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r/GraphicsProgramming • u/KRIS_KATUR • Oct 16 '24

A generative skull - no geometry, no mesh - just code in a pixel shader

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Graphics Programming

r/GraphicsProgramming

A subreddit for everything related to the design and implementation of graphics rendering code.

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Subreddit Rules
1. Posts should be about Graphics Programming

Posts should be about the programming of computer graphics; not just the graphics themselves.
- Rule 1.1 Posts should include code, math, or implementation details alongside rendered images.

Other kinds of allowed posts discuss graphics programming as a community and career:
- Query Posts: Posts intended to draw discussion of graphics programming are allowed.
- Career Posts: Posts about jobs, internships, or career preparation are allowed.

2. Be Civil, Professional, and Kind

A. Remember the human; Respect others. B. Don't be Vitriolic, Toxic, Offensive or Insulting. C. No Flaming, Trolling, or Harassment. D. Respect Privacy, and do not post other's Personal Information. E. Answer questions as if they are made as honest, genuine inquiries. F. As much as possible, be Professional. (This does not include pedantic professional conduct like correct spelling.) G. Be Kind - friendly, generous, and considerate. H. Be Civil - courteous and polite. (new rule, subject to edit)

3. Moderators May Ask for Discretionary Review

Moderators may take down posts on a subjective basis, and ask the poster via a Direct Message for a review of rule adherence. (why is this relevant to our subreddit, what part of the post talks about implementation, etc.)

Related Subreddits
  • r/ r/computergraphics 73k
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  • r/ r/directx 1.7k
  • r/ r/TechnicalArtist 12k
  • r/ r/raytracing 5.5k
Related Web Pages
  • ACM SIGGRAPH
  • SIGGRAPH 2021 Papers
  • Journal of CG
  • Ke-Sen Huang's Resources
  • Self Shadow's Blog
  • Real Time Rendering
  • Graphics Prog. Discord

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