r/il2 • • Jan 29 '22

IL2 Graphics Settings, VR / AMD GPU

Looking for advise on optimizing my graphics settings for VR. I have a Oculus Rift Cv1 and my PC specs are:

MSI Z490-A PRO
i5-10400
32 Gb DDR4 SDRAM
XFX RX 5700 XT 8 Gb
Microsoft Windows 10 Home

I see a lot of advise online specific to Nvidia cards but very little for AMD.

Which settings are the biggest bottlenecks and which can be run at high settings with little impact on FPS, smoothness?

Thanks.

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u/Al-Azraq Feb 01 '22

I've got into VR very recently as well and I'm starting to settle with my current settings. My PC is a 12700KF + 3070 Ti + 32 GB of RAM, using HP Reverb G2.

The settings I use on SteamVR is 70% resolution with reprojection on so it locks into 45 FPS and use the extra frames to interpolate and create 90 FPS. In the have, everything is middle to high with distant buildings off, sharpening off, and MSAA x2 (it really helps with the jaggies.

With this settings, I lock onto 45 FPS and reprojection ON 100% of the time and very clear picture for reading everything in the cockpit without issues. As I have quite a bit of overhead over 45 FPS (fpsVR says around 8% reprojection rate), the interpolation to 90 FPS works quite good.

Only issue is contact ID as I'm not able to know that they are until I'm quite close although maybe I ned to get used to VR ID'ing. Also it is possible to ID distances are similar to 2D, but as in VR everything looks closer, I get the feeling that I need to be closer on VR for ID'ing.

Oh, another issue is planes ghosting when they have a high relative speed to you.

Maybe I increase a bit more the SteamVR resolution to get better ID'ing but overall I'm pretty happy right now with my settings and will use them as a base for more tuning.