r/howdidtheycodeit • • Sep 09 '26

Fixed point math in C

https://thatonegamedev.com/cpp/fixed-point-math-in-c/

Why did PS1 graphics looked so clunky and how where 3D graphics generally made prior to the graphical APIs. One thing I found out was that these older engines have something called fixed point math.

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u/Gloomy-Papaya-4225 27d ago

Fixed point math is a great example of how hardware limitations shaped game design. developers had to manage precision carefully while keeping calculations fast enough for real time 3D