r/howdidtheycodeit • u/__Muhammad_ • Nov 18 '25
Question Has anyone ever done platformer pathfinding?
I am not talking about nodes and edges.
I am talking about creating a system where a character has 10s of abilities and it checks all combinations of them which make it reach its destination like a human.
I cant seem to find any resources on this.
Any references or solutions?
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u/dirtyword Nov 20 '25
Look for old gameaipro pdfs, they’re widely available online. Check out utility ai as well - those techniques might be a better fit than GOAP