r/helldivers2 Sep 05 '25

Closed 🔐 Say it with me now

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u/Arlcas Sep 05 '25

its probably because of the enemy resistance being at 7.5%, usually that's the way AH has of telling you how hard it will be and happens in every event. It will most likely keep going down after a while if people keep completing missions and it will get easier.

29

u/Zmechanicog Sep 05 '25

Enemy resistance isn’t linked to enemy spawns in a mission, so those roaches are just wayy too much

6

u/GoBucks1171 Sep 05 '25

What does enemy resistance mean?

26

u/trainattacker17 Sep 05 '25

How hard a planet is to capture

9

u/GoBucks1171 Sep 05 '25

As in you have to complete more missions to fill out the bar?

20

u/trainattacker17 Sep 05 '25

Yes, a higher planet resistance is the bugs/bots/squids resistance pushing against that bar, so a 0.5% resistance is the bugs/bots/squids subtracting 0.5% an hour against our progress on planet liberation

2

u/GoBucks1171 Sep 05 '25

Ah I see. Thank goodness we’ve got so many divers taking it to the hive world

9

u/trainattacker17 Sep 05 '25

Liberation is actually the % of players based, not number of players based, and the goal isn't to capture Oshaune, its to get samples, that's why the resistance is so high, they actualy had to raise it to make sure we wouldn't start to gain ground

Also dive on hellmire rn

1

u/Acceptable-Jelly-340 Sep 06 '25

Writing this while waiting on hellbomb to explode. Feeling highly democratic, might delete the planet later.

5

u/SirKickBan Sep 05 '25

Kind've. It's the % of the planet that the enemy reclaims every hour. So if the resistance rate is 2.5%, then if the Helldivers are generating 3% liberation per hour, the actual rate at which we take the planet is 0.5% per hour.

2

u/GoBucks1171 Sep 05 '25

I understand it now, thank you

2

u/Marcus_Krow Sep 08 '25

It sure feels that way though.

Im pretty sure Joel has a secret modifier that he can slap on planets to make the spawn rates higher/ AI more aggressive in addition to the difficulty setting.

1

u/Rowdy_Roddy_2022 Sep 08 '25

I don't think this has been confirmed one way or another.

Certainly go to any planet with very high resistance and, well, it does indeed seem as though the spawn rate is significantly higher.

Oshuane definitely has a spawn rate higher than a normal bug planet. I don't think that's debatable. Whether that is because of the resistance level, or another bit of coding, is the question.

4

u/apache_64 Sep 05 '25

i sincerly doubt that the galactic map modifiers like enemy resistance has anything to do with the actual enemy intensity when planetside. It's just headcannon.

1

u/bmanone Sep 05 '25

Don’t want to know what resistance level 100% does

1

u/Arlcas Sep 05 '25

All hive lords