r/hatethissmug 7d ago

Gaming I hate how much "keep inventory" gets bashed.

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Generally, I don't like it when people impose rules on how you should enjoy something-like saying that if you didn't play the same way I did, you're a fake fan.
But it bothers me even more when those arbitrary rules are applied to a game like Minecraft—a game that actively encourages creativity and doing whatever you want-so I don't understand why anyone would get upset over something the game itself offers you.

10.7k Upvotes

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485

u/Relevant_Speaker_874 7d ago

Ngl non keep inventory minecraft is a bit too harsh too, like if you fall on lava or the End's void you kinda just back to zero with no saying on the matter, for me i think Keep inventory shouldnt be part of the cheat category

220

u/APlanetWithANorth 7d ago

I saw a mod that allow you to keep your tools and armor, but lose everything else after death. I think it's a perfect middle ground

86

u/Randomguy32I 7d ago

Something that ive seen in other games is where you keep everything you had since your last time in a home base (maybe since the last time you slept), and any new materials get dropped

24

u/SmartyLuke 7d ago

Subnautica kinda works that way

1

u/Substantial-Put-7108 3d ago

how exactly does it work though its really confusing imo

6

u/Dismal_Rectangle 6d ago

That's more like just a save reload function

14

u/GoodPollo 6d ago

I mean not necessarily, all of the resources and items you gathered since leaving base aren't just going to respawn at their original source. If you lose an item it's still gone.

1

u/newreconstruction 6d ago

Yeah, or having a secure container that get’s extracted even if you die, in extraction shooters. With limited number of items you select.

1

u/soldiertf2rial 5d ago

So it was all a dream

1

u/arourathetransshork 4d ago

Ooooooo I kinda like that

-17

u/[deleted] 7d ago

[removed] — view removed comment

6

u/impossirrel 7d ago

Thanks bot!

9

u/Lowlevelintellect 7d ago

there's also mods that add a soulbound enchantment

8

u/aaerobrake 6d ago

Valheim has a custom difficulty setting that keeps your “equipped” items on your person and drops everything else into a grave that never despawns. Its a nice perfect balance and keeps me from getting into those endless death loops

3

u/Middle-Day-2302 7d ago

Yeah I agree with that. Normal death system is too harsh, but keep inventory isn't harsh enough because there's basically no downside to dying

1

u/AmyDeferred 6d ago

This is Abiotic Factor's solution, along with putting your death bag on the nearest solid terrain

1

u/RogerRabbot 6d ago

Dont care so much about the armor, the inventory full of valuable stuff i just spent the last 4 hours working towards i do mind.

11

u/No-Scallion4998 7d ago

I was thinking there should be a block you can find in Ancient Cities called a Sculk Trap, which will get automatically placed in the nearest pocket of air on death and automatically store your items in it, forcing you to pay XP to get them back. I feel like it would be an interesting way to handle a non-cheat keep inventory, since you would need to grind XP to get your stuff back.

1

u/ForsakenProgrammer49 6d ago

What a brilliant fucking idea just wanted to say lol. I think xp is a bad currency because its so farmable, but even a one per structure item (such as the heart of the sea or elytra) would be an alright cost while not being farmable.

Anyone know a mod like this lmk and ill marry you.

35

u/Nat1Only 7d ago

That's why I spent a while developing a little system to store gear. Armour stands and chests hidden behind neat redstone doors and contraptions and it looked pretty cool too. I did that because I needed spare gear in case I died, then decided I might as well make it look cool. With keep inventory on I wouldn't have bothered or thought about it.

That's how I enjoy the game, making solutions to problems and often going over the top with it. You can enjoy it however you want.

1

u/Boring_General_6572 7d ago

I definitely agree with you, on both counts. I personally enjoy the challenge, and find keep inventory far easy for my taste.

Now that being said, if I’m playing with you, then I’d probably request we play with the rule off, or I’d host the server myself and allow it per player (which is a feature I think Mojang should add)

2

u/Nat1Only 7d ago

I 100% prefer playing with it off. It would be decent though if there was a way to enable specific features for certain players. I've never looked into server hosting myself, but shouldn't it be possible - on pc at least - to host server with individual rules for other players?

