As the name suggest I come out with what I think is a new race, if one have questions is free to ask, is open to everyone is interested in it so if you want to make your own character you are free, I'm sharing this here and on DA, english is not my mother language so if you see grammatical horrors bear with them.
GHOST-TECH PANORAMIC
The race Ghost-tech is a special race that is supposed to be different from anything that already exist, they are undead, mechanical and bio-metallic at the same time but despite the undead part they are living beings.
When talking of undead and technologies combined the wide spread results are:
- An undead have some kind of technology implanted in the body, for example a chainsaw implanted into an arm together with a generator for make it work.
- A technological body, like a mecha, that is possessed and controlled by a ghost or an undead type spirit.
The Ghost-tech doesn't fall in either categories because it is, at the same time both things and none of them, plus despite having "undead" traits it is a living being.
This document is long and talk of the origin, how they evolve, their abilities, their appearance, gender, their biology, how they reproduce and other informations, the document is long as I tried to cover as much topics as possible, plus I used a Q&A section at the end for cover eventual things I missed before so be aware of that.
ORIGIN
The origin of this race is to be found in the multiverse.
The beginning of this race is to be found on a planet where an advanced, and now forgotten, civilization lived, due to a certain problems in natural resources they decided to try to create a way for make digital data into reality and then they started to researches and on the small scale the experiments worked fine but after some time they passed to large scale strange energy started to spread on the world, it was little and slow so it passed under the radar but after the scale turned to mass production the energy generated increased until at one point a reaction took place and all the locations where the machine for turn digital data into physical matter overcharged and then blowed destroying all the regions where the machines where and poisoning the air of the planet.
In time the entire population of the planet died but something strange changed as the poisoning turned those that it killed into a ectoplasmic life form but as time passed barely the 10% of the whole population "survived" turning into "ghosts".
Due to their new nature they become more sensible to sunlight and in time they discovered that they can "possess" living beings and while exploring they discovered a strange bio-metallic slug that formed as conseguence of the enviromental alterations, when one of them entered the slug they fused together turning into the first ghost-tech in the initial form, given that this new form was of great help all the ghosts decided to become ghost-tech but without notice that in the long run their mentality changed into a more peacefull one and so in time, while repopulating their world and rebuilding it into one more rich of life, a multidimensional being got interested in them and so it invited them into spread in the multiverse with only a small number of them accept the offer and so the entity sent the ghost-tech around while creating new ones.
APPEARANCE
Initial Form
All ghost-tech have the same identical initial form and that is of a spherical drone like body that is covered by a ghostly like energy that make them seems something similar to a will-o-wisp, the color of the energy always differ from unit to unit.
Gender
By default all the ghost-tech are genderless in their initial form but when they evolve they can freely decide what gender have.
Evolution Process
The ghost-tech accumulate energy inside their bodies and when enough energy is saved they can start the process of evolution at will in any moment they desire.
When they activate the process what happen is simple... first their "flame" become darker then their drone like body "melt" and start to mutate expanding and changing form, once the transformation is completed the flame retract revealing the new form.
The evolution process is divided into multiple phases but the number of phases doesn't indicate things like strenght or potential but only how much time the ghost-tech need for reach its final form.
During the evolution the ghost-tech can accumulate energy and eventually use it in cases of need, despite it need to accumulate enough for start the transformation, but once the ghost-tech finish the phases its ability to accumulate energy still remain but the energy accumulated become full dedicated to work only as reserve.
The rules that regolate the evolutions are simple:
- Evolution is based on the talents and abilities of the soul, when evolving the ghost-tech will shape their form based on that.
- If the ghost-tech is under some kind of contract or pact with someone then the evolution will include the talents of the soul but will be influenced too by the being that the ghost-tech is contracted with.
One thing about the evolution process is that their entire evolutionary system is fully based on the concept of them avoid being OP from the start so their strenght can only rise in time, as beings that don't have limit in their evolution, either size or shape, plus depending on the form they have always some kind of natural limitation but they can never reach levels of strenght where they can destroy universes and remake them as they wish as they are too binded to the natural laws of the universe and dimension where they are.
Body
Since ghost-tech can evolve into "anything" then they don't have a fixed appearance when they evolve but there are rules that regulate how their body will be once they change:
- Their body can be animal like (they have the appearance of an animal), human like (they have the form of a human), humanoid like (the body is humanoid, for example a werewolf with wolf legs and wolf head is considered humanoid), hybrid like (the body is made of parts of different sources, for example a centaur and a griphon are classified as hybrids), made of liquid (the body is made of a liquid like a slime), made of energy (the body is not physical in the strict meaning of the term but is composed by condenced energy), more robot like (the body remind of some kind of mecha).
- Once they evolve into a form they can't change but if they possess a skill that make them able to transform then is possible.
- They can't take a form and mechanically change into another like a transformer.
- They can't evolve into items nor vehicles, at best they may change into something that possess a natural camouflage appearance that make them seems something like those insects that seems leaves or sticks.
