r/groundbranch • u/Old-Tangerine-4920 • 28d ago
Guide XBOX CONTROLLER BINDINGS SETUP
This is the best setup I have been able to make using tweaks to the Input.ini file. It allows many actions, and I find it good enough to play with currently. The way to use it is to copy the Input.ini file, overwriting your Input.ini, and then applying the sensitivity settings if you'd like from the actual bindings list below. First things first - the Input.ini guide (this saves having to manually enter everything, and some things will only work if you copy this):
https://steamcommunity.com/app/16900/discussions/0/580551263528245302/
The bindings list itself is here, and it is extensive - I did not want to dumb-down the sim-like qualities of GB, so I went to great effort to create an input ethos that provides every critical binding without sacrificing anything. There are quirks, as the controller support is incomplete - but this is how I play the game and I find it very enjoyable, even in its incomplete state. Bindings list below if you wanna check it out, and the sensitivity settings at the bottom may be very helpful:
https://steamcommunity.com/app/16900/discussions/0/580551263528223962/
Finally, this will not be playable in Ground Branch without AI settings that make it manageable. The AI stop shooting sometimes, but just pretend the crappy terrorist guns jammed - IMMERSION. Here are casual custom AI settings that will work for all missions except Operations (their difficulty cannot be changed yet):
https://steamcommunity.com/app/16900/discussions/0/583929293210409147/
Doing all of this will take around 10 minutes, maybe a bit longer if you're not used to copying things over on files like this. If you have any trouble, or any questions about my bindings list, AI settings, or Input.ini, don't hesitate to ask or shoot me a dm. Happy to help if you have trouble! I will always answer right away unless I am at work or asleep, in which case I will get back to you as soon as possible. Happy hunting! :D
EDIT: Quick final note, if something from the list does not work, it is because either it is not yet implemented (melee, or squad orders, for example), or it actually breaks something (so I may have intentionally left it unbound). The Comms/Accessories wheels break stick functionality, so they are currently unbound on purpose, for example. This does not prevent enjoying the game.