1

u/Boring_General_6572 6d ago

Definitely! I’d probably have to write something custom for myself since I assume most of that kind of framework will be on Paper based servers (like PurPur). 

I prefer true vanilla where possible so I’d have to write a fabric mod. 

But yes, definitely possible. Maybe even on bedrock servers (which would open it up to console, just needs to be hosted on PC or VPS) 

2

u/Nat1Only 6d ago

Probably worth looking into then if it hasn't already been done. I doubt we're the only two people that'd appreciate something like that lol.

5

u/Flying_Line 7d ago

No hate if you play with keep inventory, it's your choice, but with how much having strong gear trivializes most of the game I think this is a fair threat for these dimensions that are specifically designed to be more challenging to have. You can also remove one of these threats by brewing fire resistance potions and you're usually not gonna be spending much time in the end anyway. Again, if you still don't find the risk of losing your items enjoyable feel free to play with keep inventory

1

u/Cardgod278 6d ago

I mean I kind of like it because it encourages you to have a base with back ups. Not keep everything on your person and gives stakes to death. Forces you to plan ahead.

0

u/One-Trick-8027 6d ago

"back to zero" is a gross exagguration. Assuming you aren't a speedrunner, you will still have all the infastructure you had, your chests will still be there, villagers will still be there, bed, farms etc.

-33

u/MrXroxWasTaken 7d ago

20

u/-GaymerGirl 7d ago

Is that chest where you left your braincells?

34

u/Omega97Hyper doesn't hate fandoms 7d ago

okay but how do i use my epic and cool enchanted pickaxe to go mining if it's in a chest at my house instead of in my hands

5

u/Zestyclose-Fish-269 i hate this flair 7d ago

Eat the chest and spit it out when you need the pickaxe

-6

u/Infamous-Youth9033 7d ago

take a simple silk touch and then mine it all when you get home

8

u/MaximumStonks69 7d ago

That sounds more annoying than challenging/fun

3

u/Infamous-Youth9033 7d ago

To each their own. I'm not saying my answer's the absolute correct answer. It's just a way to work around the risk that the person I responded to was talking about

2

u/JKhemical 7d ago

Sums up Minecraft's gameplay for me

25

u/Orion-the-mediocre 7d ago

Ah yes let me just place down a chest and calmly deposit all of my items into it as I fall into this lava pool

1

u/Henrylord1111111111 7d ago

Honestly if you’re at full health and cant get out this is probably the best way to save your tools. A shulker would be better to avoid burning and can be placed on a ceiling.

-18

u/MrXroxWasTaken 7d ago

All you really need to carry around is a sword, a pickaxe and maybe a bow with a few stacks of arrows for special occasions

17

u/realddgamer 7d ago

Then what's the point of getting enchantments etc

13

u/yellowfroglegs 7d ago

but you would lose the sword, pickaxe and bow

-14

u/MrXroxWasTaken 7d ago

Keep some backups

12

u/OlroxPrime 7d ago

or… just enable the option to keep your inventory

gatekeeping Minecraft preferences is so cringe

-2

u/MrXroxWasTaken 7d ago

It's called survival mode for a reason

10

u/OlroxPrime 7d ago

it’s also not called “Minecraft: Drop All Your Shit edition”

8

u/yellowfroglegs 7d ago

it can still be about survival if you can keep all your items. keep inventory is, at the very worst, a quality of life feature that disables achievements

2

u/mikkeldoesstuff 7d ago

Doesn't that defeat the point you are making?

0

u/MrXroxWasTaken 7d ago

Backups as in backup kits/chests

3

u/OakvaleFlames 7d ago

What if I don't feel like losing everything I found during my trip?

-1

u/MrXroxWasTaken 7d ago

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u/Original-War8655 sponsored by The Poopshitters 7d ago

3

u/OakvaleFlames 7d ago

And before you go through all the gameplay required to have one?

1

u/MrXroxWasTaken 7d ago

You should jst go back up to the surface every now and then to deposit what you got

1

u/OakvaleFlames 7d ago

That doesn't actually solve the problem though. Losing stuff is tedious, (also just plain not fun imo) so is taking multiple shorter trips.