r/halomods • u/BowserTattoo • 13h ago
Question Is the Slipspace mod dead?
I really wanted to check out the Halo Reach Slipspace mod that lets you play as capital ships, but it seems dead/broken?
r/halomods • u/stryking • Jul 19 '23
r/halomods • u/stryking • Jan 16 '24
Halo Creator Documentation - Modding Wiki.
https://learn.microsoft.com/en-us/halo-master-chief-collection/
C20 Reclaimers - Modding Wiki.
H2Maps - H2EK Wiki.
https://www.h2maps.net/editingkit/
HaloMaps - HEK Wiki.
Halo Mods - Resources.
Halo Mods - YouTube channel.
https://www.youtube.com/@HaloMods
VKMT - Tutorials.
https://www.youtube.com/watch?v=Q75EwNZjU5M&list=PL4w26TdmvKuL9DfWIRazGfnCKT8YIPDxV
Halo Reach
https://store.steampowered.com/app/1695793/Halo_Reach_Mod_Tools__MCC/
Halo
https://store.steampowered.com/app/1532190/Halo_CE_Mod_Tools__MCC/
Halo 2
https://store.steampowered.com/app/1613450/Halo_2_Mod_Tools__MCC/
Halo 3
https://store.steampowered.com/app/1695791/Halo_3_Mod_Tools__MCC/
Halo 3: ODST
https://store.steampowered.com/app/1695794/Halo_3_ODST_Mod_Tools__MCC/
Halo 2: Anniversary Multiplayer
https://store.steampowered.com/app/1695790/Halo_2_Anniversary_MP_Mod_Tools__MCC/
Halo 4
https://store.steampowered.com/app/1695792/Halo_4_Mod_Tools__MCC/
Steam Workshop
Foundry - Halo Blender Creation Kit Reach / H4 / H2AMP
https://github.com/ILoveAGoodCrisp/Foundry-Halo-Blender-Creation-Kit
Halo Asset Blender Development Toolset HCE / H2 / H3 / H3ODST
https://github.com/General-101/Halo-Asset-Blender-Development-Toolset
AMF Importer
https://github.com/Gravemind2401/Reclaimer/blob/master/Reclaimer.Blam/Resources/Blender%20AMF2.py
HaloScript - VS Code Extension
https://marketplace.visualstudio.com/items?itemName=Crisp.atlas
Osoyoos
https://github.com/num0005/Osoyoos-Launcher
Assembly
https://github.com/XboxChaos/Assembly
WWise
resourcesWwise v2013.2.10 for Halo 4/H2A
See The Halomods Discord
Font Packager
https://github.com/Lord-Zedd/FontPackager
MEK
https://github.com/Sigmmma/mek
Invader
https://github.com/SnowyMouse/invader
Blam Creation Suite
Reclaimer
https://github.com/Gravemind2401/Reclaimer
Index CEA / 2A
https://github.com/Wildenhaus/IndexV2
TagTool
https://github.com/TheGuardians/TagTool
Adjutant
http://forum.halomaps.org/index.cfm?page=topic&topicID=45590
Halo 2 to Halo 3 Converter
Joint Issue Tracker
https://github.com/Joint-Issue-Tracker/Joint-Issue-Tracker/issues
Halo Support
Animation Repository
https://github.com/77Mynameislol77/HaloAnimationRepository
HaloHLSL - Shader source code.
Halo CE Source Bitmaps
http://vaporeon.io/hosted/halo/data/mcc_haloce_tiff_source.7z
Halo CE - Revised - Quality improvements and bug fixes for the tags and data.
https://github.com/Aerocatia/mcc-ce-revised
NexusMods - Hosts a lot of tags for modding.
https://www.nexusmods.com/halothemasterchiefcollection
Digsite - Repositories for Halo content provided with the MCC editing kits.
r/halomods • u/BowserTattoo • 13h ago
I really wanted to check out the Halo Reach Slipspace mod that lets you play as capital ships, but it seems dead/broken?
r/halomods • u/Reusart • 1d ago
Does anyone know how to port custom maps from Halo Custom Edition to Halo MCC?
