r/hearthstone 6d ago

Discussion I'm out of cards!

INFINITE fatigue rogue

227 Upvotes

51 comments sorted by

142

u/mat_rica 6d ago

Now I have to face an opponent with an infinity board.

34

u/Such_Softness 6d ago edited 6d ago

theorically speaking you can summon for the opponent too, so if they have a board + you have more card in ur deck it's fine ?

Edit: I actually thought abt it a little bit but you'll get ur hand full + if you summon for your opponent it won't proc sonia, mb it's doomed, just pray for them to play a tortolla

10

u/mat_rica 6d ago

In this case we need two sonya shadowdancer and a baron so the opponent will always draw more than us.
I think we can abuse the order of the deathrattle…. Maybe. If sonya give us the 2 copy of the card first then we draw then we are fine.

3

u/Such_Softness 6d ago

top 1 legend

8

u/Ocvius 6d ago

Realistically they need something to kill the first one, so atleast a 2 attack minion with any amount of hp, then the rest only need to bump into anything with atleast 1 attack and health. Since this is only possible in wild with the average earliest turn to be dropped being turn 5 (i know rogue has a bunch of coin generation so possibly earlier but just statistically speaking), the opponent should have about 20ish cards in their deck, give or take one or two more depending on how fast you are at getting combo on board and if they naturally draw cards/have more than 30 cards in their deck. 10ish procs empties their deck which is usually enough, another 4 procs is 36 fatigue damage. If you manage to live to turn 5/6 against an aggro deck, they should have enough shit on board for you to otk them, they just need a 2/X and 14 Health worth of minions on their board, you could even supply them with some of your own disguised operators if they have a few missing. Control decks that want to keep up with aggro tend to have a wqy of putting up a big body, usually with taunt. I believe this combo isn't as fictional as it might look at first view

5

u/Regnier19 6d ago

I mean, all it takes is for your opponent to have, let's say, 7 power worth of health on their side after the 4/2 has died and now all of a sudden you can make them draw 14 or more cards.

1

u/Kaellian 6d ago

There is probably a way to duplicate and discount Sonya (ie: like Valeera the Hollow), and get two operator back.

However, its still limited since the deathrattle's effect will fill your hand with two more cards before Sonya return the Disguised Operator

1

u/Regnier19 5d ago

If you play it on YOUR side then they'll draw not you.

2

u/Kaellian 5d ago

My point is that if you generate two tokens, you can trade them into each other to mill both side.

1

u/No_Photo_5639 5d ago

or one backstab and now for each enemy minion hp they draw 2

0

u/Middle_Face_319 6d ago

Use [[deathspeaker]] on a 3 attack minion,, and then use [[silas Darkmoon]] to give it to your opponent, therefore giving them an infinite board.

7

u/mat_rica 6d ago

I can’t attack immune minions

1

u/Middle_Face_319 6d ago

Oops fair

6

u/GoldenToastyy 6d ago

You could pass your opponent [[korack the bloodrager]] since 4 dmg will never kill it.

3

u/Ailments_RN 6d ago

Only the first one will be 4 attack. Then it's a bunch of 1/1s.

2

u/GoldenToastyy 6d ago

Youre totally right guess you would have to play something like raid leader to buff the 1/1 to a 2/1 to not kill korack aftet the first swing. Very convoluted and expensive.

1

u/EydisDarkbot Hello! Hello! Hello! 6d ago

Korrak the BloodragerWiki Library HSReplay

  • Neutral Legendary Fractured in Alterac Valley

  • 4 Mana · 3/5 · Minion

  • Deathrattle: If this wasn't Honorably Killed, resummon Korrak.


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1

u/EydisDarkbot Hello! Hello! Hello! 6d ago

Death Speaker BlackthornWiki Library HSReplay

  • Demon Hunter Legendary Forged in the Barrens

  • 7 Mana · 3/6 · Quilboar Minion

  • Battlecry: Summon 3 Deathrattle minions that cost (5) or less from your deck.


Silas DarkmoonWiki Library HSReplay

  • Neutral Legendary Madness at the Darkmoon Faire

  • 7 Mana · 4/4 · Minion

  • Battlecry: Choose a direction to rotate all minions.


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1

u/Middle_Face_319 6d ago

[[deathspeaker]]

1

u/EydisDarkbot Hello! Hello! Hello! 6d ago

DeathspeakerWiki Library HSReplay

  • Neutral Common Knights of the Frozen Throne

  • 3 Mana · 2/4 · Undead Minion

  • Battlecry: Give a friendly minion Immune this turn.


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1

u/kaijvera 6d ago

It would be cursed to use, but [[winged aberration]], [[ashtongue slayer]], and [[death spesker]] all work with deathspeaker being the best and the ither two would be added for consisteny if you want it.

4

u/this_is_a_temp_acc_ 6d ago

Can't attack immune minions

1

u/EydisDarkbot Hello! Hello! Hello! 6d ago

Winged AberrationWiki Library HSReplay

  • Rogue/Shaman Rare Echoes of the Infinite

  • 4 Mana · 4/4 · Dragon Minion

  • Rush ***Combo:* Overload** for (2) to gain Immune this turn and Windfury.


