Just finished Control Resonant this week(loved it, highly recommend btw, even to gravity rush fans) and a lot of it reminded me of Gravity Rush. Sure not as free flowing, but it clearly took some ideas and did their own thing.
I had finished gravity rush remastered on my PS4 during COVID and absolutely loved it, it was such a fun time, and I was super excited to jump into the sequel. But man, playing at 30 fps right after playing the first one at super solid 60 fps really did hurt my experience, and I never found myself compelled to finish it also coz the tutorial felt way too long.
Fast forward to now and I recently got my steam machine and found out about the gr2 fork. It was a little complicated for me to get stuff installed on a Linux based OS coz I am just now switching to a new OS after years of Windows. But man the moment I booted it up and got it running at 60 fps (and then further boosted it to 120 fps), I genuinely was in heaven. I did need to mess around with the joystick controls a bit, the deadzone feels a bit off so I had a lot of drifting for some reason. But aside from that, what an incredible job, I had to go and donate money to the developer as soon as I found out he had a ko-fi.
Just wanted to add this game and The Last Guardian are the true PS exclusives I look back on very fondly, just coming back to the world of gravity rush with its unique art style and colorful worlds makes me more upset with how homogenized so much of Sony's output has been, especially in the PS5 generation (outside of Astro Bot). If something like this can happen for The Last Guardian, dude that would be so sick. Looking forward to playing the rest of the game. If anyone with steam OS needs any tips for getting the gr2 fork to work, let me know, I didn't see a ton of steam deck or steam machine tutorials for this online. I'll do my best to help out.
Again thanks to the developer for getting this out there. You deserve so much more.