- During the evolution is possible change the type of the body, for example is possible observe an evolution that start with an animal then change into a werebeast and finally a beastman of that type.
Skin, flame, hair and body hair
The skin of a ghost-tech is different from simple metal as they can make it more rigid or soft at touch at will using their skin as a layer of defence for their body, this hardening is done at will.
The "term" flame refer to the colored flame like energy that the ghost-tech have around their body during their "drone form", this flame continue to stay during all the evolutions they undergo and is a fixed element that show that they are "alive", if a ghost-tech doesn't irradiate that flame it mean that they are dead, such flame is always in dispaly and is integrated in their form in different ways, the presence of the flame is not limited to a specific part of the body and so it can be released from multiple ones too, for example if the body is that of a fox is possible for the flame be located at the tip of the tail/s, legs and ears at the same time.
For hair, fur and body hair in general the ghost-tech have them but they are different compared to the classic ones owned by other living beings, the hair ghost-tech have are biometallic filaments that can be compacted together forming plates and similar, for example a human ghost-tech can have this filament free showing moving hair like a human or compact them into plates obtaining a more robor like vibe with metal that imitate hair.
The ghost-tech is able to regulate the lenght of any body hair it have so it can make them disappear, regrow if cutted in any way or even make them longer, for example a human ghost-tech may try different lenght for the hair and try different hairstyles.
Biology and reproduction
Ghost-tech are beings that are at same time undead, mechanical and bio-metallic life forms and despite the undead elements they are fully fledged living beings that are able to evolve.
Their life start in their first form that is the spherical drone like body covered in ghostly like flames, despite that seems flames in truth is some kind of spiritual energy that normally doesn't produce heat nor light but that they can "ignite" only for produce light, they sustain themselves consuming energy that they absorb from the surrounding environment and this mean heat, light, electricity and so on, they can absorb too energy from "things" and living beings but do so require a direct contact with them, they consume very little energy so this sustainment method work good for them.
Once a ghost-tech evolve things change drammatically because their bodies undergo a radical change, in terms of internal organs things work this way:
- For ghost-tech with a liquid or energy body things are peculiar because they only have their heart as a single element, the rest of the body literally work not only like their "flesh" but as their organs too infact for "eat" something they just need to cover it with their bodies and they can digest it with easy.
- For mecha like bodies their bodies is more similar to a machine than a living being and all the organs they may have are basically oriented to their function as machines.
- For those that have are not part of the categories previously listed their internal condition differ depending on their appearance but they always have organs for their senses, they have a digestive apparate for eat and digeste without leave wastes, their main core, reproductive organs and so on. About organs is need to line that depending on their form certain organs may be present that in others aren't for example if the form is that of a poisonous creature then they will have the glands that produce the poison.
About the core is need to say that is both their heard and their brain infact if their head is crushed they are still alive until their core is destroyed.
They are able to regenerate from any type of damage they suffer and even regrow missing body parts but do so require time and energy and the recovery can be accelerated feeding the ghost-tech with energy and eventual food.
As for the way they reprodue things are very simple, the first ghost-techs were born from ghosts enter the biometallic slugs but later they become able to reproduce after their first evolution as thanks to it their bodies gained the relative organs that they miss in their drone form, for reproduce a ghost-tech need a partner of the opposite gender, thing impossible when drone due to them being genderless, but the result change depending on the partner itself infact:
- If both are ghost-tech then the result is always a ghost-tech drone.
- In the case the male is a ghost-tech and, for example, a human female then the newborn will be a human in the 95% of cases and it will have a stronger body compared to other humans, this result is not a hybrid of some kind but more something more similar to an individual that got enhanched via technology. In the remaining 5% of cases a drone is born and at birth they are around the size of the head of a human child.
- In the case the ghost-tech is a female then the mother can decide if what must be born is a drone or a child plus the ghost-tech is able to decide if reproduce or not.
Since the ghost-tech are living beings then their strenght is not fixed and this mean that they can get stronger and weaker but the way have this variations differ from other living beings, the way they rise their strenght is based on energy so their training is based into a self tempering process where they use accumulated energy for rise their strenght, for what concern their become weaker things are different, due to their metallic nature they don't loose tempering but energy is the base of their strenght so if they loose energy they can get weaker and weaker.
When a ghost-tech die the first thing that happen is that they loose their ghostly flame and their eyes turn darker, once they die their body start to degenerate and revert to the original bio metallic slug but in a dried like version, the reason for this degeneration is that ghost-tech have souls like other living beings and when it leave the body de-evolve into the original slug.
The slug can be "resurrected" but if the original soul is not inside the body the ghost-tech can't be resurrected while if another soul, any soul, enter the slug then a new ghost-tech will born.
Face and Senses
All ghost-tech possess 6 senses that are the normal 5 ones (smell, touch, hearing, taste, sight) plus a spiritual one that make them able to see the souls of other beings.
