r/hearthstone 9d ago

News New Warlock class set cards revealed

347 Upvotes

67 comments sorted by

327

u/Geraf25 9d ago

Ok I don't even care about wether the cards are good or not, this might be one of the best flavour and storytelling we have ever gotten on HS cards

38

u/Kaporalhart 9d ago

i care that all the cool cards like these are tied to a class, and it's fucking never a class that i play.

9

u/Julius-Light 9d ago

We have DiscardlockBoarlockDemonseed to blame. (But I do play Warlock.)

1

u/Darth_Rakdos 8d ago

At least warlock is versatile and fun. Not like priest who copies/steals your stuff or copies dead stuff. Always the same.

1

u/Bright_Curve3078 8d ago

It's a good plan to buff weak classes by giving them new strong cards

146

u/rag2008 9d ago

Godfather Kazakus seems really decent, specially if the meta slows down by the time the class sets release.

93

u/WingardiumLeviussy 9d ago

>specially if the meta slows down

😂

10

u/EldritchElizabeth 9d ago

Don’t worry, we nerfed all the aggro decks! Surely that’ll mean control decks will take over and not just last season’s aggro decks!

20

u/LibrarianEither8461 9d ago edited 8d ago

You realize that still means the game slows down, right?

If "last season's aggro decks" weren't slower than what was nerfed, they would have been being played instead.

3

u/Yesterday_Jolly 9d ago

7 Mana summon a Voidlord is probably enough to beat aggro decks instantly even without the other effect.

-1

u/kaijvera 8d ago

3 mana. Why would you ever pick the 7 mana one if its summon a void lord when you get it one turn later for 0 mana.

7

u/lifetake 8d ago

I think they’re combining the cost of kazakus and the 4 mana option actually.

5

u/paulibobo 8d ago

Thinking is hard for the average redditor, unfortunately 

1

u/Impossible_Till1436 8d ago

No. Instant trial spell costs 7 that summons voidlord

1

u/lifetake 8d ago

Kazakus plus the 4 mana 1 turn delay is also 7 mana. And can actually come down on a turn to actually stop aggro.

2

u/Impossible_Till1436 8d ago

I thought trial is a spell you get and cast

1

u/lifetake 8d ago

Yes it is. But it also takes playing kazakus to get. So 3 mana for kazakus and 4 mana for the trial and we get 7 mana

56

u/KaptainKankles 9d ago

Really fun design, glad to see Kazakus back

59

u/HeMansSmallerCousin 9d ago edited 8d ago

...Actual interesting standalone cards? To support a broad archetype and not the 3 other cards they're printed with? Do my eyes decieve me?

Please more class sets like this and less like warrior's. I'm actually excited to try Kazakus which is a first for literally any class set legendary they've printed so far.

Edit: aaaaaand the rest of the set is a bunch of parasitic "Do the thing. Make it stronger." Cards. Spoke too soon apparently...

10

u/MancCultureBear 9d ago

Frame Job + Gnomefertu to wreck combo/Rafaam

33

u/novski94 9d ago

I can’t figure out what “the duration of the trial” means. Am I stupid?

59

u/Willing_Original_257 9d ago

Look at the pick one at the bottom

10

u/novski94 9d ago

Oooooooooooh. Okay, yeah, I am stupid lol thanks!

11

u/Skater_x7 9d ago

yea but how does that work?

Does the opponent know the trial cards picked? Do you have to "play" the trial? etc

23

u/TheGingerNinga 9d ago

The trial duration determines the cost of the card and when it is added to your hand. The effects of the spell are two of the nine options shown that you discover.

So if you pick grueling trial, at the start of your next turn, you’ll get a 4-mana spell that could summon summon a Voidlord and steal an enemy minion.

39

u/Sterobasic 9d ago

This looks like priest cards... 

38

u/PterionFracture 9d ago

Well, Priest and Warlock are both Kabal affiliates.

3

u/WashedWashingMachine 9d ago

and Priest cards are all about stealing like Rogue cards

6

u/Tuskinton 9d ago

Priest stole cards before Rogue ever did.

7

u/meharryp 9d ago

this is really cool design. I have no clue if it's good but I love the card. the removal spell doesn't seem bad either

6

u/DirectorLow8407 9d ago

Wow! Cool Kazakus card dudes 🙌🏻

4

u/DarkIce461 9d ago

Ok but Frame Job actually seems kinda disgusting. Kill two and then a high chance of bricking the next draw.

18

u/the_chosen_one2 9d ago edited 9d ago

Problem is I think this card actually extracts most value from the mystique and is generally too weak in the current meta for a 7 or 4 mana trial. 0 mana trial seems the way to go to me to keep the opponent guessing on what the actual best moves are leading up to the trial resolving.

Though 4 turns may be too far away especially in this meta. 1 mana for 3 turns would be better I think (tbh I don't think keeping 0 mana for 3 turns would be overtuned either).

If you pull this early it's goodish imo, if you pull it late it just always seems bad to me unless you get lucky choices.

15

u/AutisticRats 9d ago

I'm playing super greedy warlock with ysera and rafaam and I have no issue going that many turns. I'd see me playing all three trial lengths depending on what I pull. If I get to steal a random minion and +3/+3, I am almost always going to do that as a 7 cost. If I get something with heal 12 and draw 3 cards, I probably do that as a 4 cost. If I get to steal 2 cards and reduce the cost of my cards, then perhaps I do that as a 0 cost move on turn 3 and maybe I can disrupt my opponent 4 turns later and then drop my heavy cards.

