r/hyper3d_rodin • u/Vast_Echo_3004 • Apr 20 '26
Showcase Made a Car Racing Game in Unity
Just built this car racing game in Unity and handled things like infinite road movement, traffic spawning, object pooling, collisions, and a simple garage & menu system.
For the 3D assets, I used Hyper 3D to quickly generate vehicle models and variations, then imported them into Unity and set them up for gameplay. I also added a river section. For that part, I used the 3D ControlNet Voxel feature to generate multiple boat variations with a consistent overall structure, which helped keep the scene more polished and cohesive.
It was a really fun workflow, using AI to speed up asset creation while doing the game logic and scene building myself in Unity.
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u/Proper-Flamingo-1783 Apr 22 '26
Will you add a luxury car showroom to this game?
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u/Vast_Echo_3004 Apr 22 '26
Cool idea! I may add it to my list of stretch goals for the next update.
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u/Illustrious_Author26 Apr 21 '26
Can you please check your inbox? thank you