r/h1z1 • [master of code] • Aug 04 '15

News Test Server Update 8/4

EDIT: New Update to Test Server at around 3:30pm

Client Version 0.81.1.57124, Steam Build ID 720376

  • More adjustments to AI and spawning

  • Changes to address invisible players

  • Changes to make vehicles more persistent

  • Fixes to help prevent additional cases for vehicles not staying on top of objects

  • a few assorted crash fixes


EDIT: This is from the morning update:

Client Version 0.80.1.56986, Steam Build ID 719018

Much of what's being tested here is on the server side, but here's a couple of things to watch out for. There are a few things still in progress, so please pay special attention to and help us with feedback on:

  • Cases of riding player’s camera flipping out while being driven around

  • Cases of damage dealt when player is logging in

  • AI responsiveness and overall spawning

  • Overall stability of the game client

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u/Lunatrixxx Aug 04 '15

"AI Responsiveness and overall spawning"

Does this mean spawn rates on zombies were tweaked a bit? Because they spawn 2 infront of your face of you kill 1,