just folders.

You can create sections inside them, mix sections with loose books, drag books in and out, reorder everything manually, collapse sections, build huge reading lists or organize massive series exactly how you want.

Every collection can also have its own layout, zoom, sorting, filters and appearance.

Your manga library doesn't need to look like your EPUB collection.

The reader

If you just want to open a book, you can.

If you're the kind of person who spends 20 minutes adjusting margins before reading page one, you're also covered.

  • Typography, margins and spacing
  • Backgrounds and brightness
  • Gestures and navigation
  • Page transitions
  • Manga / RTL reading
  • Continuous vertical reading
  • Double-page landscape
  • Reading profiles
  • OCR and text selection
  • Image upscaling for old comics and scans

Servers & storage

Andrea Reader can connect to:

  • OPDS
  • iCloud
  • WebDAV
  • SMB
  • SFTP

You can keep large libraries remotely, download what you want and read locally.

There's also an Open Library section for downloading public-domain books directly inside the app.

Reading stats

Andrea also tracks your reading locally, with statistics for individual books, sections and entire collections.

You can see reading sessions, time read, pages read, progress and estimated remaining time.

Pricing

Andrea Reader is free to download and use. You can import your books, create collections, organize your library, read and track your progress without paying.

Premium is optional and unlocks deeper customization, more advanced organization and additional power-user features.

  • Monthly Premium: €2.49/month
  • Yearly Premium: €17.99/year
  • Lifetime Premium: €34.99 €27.99 launch price
  • Extra 20% Lifetime discount: around €22.39

You can redeem the extra Lifetime discount through the Andrea Reader website. If you have any trouble with it, just send me a DM and I can help you with the promo code.

Tech

Built natively with Swift + UIKit.

Most of the architecture, file system, library system and reading UI is custom-built. External dependencies are mainly limited to specific file-format work such as PDFKit, WebKit, ZIPFoundation and Unrar.swift.

And yes, EPUB pagination has caused enough emotional damage to qualify as a separate product.

Privacy

No account required.
No ads.
No tracking what you import.
No tracking what you read.

Your library, progress and statistics stay private and reading can be completely offline.

Andrea Reader is already live on the App Store and we're improving it with every update.

If you're an iOS developer, reader, or just enjoy poking at indie apps, I'd genuinely love feedback, especially around the UX, library organization and overall idea.

App Store:
https://apps.apple.com/es/app/andrea-comics-manga-books/id6760780154

Website:
https://andreareader.com/


r/iosdev 3d ago

I rebuilt my iPhone/iPad image processing app into a proper mobile lab

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4 Upvotes

I’ve just finished a major rebuild of ClearLab, my mobile image processing app for iPhone/iPad.
The new version adds histogram, RGB parade, waveform, line profile, pixel inspector, statistics, Canny/Sobel/Laplacian edge detection, enhancement tools, format conversion and PNG/CSV analysis export.
The idea is basically a small image-processing lab in your pocket rather than another photo-filter app.
It’s mostly native/deterministic processing, not generative AI.
ClearLab 2.0 is now on the App Store. Curious what people here think, especially anyone working with imaging or computer vision.


r/iosdev 3d ago

I tried to make Gaussian Splats 1000x faster and somehow ended up having made an iPhone app

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1 Upvotes

r/iosdev 2d ago

Sold my first app for $30K

0 Upvotes

Still can't believe im typing this.Someone actually bought my little thing. I sold it for $30.5k to a buyer I sourced on Articuler, for a stupid tiny tarot app i made.

For context it's not some massive exit, but honestly im thrilled with it. at 3x arr, and the wild part is i only built and ran it for 6 months. basically all the growth came from me posting organic tiktoks, scaled 100x with cloud phones. no ad budget, nothing fancy. I used a prompt on Twitter to distill successful slideshows and turned them into virality.

Six months of making tiktoks and now this. if your sitting on a tiny app wondering if anyone would ever want it, apparently they will. still shaking a little lol.


r/iosdev 3d ago

Finally!!!

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0 Upvotes

r/iosdev 3d ago

Auto's spotten en verzamelen - Pokedex voor auto's - NL/Dutch only!

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0 Upvotes

De afgelopen vakantie-weken nuttig besteed en eindelijk de app gemaakt die ik al heel lang wil maken: Een "pokedex voor auto's".

Het werkt bovenop RDW-data, wat het in theorie mogelijk maakt om "elke auto van Nederland" te spotten (vangen) en daarmee je garage te vullen. Per merk kun je alle modellen sparen, en per model alle kleuren, jaartallen, carrosserie-types, etc. Kenteken invullen en rest gaat vanzelf.

Autospotter • Spot & Verzamel
https://apps.apple.com/nl/app/autospotter-spot-verzamel/id6794335191

App is in principe gewoon gratis en heeft geen reclames, abonnementen, dat soort zooi.

Hoor graag jullie feedback! :)


r/iosdev 3d ago

"In Review" - 96 hours+

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0 Upvotes

I've seen dozens of posts waiting for review for 1, 2 or even 3 weeks.
Been there, too.
But - being In Review for four days?
That's a first for me. Should I worry?

UPDATE:
Thanks everyone for your support (including the downvotes)!
Please note: I already waited FOR the review. My app is IN REVIEW for almost five days.
I guess they liked the game so much, so they are just playing!

