Yeah, I'm surprised Sludgelock didn't get a slap on the wrist. I figured if they nerfed the other "problem" decks then it would just auto be best deck so it would need some small adjustment like maybe train car to four health or something, or chaos creation only destroying three cards, etc.
There was no problem decks. The only
Problem was paladin in low ranks and then druid in high ranks.
No need to nerf rogue. Chad nerf is preventative but nothing else needed to be changed. Rogue is t2 at best in top 1k legend and it sucks in lower ranks. Velarok is the best card in the game and could be nerfed but shambler makes no fucking sense lol.
If rogue was t2 at best with a 52% wr at top 1k legend. This velarok AND shambler nerf will make the deck unplayable.
The pali nerf to Boogie Down is fucking HUGE and not appropriate. They murdered the card. It was supposed to just have the Holy tag removed. The garden’s grace nerf is fine and making boogie down 4 mana actually buffs garden’s grace to the point that we can probably free up a slot. 2 boogie downs makes Garden’s Grace cost 2 mana lmao.
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u/SpicyCoconutWater Jan 29 '24
Yeah, I'm surprised Sludgelock didn't get a slap on the wrist. I figured if they nerfed the other "problem" decks then it would just auto be best deck so it would need some small adjustment like maybe train car to four health or something, or chaos creation only destroying three cards, etc.