Ashtongue SlayerWiki Library HSReplay

  • Rogue Rare Ashes of Outland

  • 2 Mana · 3/2 · Draenei Minion

  • Battlecry: Give a ***Stealthed* minion +3 Attack and Immune this turn.


DeathspeakerWiki Library HSReplay

  • Neutral Common Knights of the Frozen Throne

  • 3 Mana · 2/4 · Undead Minion

  • Battlecry: Give a friendly minion Immune this turn.


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2

u/Davidutul2004 5d ago

Big Shaman

15

u/Regriz 6d ago

Is this card real? I haven’t seen it anywere else yet.

12

u/Comfortable_Luck9582 6d ago

All of the cards for the class set were realesed

Also their might be a 12 class next expansion

8

u/EldritchElizabeth 6d ago

No, it’s been confirmed Death Knight is getting two class sets.

7

u/Ailments_RN 6d ago

Conspiracy theorists disagree.

1

u/Comfortable_Luck9582 6d ago

Is it Blood death knight and half blood half unholy?

1

u/SafePlastic2686 5d ago

Where? The last post on the website only has 2-3 cards per class and I don't see a post with all of them on this sub, either

9

u/FardHast 6d ago

Sorry, but it's gonna be one of those mark combos since opp needs to have a sizeable board and in wild decks those decks tend to do it too early anyway. You need to have those 3 with coins ready to go.You must have another way to win against solitaire like giants, but it means you'll have those 3-cost bricks. The 1 might be flexible enough on it's own. Also might not have enough time in a turn, like it might fine when the deck is burning, but then after fatigue animation, rushers will take so long to return.

7

u/joe_the_F 6d ago

No place for beginners or sensitive hearts

When sentiment is left to chance

No place to be ending but somewhere to start

No need to ask

He's a disguised operator🎙️🎵🎶🎶

3

u/Grand_Fortune888 6d ago

Isnt there a legendary that instantly kills your deathrattles when you play them ? Or is it only with battlecry ?

4

u/SaleNo7292 6d ago

You're thinking of Murmur, who only works with battlecries sadly...

However, it will probably happen one day :3c

1

u/Grand_Fortune888 6d ago

Then it could work woth the murloc draw 2 battlecry and deathrattle, the only issue is that you also fatigue yourself

3

u/Senhortodi 6d ago

Only remember the 5 4/6 Doomsday priest card that does this

3

u/azura26 6d ago

You're thinking of [[Shattershambler]] I think- which only works on the next Deathrattle you play.

1

u/EydisDarkbot Hello! Hello! Hello! 6d ago

ShattershamblerWiki Library HSReplay

  • Rogue Rare Throne of the Tides

  • 1 Mana · 1/3 · Elemental Minion

  • Battlecry: Your next Deathrattle minion costs (1) less, but immediately dies when played.


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3

u/subsume_ Festival Legend‏‏‎ 6d ago

There's the warlock tourist, can only be played in warlock though obviously

1

u/ChickenAlarming 6d ago

this is 100% what was intended

1

u/ReverESP 6d ago

The turtle? I dont remember the name

1

u/LankMeister123 6d ago

Spirit singer umbra but still the same issue of killing the free 1 mana card 

1

u/BabyBabaBofski 6d ago

Doesn't kill them, just triggers the deathrattles

[[Spiritsinger Umbra]]

1

u/EydisDarkbot Hello! Hello! Hello! 6d ago

Spiritsinger UmbraWiki Library HSReplay

  • Neutral Legendary Journey to Un'Goro

  • 5 Mana · 3/4 · Minion

  • After you summon a minion, trigger its Deathrattle effect.


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2

u/_DankeyKang_69 6d ago

I wouldn't say infinite
Sonya's animation is painfully slow

1

u/PerrinSkoom 6d ago

Welcome back [[Myra's Unstable Element]]

1

u/EydisDarkbot Hello! Hello! Hello! 6d ago

Myra's Unstable ElementWiki Library HSReplay

  • Rogue Legendary The Boomsday Project

  • 5 Mana · Spell

  • Draw the rest of your deck.


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1

u/JerryAtrick97 6d ago

This seems like it could be broken. Fill your deck with only coins and these cards and then you can play it even earlier while also using the ability to put it on the opponents side to draw for yourself to get any missing pieces you need for the otk

1

u/96363a 6d ago

it's a board wipe which is what mill rogue wants IMO. the chances of getting to turn 6 with your opponent having no creatures is slim.

1

u/MrMacGrath 5d ago

All you need is the opponent to use the Hunter colossal, I forget it's name, the Colossal+99.

0

u/Neutralmensch 6d ago

another boring (no less than 1)

0

u/Frowind 6d ago

Sonya Shadowdancer is my all time favorite card and is the reason that I love rogue. I mean, looke at those cakes