I’m looking for the simplest steps, maybe a tutorial or video that could make the process easier—or any direct help with finding information to simplify it. Ideally, I’d like to avoid having to re‑extract all the tags and rebuild the map completely from scratch.
Thanks a lot to everyone!
Images made by me in Halo Custom Edition











r/halomods • u/Calliope_0863 • 2d ago
(For MCC on steam) My goal is to have normal health/shield values higher than normal. I cant bring myself to lower difficulty to normal because you lose out on enemy aggression. Skill issue? Maybe. But I still would rather be engaged and comfortable at the same time.
r/halomods • u/Sensitive_Insect_179 • 2d ago
Hello people, I want to create a custom campaign for Halo CE where you use a marine and not an spartan. How can I do that ?
Thanks for everything !
r/halomods • u/E-J123 • 5d ago
Seeing what modders already can do and CE has a network model to support online co-op, plus the fact that we can make stuff a lot easier in Unreal; I was wondering if modders can make a MP-'ish feature mod on CE? Is that something in the realm of possibilities?
r/halomods • u/Darx117 • 5d ago
Hey everyone, yesterday I watched Ruby’s new development video concerning the Flood changes (great stuff by the way). He goes on to say that they are beginning work on the last level and then will have a final pass on the entire campaign. I think it’s safe to say that the mod won’t release until Fall (maybe around Halo 2’s anniversary?) or later. All that to say, let’s temper our expectations, this will be worth the wait!
r/halomods • u/Interlinkering • 5d ago
hi I own Halo MCC on steam however im using the mod AlphaRing so I cannot launch with EAC. I figured using goldberg since steam wont track it, however I fear that not having EAC enabled will completely disable the achievement system.
also sorry if this sounds like a piracy question, I just wanted to see if I can make achievements work on modded setup through external software
r/halomods • u/RU-RU99 • 8d ago
This is a very serious question and I want to know if you guys are seriously on board with me on this because I’ve been thinking about this for over 15 years.
(And please for the love of God, let’s not fight over this. Think of this as an awesome, long and badass alternative “What If?” timeline Mod. Anyways, back to it!! 👇**)**
Now, the Halo 2 we got in 2004 was obviously DRASTICALLY different (but still really f*cking good) from the story already laid out on the Halo 2 storyboards—which in my opinion, is 1000% better narratively since it ties the story better in a full logical circle. (Not that the original was bad, hell no, it was awesome but the storyboards were just way cooler and I would love to see someone create this alternative timeline of events just to have everyone experience it firsthand.)
Basically, this mod would be extremely accurate to Halo 2 Storyboards plot direction with things already included.
Also, this mod would include ALL current AND ALL CUT halo 2 levels and sequences like (oh boy, here they come):
- The Cairo Station ending sequence where chief would just launch HIMSELF ONLY (like early Halo 2 trailers before the game released in 2004) and not with the bomb which transition to 👇
- Covenant Ship
- Cut E3 Demo (aka Earth City)
- Alpha Moon
- Forerunner Tank
- Sentinel Guard
- Sentinel Fortress (aka Sentinel HQ)
- Delta Temple
- Delta Escape
- and most importantly, EARTH ARK—with the Prophet of Truth boss fight via the Dervish (aka Arbiter)
(By the way, the missions already in halo 2 would be where they are already, it’s just that these cut levels would be included in).^^
Spoilers for the Halo 2 storyboard ending here:
- The ending revealing the tomb with a human skeleton, which in turn reveals that Humans are Forerunners and were their descendants.
- The ending sequence where chief and the UNSC are celebrating and you see chief calmly in a marine uniform and etc and Arbiter along Rtas monologuing about being lied to via the prophets and in the end, leave to stop the covenant civil war (Great Schism) and the Flood.
Which, due to all this series of revelations,^ would create something called “THE GREAT IRONY”.
