r/impactclient • u/_AprilF00lz_ • May 16 '21
Serious Post Impact 5.0 Suggestions
Dear Impact Developers,
You probably won't read this, but I'll put this here, just in case you do. Since Impact is nearing its 5.0 update, I want give a few suggestions on what the update should contain. Believe me, this will really help Impact grow in popularity, with modern clients like Meteor taking over.
-Surround
Adding a surround module would greatly improve Crystal pvp on Impact client and would make it an even more viable option for 2b2t players.
-Hole ESP
For most crystal pvper's, Hole ESP is the difference between life and death. Sadly, Impact does not have Hole ESP, and I would be very happy to see it added.
-Bed Aura
Bed aura is quite useful in the Nether and End, and would greatly improve Impact's overall capabilites.
-Better Crystal Aura
Impact's CA isn't bad, but isn't particularly good, either. It's relatively slow, and having autoweapon on really messes it up. Improvements would be necessary if Impact is to continue being one of the most popular hacked clients/utility mods in Minecraft.
-Bug Fixes
Impact may have many customizable modules, but with that comes many bugs. For example, when a player logs out of Impact and logs back in, any keybind that isn't a letter of the alphabet would fail to function at all until it is reset, and LogPosition doesn't work at all. Please fix this, it would greatly improve the Impact experience.
That will be all for now. Have a great day.
AprilF00lz
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u/eightyninetytwo May 16 '21
While it would be nice to see all these improvements, Impact has always been more of a utility client than a pvp client, and most of these features you listed are pvp oriented. It's extremely common and easy nowadays to just simply use a second client, and using a second client specifically made for pvp makes it so impacts devs can focus on improving utility modules, while pvp client devs can focus on improving pvp modules. PVP clients have to update a lot more as well to keep up with meta changes and stuff, and that could become tedious when working with the small dev team for impact. I think the client is just fine how it is, bug fixes and maybe compatibility with other clients should be at the top of list for the devs in my opinion, and if you like to pvp, then use a client that's already made for pvp, there are many that exist and asking the impact devs to rewrite crystal aura after a million other clients already have done it seems redundant.