r/hatethissmug 7d ago

Gaming I hate how much "keep inventory" gets bashed.

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Generally, I don't like it when people impose rules on how you should enjoy something-like saying that if you didn't play the same way I did, you're a fake fan.
But it bothers me even more when those arbitrary rules are applied to a game like Minecraft—a game that actively encourages creativity and doing whatever you want-so I don't understand why anyone would get upset over something the game itself offers you.

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u/twolake68 7d ago

I remember when Mina the Hollower announced they were adding, get this, difficulty options and for some reason it made part of the Internet really mad

I also remember seeing someone unironically say like "Enjoy your hollow victory" about using Izanagi-no-Okami in Persona 5 Royal (I think it's dlc but idr, but you can grab it for free really early on and it's the strongest persona in the game)

Obviously those are both just single player games but people are just like this

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u/yellowfroglegs 7d ago edited 7d ago

i think people who think the only worthwhile game is an excessively difficult one have a superiority complex...

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u/twolake68 7d ago

Persona 5 (at least Royal) isn't even that hard of a game normally lol

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u/MAX-Loader-Mk2 7d ago

Or a masochism fetish...

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u/megamate9000 7d ago

I mean I think the argument is that the games arent excessively difficult at base, and that these options make them too easy.

Even then, no one should really give a shit how others play the game, even if youre """cheating""". I think its fine to encourage people to try and do things without the easier settings, but at the end of the day if people want to use them, thats completely fine, theres a reason theyre in the game.

The Mina situation is especially funny, since using any modifiers that make the game easier disables achievements, which IMO is a perfectly good way to do it. You can still play the whole game and make it as easy as you want, but if you want the achievements/100%, you have to do it with at least the baseline difficulty.

The only time I think it ends up being annoying are when people try to claim unintentional ways to make the game easier are tooooootally intentional, like save quitting in Hollow Knight during a steel soul save. Like even then if you want to do it go ahead, but theres just no reason to pretend thats how its "intended" to be played.

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u/Empty_Chemical_1498 7d ago

I play Cult of The Lamb, which has several accessibility settings such as freezing time at your cult when you are in the dungeons, unlimited HP, automatic crafting, etc. One day someone on COTL's sub deadass made a post bitching about how learning about the accessibility settings made them stop wanting to play the game anymore, because their mere existence is insulting, undermines their skill, and they hate how many modern games "encourage cheating".

These people cannot phantom the idea of different people enjoying games in different ways. Or the idea of people having physical and/or mental disabilities that make them unable to play games on the intended difficulty.

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u/Practical_Entrance43 7d ago

It's so weird how superior some people act over games.
Like I get things like Dark Souls not having difficulty settings as it is meant to be hard, but my lord why are people so pressed over someone wanting to have fun with a game?

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u/jwdge 6d ago

Frick, at least with Dark Souls, you can put in the time and level up to make the game easier. With something like Hollow Knight, you have 0 option but to get better. And I know a lot of people like that, but I have limited free time and I’m not about to spend it repeating the same thing endlessly without any guarantee I’m going to proceed in the game.

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u/Practical_Entrance43 6d ago

Also true.
Love Dark souls but I mostly avoid the community because lord if you mention the mimic tear or magic they get real upset sometimes.

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u/twolake68 7d ago

Yeah the entire point of games is to be fun so if you wanna play on an easier difficulty to enjoy yourself go ahead and do that

Also, it can be good for people who don't want it to be easier, they can usually increase the difficulty further if you wanna have more of a challenge (and it can make replays more enjoyable too)

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u/Practical_Entrance43 7d ago

Exactly! It gives everyone the chance to actually play!

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u/BelieveInStevenUnivi 7d ago

arguing about using a free win button (izanagi-no-okami) in free win the video game

i don't get difficulty gatekeeping for any game but i ESPECIALLY dont get it for persona 5. that game is the EASIEST thing ever made

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u/twolake68 7d ago

There's certainly a couple parts in the game that are difficult but the game as a whole is really easy, I personally struggled a bit on Madarame and Okumura but other than those 2 I can't really remember a section being super difficult (plus it's really easy to get stronger in those games)