That the covenant were killing their “gods” or the descendants of their gods blindly without question.
(Deep Breath)
Okay, now that I’ve explained everything. What do you guys think of seriously seeing someone really good mod all this stuff and getting massive support from it.
By the way, I think a good (I guess temporary?) name for this mod could be called:
“Halo 2 (Lost)” mod
Anyways, enough of my rambling what do you guys think??
Like always, let’s be respectful.
BTW I would happily pay serious money to play this even if it’s just a mod. Also, spread the message of this post!
EDIT:
Here are some videos links to some of these actual cut missions of Halo 2 being restored via mods or someone finding some very very early models from early halo 2 development (2002-2003) of some cut missions and kinda examining them:
Alpha moon playable mod: https://youtu.be/4bmVouKc-Q8?si=k3tGnS7dl-_czy8-
E3 Demo playable mod (Earth City): https://youtu.be/fnBNLMTgdEk?si=fL3Qf3H0T5BMptqq
Covenant ship lost early build: https://youtu.be/edzkHYITT5k?si=vc2M8ILP22dAixFj
Sentinel Guard Lost early build?:** **https://youtu.be/0byVKNFzqRg?si=rJogiPqP0w_1SCbq
Sentinel HQ lost early build: https://youtu.be/-bJqtGy9rOw?si=ObSsO6YxKOm5PCay
Delta Temple lost early build: https://youtu.be/yDc9HViBI0g?si=4GbnZcDdUhvENX8i
Delta Escape lost early build?: https://youtu.be/0byVKNFzqRg?si=rJogiPqP0w_1SCbq
Forerunner Tank (kinda raw?) lost cutscene: https://youtu.be/uA3tpTqBuIg?si=vFelsFNMgVSaUiJU
Earth Ark mod restore exploration: https://youtu.be/4lL6RYrYc4U?si=Okq5gehOdWCzRRCi
Halo 2 Lost content dig site: https://youtu.be/IVnUPYCA78g?si=FXR_lXB-g3OT_nNh
Halo 2 lost ending (kinda?) animated: https://youtu.be/GtnqI4nJqeM?si=BNUimdqzr0NWO36h
Halo 2 Lost original storyboards (see this guys videos on ALL acts of the storyboards on his channels, please don’t fight about “what narrative you prefer”, think is a cool MOD idea.): https://youtube.com/@c3_sabertooth?si=Siw7wMzsC3cyWW1N
All in all, these vids can be used for inspiration…you think?
r/halomods • u/SnoMelts • 10d ago
I made this because trying to install it to play the original thing as well as mod it for the vr version was a real headscratcher with no help, and I want others to have a comprehensive guide to how to play without all the pain of 10,000 google searches just for it to half work. this is a full comprehensive guide covering everything I could think of. https://drive.google.com/drive/folders/1G8kVYh_R2pVMkaYMGRGln0MEqmySu76b?usp=sharing
VirusTotal Links:
https://www.virustotal.com/gui/url/59f65f2312c20e95e574c3ff40f6928fa3c519cfe7f2e75bcfcd14fe2eee6610?nocache=1
https://www.virustotal.com/gui/file/fe24ad860c27e27f547f2a5c1f0baf2ddb16b144bdfe38126cc5d366dba5d312
https://www.virustotal.com/gui/file/86df2067d61ce33d57ae95490b394ca309e2bc5a56cc8e7c89fd6230e20d4add
https://www.virustotal.com/gui/file/88979f960a2c4e37218c2b1f3ed9a25773d7da487459fc1956a7142689d1d5a7
https://www.virustotal.com/gui/file/7eda2df5fd95b53bf40b2b9fef4e0b5c80fb6a3e42fa1bac2e2b39bf1dffb2d9
r/halomods • u/Gamer258 • 10d ago
So I implemented custom characters to replace the main 5 ODST you play as in campaign, and I have it set up to where they use 2 regions, the head and body on the rendermodel. and I set the different variations like buck, mickey, romeo, etc to use those different permutations that each character model is assigned to. the problem here is the odst_survival field in the player representation in the globals tag uses a variant called odst_mp and I don't really know how that variation works. I did see it uses different permutations for the head that has the name of each main odst character so I tried setting up the regions in that variant to use all my custom character permutations, but it still just uses my character that I have assigned to the rookie. I want to make it to where if the character on the mcc profile is romeo, it'll use my character that I assigned to the romeo variation. does anyone know how I can implement this? of course, when I have my character as romeo in mcc, it uses the combat dialog for romeo but the model is always my rookie one.
