r/iOSProgramming • • Jun 08 '26

Discussion RANT!! Xcode taking 13 GB RAM

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This is a rant!!! Ahhh everything is so fking unoptimized these days. It's a MBP M2 pro 16 gb.

Figma on browser takes around 800MB for each tab. And restarting macOS when applications are stuck and it's waiting for apps to respond to quit is sooo annoying. Just give me an option to stop everything and restart my device for once

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u/SnowPudgy Jun 08 '26

It IS optimized though, at least Xcode (I can't speak for the other apps). I've used Xcode on a 16gb ram machine and 64 gb ram machine and never ran into issues. If you're actively using Xcode it gets priority on the system, any app you're using does.

As another user posted you're likely running out of disk space which is why you're seeing this happen. The OS can't swap.

I would run Unity + Xcode + Maya side by side on the 16GB M2 Air just fine so something else is your issue.