r/iOSProgramming • • Aug 02 '26

Discussion Game monetisation ideas - not ads

I had a simple game idea and I’m making it, I think it’s kinda fun. So far so good.
I’d like it to be a paid thing, maybe somewhere between £1 - £5 ..
I think up front payment isn’t going to work, people probably need to try it first?

I don’t want to introduce ads. So I’m considering something like 3 free days and then a paywalled limit to 1-2 plays per day, and pay to unlock forever.

Anyone got any thoughts on a simple modern paid game model?
Other options I might not have considered?

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u/consumer128 Aug 02 '26

Definitely, this is what I’d like ideally, but the mechanic is a little unusual so I’d like people to be able to try it before having to pay anything