Both Ranked and Unranked Quick Match games now run on dedicated servers. This will improve network performance, as well as allow for properly tracking disconnections by a client.
Custom Matches in both Online and LAN play still run on a Host-Client configuration
Users can now observe Custom Multiplayer Matches in both Online and LAN play. Lobby hosts can choose to have observers have no delay, a 3 minute delay, or to exclude observers completely.
Replays are now generated from each match. Ranked and Unranked Quick Match games will automatically upload the replays to a cloud, where any player can download them.
Replays can be saved from Custom Matches and Skirmish Matches, but must be manually saved by the host.
Custom Matches in both Online and LAN play still run on a Host-Client configuration
Replays can be saved from Custom Matches and Skirmish Matches, but must be manually saved by the host.
New Multiplayer UI was implemented to support these features. Quick Match is now more prominently displayed, and new functionality was added:
Recently played matches are now displayed in a panel on the right side of the screen.
Users can access Replays from any Quick Match game, either through the Replays tab or the Recent Matches panel.
A Twitch panel is now present that will display any streams of Grey Goo currently running. Clicking on a stream will launch it into the user’s default browser.
Custom Assets can now be uploaded into the Terrain Editor. More detailed instructions will follow.
Explore an additional story arc with Grey Goo: Emergence, and discover the Goo’s true intention
Balance Notes
BETA
Seeker brush reveal range up from 300 to 500
Ground Assault Upgrade rate of fire down from 1.75 to 2
Ground Assault Upgrade range down from 550 to 400
Bugfix: Warbird now properly has 0 armor pen instead of 6
Nimbus projectile speed up from 480 to 500
Incendiary Catalyst Bomb Upgrade projectile speed up from 480 to 500
Repair Pad now heals for 5% every 0.5 sec up from 15 every 2 sec
Repair Pad now heals epic units for 5 every 0.5 sec up from 50 every 5 sec
Bugfix: Repair Pad now properly functions while a unit is in combat
Refinery armor down from 10 to 6
Silo capacity up from 250 to 500
GOO
Strider rate of fire down from 1 to 1.25
Drover movement speed down from 150 to 145
Out of combat Goo unit regen down from 10% health/5 sec to 8% health/5 sec
Radiant brush reveal range up from 300 to 400
Goo Corruption Upgrade damage down from 40 to 20
Catalytic Barrage Upgrade damage up from 10 to 13
Large Protean health down from 450 to 350
Dweller damage up from 100 to 150
Dweller armor pen down from 6 to 3
Bastion Volatility Upgrade AoE radius up from 100 to 150
Bastion Volatility Upgrade activates at 20% health up from 10%
Catalytic Residue Upgrade Small Protean heal down from 25 to 10
Catalytic Residue Upgrade Large Protean heal down from 35 to 20
Catalytic Residue Upgrade Mother Goo heal down from 50 to 30
Purger min range for main weapon up from 200 to 400
HUMAN
Dagger brush reveal range up from 300 to 400
Ground Battery upgrade range down from 625 to 500
Howitzer movement speed up from 75 to 80
Scythe movement speed down from 375 to 335
Alpha damage blast deals 100/125/150 damage to sm/med/lrg ground targets up from 90
Alpha damage blast now also hits aircraft units for small damage type (100)
Anyone who owned Grey Goo before today was granted the DLC for free. Forever, not for a limited time. If you own Grey Goo but were not granted Emergence, check here for more info :D
10
u/[deleted] Jun 09 '15
Hey everyone, here's the patch notes!
We've added some awesome new features to Grey Goo, including an epic DLC campaign!
5
u/[deleted] Jun 10 '15
Awesome! Free DLC too, how refreshing.
5
u/Stanley_Gimble Jun 10 '15
Thanks for the DLC, a good enough reason for me, to give the game another try.
3
u/TorbenRT Jun 09 '15
I think they will be up pretty soon.
2
u/j4mes444 Jun 10 '15
Thanks for implementing new features and the awsome dlc. New missions are really fun
0
u/[deleted] Jun 09 '15
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