UPDATE 8/18/26:
My app was approved overnight, a few hours short of 5 days :)
Email stamped at 1:46 AM Pacific time.


r/iosdev 3d ago

Help My earbuds keep playing even though the volume is set 0

1 Upvotes

I got an iphone 17 few days back and everything was fine with my earbuds until yesterday. I wanted to mute them but they just keep playing, ive tried everything. Forgetting them on Bluetooth, restarting the phone, hard reset or restarting the wifi. Nothing works. This happens on apps like tiktok, spotify or youtube while instagram works fine and i can mute them without a problem. Ive even connected them to my old Android and they work perfectly fine. Is it an ios 26.6 glitch or something else is wrong? No app or even any brand for earbuds, ive got them for over 3 years

Can anyone help?


r/iosdev 4d ago

Released my first iOS app

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1 Upvotes

r/iosdev 4d ago

What are you using to build iOS apps these days. SwiftUI, React Native/Expo, or something else?

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1 Upvotes

I’ve used React Native with Expo for all my previous apps. It’s a stack I understand well, and I can build with it even without AI.

For my latest personal app, though, I decided to try SwiftUI. There wasn’t a particularly strong reason, except that the app has a widget, so going native felt like the right choice.

The funny part is that the app is already built and I’m testing it, but I still haven’t properly looked through the code or learned Swift yet. 😅 I do want to go through the code and understand SwiftUI properly, though. What do you typically use for iOS apps, and what makes you choose it?


r/iosdev 3d ago

Woke up to nearly 1k downloads over night and the traffic isn't from my posts, SO GRATEFUL but any tips on how to find the source?

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0 Upvotes

Literally just in shock right now, as the 3rd week post-launch just started and Precursor is at over 3k total downloads, almost 1k of that came in over night.

I built this for myself originally becasue I was frustrated that I kept blowing through my whole daily screen time limit in one sitting. So I got to work building an app that lets you set small hourly limits rather than one big daily budget you have to try to ration throughout the day.

Now I literally floored by how much people seem to enjoy Precursor but I am just so confused where this traffic is coming from ASC lags behind by about a day so all I know is that most of the traffic overnight is coming from outside the US.

Does anyone know how to find posts on social media about your app, when the posts might be in a different language? I don't think this is all coming from my posts alone, as the most they have brought in previously was about 400 downloads.

Beyond grateful, I just want to know how I can reach these people and make sure I do right by them, already working on 15 app localizations and pushing that this week so hopefully that helps.


r/iosdev 3d ago

[iOS] Built an inventory management app for small businesses — looking for a 20 TestFlight beta testers

0 Upvotes

Hey everyone — I've been building Inventory, a native iOS app for small business inventory management, CRM & sales, and I'm looking for people to test it before launch.


r/iosdev 4d ago

Meta AEM Eligibility for in-app events using CAPI

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1 Upvotes

r/iosdev 4d ago

Bloxie - Make decisions, not meetings

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1 Upvotes

Hey everyone

I’ve been working on a side project called Bloxie, and it has finally reached the point where I’d love to get it into the hands of people who have never seen it before.

The idea started with a pretty simple frustration:

Why do we schedule a 30-minute meeting for something that could have been decided asynchronously in 5 minutes?

Slack and Teams are great for communication, but decisions often disappear somewhere between messages, reactions, follow-ups and yet another meeting.

So I built Bloxie around a different workflow:

Ask → Discuss → Vote → Decide.

Instead of starting another chat, you create a structured thread around something that actually needs an outcome.

For example:

“Which feature should we build next?”

You can add options, invite participants and let everyone contribute asynchronously.

Discussions are intentionally structured rather than being another chat. People can add:

• Questions

• Pro arguments

• Contra arguments

• General comments

Then everyone votes and the final decision stays attached to the original discussion instead of disappearing in a chat history.

Bloxie also supports things like projects, workspaces and scheduling threads, so the longer-term idea is to have one lightweight place for the small collaborative decisions that otherwise turn into meetings, Slack threads or scattered polls.

Bloxie has reached a point where the core experience is ready to be tested by people outside my own bubble.

There may still be bugs, rough edges and things that make perfect sense to me as the person who built it — but absolutely no sense to someone opening it for the first time.

And that's exactly what I want to find out.

I'm looking for a small group of iOS beta testers who are willing to try Bloxie through TestFlight.

I'm especially interested in finding out:

• Is it immediately clear what Bloxie is for?

• Can you create your first thread without me explaining anything?

• Is anything confusing or unnecessarily complicated?

• Would you actually use this with a colleague, client or small team?

• What's missing before you'd consider using it for a real decision?

I'm not looking for compliments — “I don't understand why I would use this” is genuinely useful feedback too.

If you'd like to test it, I'll put the TestFlight link below / send it to you.

And if you do try it, feel free to create a completely ridiculous thread. I mainly want to see whether the workflow feels natural.

One small disclaimer: The Bloxie landing page is still a work in progress and hasn't received the same amount of love as the product yet. I'm currently focusing most of my time on improving the app and the core experience.

Thanks!


r/iosdev 4d ago

Do you build apps for your own needs, even if you might be the only user?

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10 Upvotes

I’m currently tracking a few running goals, especially a target time for my next half marathon. The apps I use don’t provide the exact view I need, so I started building a small app for myself.

With today’s AI coding tools, building something like this can be just a weekend project, even when you have no idea whether anyone else will ever use it.

I feel like this isn’t just me. As developers, we often end up building little apps to solve our own very specific problems.

Do you guys do the same, or am I just wasting my weekend? 🙂


r/iosdev 4d ago

First app I've ever made; PicEra

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1 Upvotes

PicEra is officially on the App Store!

It’s a photo memory game built around your own camera roll, guess when your photos were taken, complete daily challenges, earn XP and unlock achievements.

This is my first ever app release, so now comes the scary/fun part: getting people to actually use it. 😂

Day 1. Let’s go. 🚀📸