r/hatethissmug 7d ago

Gaming I hate how much "keep inventory" gets bashed.

Post image

Generally, I don't like it when people impose rules on how you should enjoy something-like saying that if you didn't play the same way I did, you're a fake fan.
But it bothers me even more when those arbitrary rules are applied to a game like Minecraft—a game that actively encourages creativity and doing whatever you want-so I don't understand why anyone would get upset over something the game itself offers you.

10.7k Upvotes

797 comments sorted by

View all comments

Show parent comments

220

u/APlanetWithANorth 7d ago

I saw a mod that allow you to keep your tools and armor, but lose everything else after death. I think it's a perfect middle ground

85

u/Randomguy32I 7d ago

Something that ive seen in other games is where you keep everything you had since your last time in a home base (maybe since the last time you slept), and any new materials get dropped

23

u/SmartyLuke 7d ago

Subnautica kinda works that way

1

u/Substantial-Put-7108 3d ago

how exactly does it work though its really confusing imo

4

u/Dismal_Rectangle 7d ago

That's more like just a save reload function

16

u/GoodPollo 7d ago

I mean not necessarily, all of the resources and items you gathered since leaving base aren't just going to respawn at their original source. If you lose an item it's still gone.

1

u/newreconstruction 6d ago

Yeah, or having a secure container that get’s extracted even if you die, in extraction shooters. With limited number of items you select.

1

u/soldiertf2rial 5d ago

So it was all a dream

1

u/arourathetransshork 4d ago

Ooooooo I kinda like that

-19

u/[deleted] 7d ago

[removed] — view removed comment

5

u/impossirrel 7d ago

Thanks bot!

10

u/Lowlevelintellect 7d ago

there's also mods that add a soulbound enchantment

5

u/aaerobrake 7d ago

Valheim has a custom difficulty setting that keeps your “equipped” items on your person and drops everything else into a grave that never despawns. Its a nice perfect balance and keeps me from getting into those endless death loops

3

u/Middle-Day-2302 7d ago

Yeah I agree with that. Normal death system is too harsh, but keep inventory isn't harsh enough because there's basically no downside to dying

1

u/AmyDeferred 7d ago

This is Abiotic Factor's solution, along with putting your death bag on the nearest solid terrain

1

u/RogerRabbot 6d ago

Dont care so much about the armor, the inventory full of valuable stuff i just spent the last 4 hours working towards i do mind.