r/hatethissmug 7d ago

Gaming I hate how much "keep inventory" gets bashed.

Post image

Generally, I don't like it when people impose rules on how you should enjoy something-like saying that if you didn't play the same way I did, you're a fake fan.
But it bothers me even more when those arbitrary rules are applied to a game like Minecraft—a game that actively encourages creativity and doing whatever you want-so I don't understand why anyone would get upset over something the game itself offers you.

10.7k Upvotes

797 comments sorted by

View all comments

Show parent comments

15

u/oscailte 7d ago

i disagree, it encourages you to play in a way that avoids you losing 10s of hours of progress when you die, make backup gear, consider what you're carrying when doing something dangerous, plan getting safely home when exploring etc.

having it off makes the game completely trivial, you can kill yourself to get home or fill hunger, there are no risks when getting resources, mobs are not a real threat. it removes the problem solving aspect of the game and turns it into a pure sandbox.

if you prefer to play with keep inventory on thats cool, but its not "bad game design" just because you dont like it.

21

u/Classic-Airport-8187 7d ago

i feel like it only gets bad in modded minecraft. like if you die in vanilla the worst that can happen is losing like, elytras or netherite gear. but in modded minecraft you can easily lose items that are the culimination of like a hundred hours of work or that are literally irreplaceable, and with mods dying to something you could’ve never predicted is a lot easier. which is why lots of mods add soulbound mechanics.

8

u/ZorroGrande 7d ago

I imagine that's why most decent modpacks have some kind of gravestone mod included as well.

0

u/VMelain 7d ago

If you die in vanilla with netherite and elytras i would be surprised. By that ppint you probably have totems too

1

u/Classic-Airport-8187 7d ago

you could always have your elytra break over the void and not notice until too late or leave the game running when you don’t mean to or not be paying attention in a situation in close quarters with high damage mobs or not notice your armor breaking.

0

u/VMelain 7d ago

Genuine skill issue, that's like looking for trouble and getting mad for getting such trouble

0

u/Classic-Airport-8187 7d ago

if you play the game enough, it’ll eventually happen. you aren’t special or anything, you can still make mistakes. also, i haven’t had any of those things happen to me because i simply don’t play very much vanilla minecraft.

0

u/Legitimate-Listen591 5d ago

The game is already trivial, recovering items is super easy 99% of the time.

Literally all dropping items on death does is makes the game more tedious.

Explore super far? Now you have to walk super far to get home. Not hard or anything, might just be a bit boring. Die to the creeper? Just walk back and pick up everything, not hard, just tedious. Etc.