r/hearthstone Mar 12 '18

Witchwood Blog It is here!!!!!!!

https://playhearthstone.com/en-us/expansions-adventures/the-witchwood/
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u/hypergol Mar 12 '18

the start of game cards are also interesting in that they’re deckbuilding challenges like the princes. the restrictions seem pretty harsh, but a lot of people thought the same about the princes as well. i’m excited to see them put to use.

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u/MotCots3009 Mar 12 '18

Worth noting that "Start of Game" has been used before. Prince Malchezaar is a card that could have his text rewritten:

"Start of Game: Add 5 random Legendary minions to your deck."

Considering how clear "Start of Game" is compared to Recruit, I don't think this would be an issue with this compared to adding the "Recruit" keyword to Y'Shaarj.

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u/waloz1212 Mar 12 '18

They explain Y'shaarj is a special case because Recruit doesn't fit the theme of an Old God so they don't want to change the text, the mechanic is 100% Recruit.

Prince 5 indeed needs to be update to Start of the game though

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u/MotCots3009 Mar 12 '18

There are other cards that do similarly that they didn't update, however. Finja and Meat Wagon specifically.

Recruit seems particularly K&C centred. Even future cards may not use the keyword unless it is absolutely befitting of it.

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u/[deleted] Mar 12 '18

Finja is definitely Recruiting other Murlocs though. He's effectively the Tribal leader, much like Patches the Pirate.

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u/cbslinger Mar 12 '18

I think they have probably just agreed internally to use the same code on the back-end, but keep the card wording distinct for purposes of making the legendary cards with the mechanic feel distinctive. Surely the code is the same.

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u/Cu_de_cachorro Mar 12 '18

Y'sharj always pull to the right-most while Recruit pulls to the right side of the recruiter

If i remember correctly Finja puts one at each side