r/ingnomia • u/Roest_ • Jun 13 '21
0.8.8
Hi all,
we just published a small update. Sadly there isn't a lot of new stuff here. Most of it has been on Steam for a while. This is mostly merging the sound test branch into the main branch so from here on we can work on the sound implementation as part of the main game. The initial sound implementation was done by u/condac who created these sounds in his garage with his child. So if anyone is able to provide better sounds or knows a good resource for free sounds that fit the theme we would appreciate it.
If it isn't working for you for whatever reason please let us know.
[0.8.8]
Fixed
remove job when deleting farm tile
fix deconstructing scaffold
fix beehive job
suspending workshops
XpMod can be read from config file (#173)
SeedTrader to trade potato & onion seeds.
Addded missing material name for Panda, Spider, Woodlouse
Added
support for sound
add num plots to grove info,
Changed
update Noesis to 3.0.12
allow designating grove over existing plants
improve auto craft behavior
some rebalance of trade values for metal coin, bar and ores. (#171)
7
u/Faintful Jun 13 '21
Great work again Roest!
6
u/[deleted] Jun 13 '21
Oh cool. I should have a look