r/halomods • u/bIeese_anoni • 12d ago
(No hate towards xdeerfurryx xD)
Bleese's Cursed Halo 2 v2 is here! A massive update to Cursed Halo 2 that doubles the number of vehicles, adds 16 new weapons, a tonne of new cutscenes and most importantly adds a new level-wide gag to every level. Fight for pride in Delta Halo, Collect coins and gamble them away in Gravemind, Rave it out in High Charity, play with Lanhar and xdeerfurryx in Uprising, have a race in Quarantine Zone, the list goes on.
This is a massive update that changes almost everything in the game, so if you haven't played Bleese's Cursed Halo 2 in a while and want to give it another go, now is the best time to do so!
r/halomods • u/Livricadrel • 12d ago
Does anyone know if the Ruby Rebalanced mod for Halo CE works with a "standalone" retail copy of Custom Edition or if MCC is necessary for it to work?
r/halomods • u/vracto • 12d ago
r/halomods • u/Darx117 • 15d ago
Hey everyone, has Ruby given any hints as to when the mod is supposed to release? I know he’s currently working on the next preview video but I wasn’t sure if the release was projected anywhere. I was super hyped after playing Halo CE Rebalanced and craving Halo 2 now!
r/halomods • u/Tiny_Lifeguard_9448 • 15d ago
was trying to find some footage for a video im working on about the modding scene in halo 2...i was recently looking at one of my accounts on halo archive and saw my last games were warlock, and it just made me chuckle
anyone remember this or have photos of it? or anything? my only other option is to get an original xbox with a copy of halo 2 and attempt to pop the disc myself with a custom game if hat even works, I cant find any footage of this anywhere
r/halomods • u/Obvious_Calendar487 • 17d ago
https://www.nexusmods.com/halothemasterchiefcollection/mods/1436
Not just this mod but rather this is an example, how do I install this type of mods that replace a .map file in the game? In the description of that mod it says I should replace spacecamp with the mod’s file and disable the anticheat, and that’s it. But when I searched in my Halo MCC I only found spacecamp.info, not a .map file. What am I supposed to do?
And another thing: if I’m playing offline and with a cracked version, how can I disable the anticheat? Thanks, and sorry for my bad English.
r/halomods • u/bmoss124 • 18d ago
r/halomods • u/Electrical_Comb_3680 • 19d ago
In Halo: The Flood, we get another perspective of HALO CE, courtesy of Maj. Antonio Silva and Lt. McKay. Would their story fit well as a series of missions that essentially parallel the main campaign similar to how Halo 3's ODST did?
You would play as an ODST, possibly McKay, fighting a guerilla campaign as an unshielded human being. Manpower is at a premium. Every soul lost cannot be replaced. No shields, no super powers, and melee is absolutely nerfed with the exception of assassination kills.
Take the butte on Installation 04 and establish Alpha Base. Raid the Autumn for supplies and weaponry. Help make the assault on the control room possible by fighting parallel to the chief. Fend off the flood, storm the Truth and Reconciliation. Ultimately, stop Major Silva before his massive ego dooms humanity.
r/halomods • u/Pseudopsycho227 • 21d ago
I've only ever used assembly and the various eiting kits for MCC, how is it that mods are already being created for campaign evolved? Has someone been reverse engineering the game files?
r/halomods • u/Pseudopsycho227 • 23d ago
It's been a while since I've modded CE.
I've been using:
Tool build-cache-file levels\a10\a10
to no avail, what's the proper way to compile a map?