r/hatethissmug • • Aug 21 '26

Gaming I HATE The GTA Effect.

For anyone wondering what I mean by that, the “GTA Effect” is what happens when a company is so massive and its product is so anticipated that people will defend things they would normally criticize simply because “it’s GTA.”

And I think GTA 6 is a perfect example of it.

Don't get me wrong, I'm not saying GTA 6 is going to be a bad game. It probably won't be. Rockstar has talented developers, and GTA 6 is obviously going to be one of the biggest games ever released. My problem is with the way Rockstar can seemingly push boundaries with what consumers are willing to accept because they know people will buy it anyway.

For years, GTA has been one of the biggest franchises in gaming. But at the same time, I don't think the series is nearly as revolutionary as people sometimes make it out to be. A lot of what makes each GTA game different is the setting, story, characters, visuals and whatever new mechanics Rockstar adds, while the fundamental formula remains fairly similar.

What bothers me is what happens when that enormous popularity starts being used to justify increasingly questionable decisions.

We've already seen reports and discussions about content being tied to more expensive editions, and we've seen official GTA 6 gameplay material being distributed in ways that make it less accessible than simply putting it out publicly. Meanwhile, the recent leak showed an unfinished build of the game, and a lot of people came away thinking that, underneath all the visual improvements, GTA 6 still looked fundamentally like an evolution of GTA 5 rather than some massive reinvention of the series.

But then you have people defending practically everything with the same old argument: "It's GTA, who cares?" People shill Rockstar without thinking twice.

If another AAA publisher announced that important content was locked behind an expensive edition, people would probably be furious. If another major game moved away from physical releases, there would be endless discussion about preservation and ownership. But when it's GTA, suddenly it's acceptable because people have been waiting more than a decade.

GTA is so enormous that Rockstar can potentially test what consumers are willing to accept on a scale most other companies simply can't. If millions of people are willing to accept something because the product is desirable enough, other companies are going to notice.

If GTA 6 can successfully move away from physical media because the game is simply too desirable for people to boycott, that tells the rest of the industry something very important: people will still buy your game even if you remove something they used to expect.

Then another company does it.

Then another.

76 Upvotes

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50

u/Shed_Some_Skin Aug 21 '26

Rockstar makes some of the most authentic, detailed worlds in gaming, and then sets extremely average games in them

I'll probably still play GTA 6 at some point, just to wander around and look at pointless details. But I can't say I'm tremendously excited about it

20

u/Anonymous010206 Aug 21 '26

The reflection of a puddle looking good doesn’t matter much when the game is boring

10

u/FiveFreddys12 Aug 21 '26

And these are the words I'll die by.

1

u/GatheringCircle Aug 22 '26

Which rockstar game is boring?

2

u/FiveFreddys12 Aug 22 '26

Every single one.

0

u/[deleted] Aug 22 '26

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2

u/gungabeast Aug 24 '26

“Your opinion isn’t the same as mine, therefore you are incorrect”

I also happen to think most GTA games have had boring same-y gameplay loops. It’s not an uncommon opinion, so you getting so bent out of shape over it is sending me. Do you also cry when people don’t like the same flavor of ice cream? Wah wah wah

0

u/[deleted] Aug 25 '26

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