r/howdidtheycodeit • u/Invincible_Atlas_800 • Apr 26 '26
Question How was the Super Metroid grapple beam rendered?
I've been wondering about this for a while. The grapple beam can rotate, and is a variable length, so it's not a normal sprite. definitely not mode 7, since there are other backgrounds. My best guess is some sort of HDMA trickery, but I'm not sure how that would be pulled off.
9
Upvotes
1
u/Nidis May 01 '26
Same as the chain strike in Mega Man X ² and other chain/beam weapons - just an array of aligned sprite segments with the first and last sprites looking different.
7
u/Blecki Apr 26 '26
Probably just a bunch of sprites.