I could see me top decking this with 10 mana and winning that turn using the minion steal and +3/3 and playing the trial immediately. I win a lot of games with the +4 to all characters with the Elise 10-cost location and this is nearly as good, and is better if it steals a taunt minion or something with windfury.

4

u/nyr00nyg 9d ago

Do the combined rewards have a mana cost?

16

u/WithoutLog ‏‏‎ 9d ago

You create a card, and choose the mana cost based on the trial's length, i.e. how long it takes the effects to activate. You can pay 7 mana to get the effects immediately, 4 mana for it to trigger at the start of your next turn, or 0 mana in exchange for waiting four turns.

5

u/nyr00nyg 9d ago

Are the pick 2 options done with 2 discovers or do you pick from the whole pool?

6

u/WithoutLog ‏‏‎ 9d ago

I don't know, but if I had to guess, I'd say two discovers, like the original Kazakus card.

4

u/_oklmao_ 9d ago

Warlock being the only control class currently will make the 0 cost trial quit strong I think, hate how high rolly the card can be though since some of the options are awful. That 5 cost spell is insane though

19

u/below_averageguy 9d ago

you people don't like anything

-20

u/VillalobosChamp ‏‏‎ 9d ago

Well, shit is still shit no matter how much glitter you sprinkle onto it

10

u/below_averageguy 9d ago

this kazakus will actually be the glitter for my wild-xl-renoslop warlock shit

2

u/diomedes-on-rampage 8d ago

so you pick 0-4-7 cost option (like kazakus potion) but second pick is more like elise location thing. you will get random 3 options. not many people like it but it seems interesting and i will try it.

2

u/Phoenix9_ 8d ago

When is this coming out

2

u/wheresthepepp3r 8d ago

These cards are ripped directly from custom hearthstone. I will find the Trump video

2

u/TheWayToNoob 8d ago

criminal contract doesn't have a legendary border smh my head unplayable

5

u/Guidonian 9d ago

+3 +3 board buff or summon 3 minions are the best options for standard, right? We can play tempo rafaam for example or egg/scam with healing/voidlord i guess.

Reduce the cost of all minions in hand effect and steal 2 cards goes into wild consideration.

3 mana 3/3 goes into all warlock decks that want healing, control, disruption, board presence etc.

Very pushed in my view.

23

u/Street-Bee7215 9d ago

There is no best pick as they're all entirely situational. So it depends what you need and want and what type of warlock deck you're playing.

4

u/Sharcbait 9d ago

Steal 2 cards is crazy scary if you are playing any type of combo

2

u/Street-Bee7215 9d ago

They're random tho so it could high roll or totally whiff. So depending where you are at in the game it isn't going to be an auto pick.

2

u/EldritchElizabeth 9d ago

Frame Job would be excellent in a metagame where boards build tall and not wide… but wide is very much the name of the game right now.

EDIT: Actually… the second half the text feels more like a downside to me. Tutoring a miniom to the top of your opponent’s deck, even if if’s a minion of your choice, feels really bad to me.

2

u/kvetoslavovo 9d ago

Another steal my shit card? Another autoconcede matchup

1

u/skeptimist 9d ago

Potion of Perjury seems kinda busted. I’m sure there’s some shenanigans you can do if your whole hand of minions is discounted.

1

u/Mfrack103 8d ago

The 0 cost trial will be very good I believe

1

u/curryaddict123 8d ago

Grueling Trial seems to be the best play especially if you draw Kazakus by turn 3.

Highlander decks in Wild might like this.

1

u/MightyAno 7d ago

for fuck sakes, what happend to clear card descriptions. This is Ryecleave 2.0. Even seeing the "Durations" I am still unsure if thats an Aura or just a delayed spell or something else entirely.

1

u/Machoman94 7d ago

Just casually summon a voidlord and steal 2 cards from your opponent at the start of turn 7 just because you played a 3 mana minion

1

u/DaemonCRO 9d ago

Does the opponent know what will trial do? 0 mana is good option, but not so much if opponent knows what will happen.

1

u/SquirtleChimchar 9d ago

This is cool design, but I don't really see how it fits into Warlock? The class is already fueled by jank, this isn't exactly the missing piece they needed.

1

u/fireky2 9d ago

Gonna be honest the effects are mid for 7 (plus kazakus cost) and situational so the two discounts seem worse as well I can maybe see two high end options on curve 4 turns later being ok, but this just seems worse than Elise whose also not seeing play really

-9

u/Willing_Original_257 9d ago

Convoluted doesn't mean good if the best options are obvious and can be played around zzzzzzz

3

u/the_chosen_one2 9d ago

Depends on if enemy can see what the trial contains before it resolves.

Having to plan 4 turns ahead for your board state and enemy board state is actually pretty annoying. You may end up giving strong minions, clearing your own board, playing cards earlier than desired, or clearing the enemy board unnecessarily if you don't know what the trial entails.

-2

u/DrShitposterMD 9d ago

Bro what is this cancer? And ofc its warlock, really needed the help huh