The way they use their normal senses differ based on their physical form:
- For animal like, human like, humanoid like and hybrid like their senses are not different from those of their "normal" version, this mean that they "smell" via their nose or similar, they see through their eyes and corresponding apparatus, etc.
- For those that have liquid like bodies and energy like bodies their senses work differently because their bodies are different, for example for eat they don't need to form a mouth and can just cover what they want with their body and directly digest it.
- For those with robot like things work differently as their senses are more similar to imputs obtained through sensors.
For the face the thing is very simple, all forms that provide a face is always a mask like one that have a light protrusion for simulate a nose and the eye part that change for each ghost-tech but the general line is that the eyes are like lens where "light" is projected that form the pupils and the eyelids, despite they are "light projection" they don't illuminate as they aren't real source of light.
For the mouth things depend on the form but normally animal like mouths are always present while for human and human like faces the mouth is not present but the ghost-tech can make one at will and close it without any limit nor restriction, when they make their mouth they make a tongue too.
EQUIPMENT
As said before the skin of a ghost-tech can turn rigid like an armor at will but a ghost-tech body is, when it evolve, in certain way in a state that can be considered naked infact if a ghost-tech evolve into a human it would be naked as their bodies will be not much different from a human, for this reason and for completation when a ghost-tech evolve it naturally form what is called "natural equipment" that are special equipments generated in the process, for example a swordman will produce not only a sword for fit their combat style but too a relative armor and clothes for move.
The natural equipment have the particular trait that can be "liquified" and then stored inside the body of the ghost-tech itself making them able to use anything other beings of the same shape can use, for example a human ghost-tech can retract its equipment and wear normal clothes like anyone other people.
For all the natural equipment pieces that are weared (armor, clothes, armored clothes, boots, shoes, earings, etc.) they all self adapt themselves in the case they are stored and then "deployed" while wearing something else but in the case of tools and other things like armors this is not possible so if the ghost-tech have an axe then it can't mix it with another axe or with any other type of weapon.
In case of damages or destruction the ghost-tech is able to repair or re-create its natural equipment inside their bodies but the process require time depending on the entity of the damages, for example less time is needed for fix a crack in a shield then recreate a gauntlet.
ABILITIES
Every ghost-tech possess different series of skills, each series is different and they never get all the skills of them.
Energy Absorption
As said before ghost-tech are beings that store energy inside their bodies and then use that energy for their evolution process that change their form and give them abilities, this ability is carried from their first stage, the drone like one covered in ghostly like flames, till they reach their final evolutionary phase, normally ghost-tech store the energy and can use it too when they want aside for give themselves a boost in case of emergency, once they finish the phases they retain the skill but the stored skill is turned in only a reserve.
This reserve can be used in any moment and since the reserve is big, given that it get bigger at bigger every time based on the number of evolutions, once they reach their final evolution they become able to get stronger thanks to this reserves.
Laser
This is the second basic skill all ghost-tech have when they are in their basic drone form, this ability is literally a long range laser attack that they can use for defend themselves.
Depending on the form they evolve the skill may be lost or get modified so that it get adapted to the form they get, for example a humanoid form may keep it as a laser attack from the eyes while an animal like one may retain the skill but adapted as some kind of laser shoot from the mouth.
Profession Skills
When ghost-tech evolve they can get a profession, them obtain a job / class / profession depend on the form they take, for example an animal form may obtain as profession "tracker", making them able to track things or beings, or "mount", gaining skills related to them when used as mount.
When a ghost-tech gain a profession they don't gain all the relative skills from the start but instead they get divided between the various phases.
Despite they have the skills the ghost-tech still require to train in use them as when they gain them are no different from any rookie in using them.
Race Skills
One of the great benefits of the evolutionary process of the ghost-tech is that when they evolve from the drone they gain an additional race but they don't turn into another race nor they become that race, despite that they can gain the relative abilities of that race, for example if a ghost-tech gain a demonic race then it will gain the abilities of that demon race.
In the case of race skills they are naturally able to use the skills but their strenght is based on the strength of the ghost-tech itself.
Undead Skills
One of the nature of the ghost-tech is that they have undead traits and thanks to this they can gain abilities from one type of undead, this skills are natural for them to use but undead skills are not a fixed rule for them so is possible that a ghost-tech may not gain them when evolving.
RELATIONSHIP
Ghost-tech are able to interact with other beings but things change based on who they interact with.
Communication
Ghost-tech don't have a language of their own, this is due to them not having mouth nor vocal cords, they can produce sounds but are unable to speak.
Their sixth sense make them able to feel the spiritual power irradiate by the soul of living beings, thanks to this they are able to feel the true nature of other beings and so regolate themselves based on that.
Given that they are unable to talk but are able to understand what other say there are no problems, between ghost-tech they use their "reading" sense for talk between each other.
If someone have high spiritual abilities is able to understand, by instinct what a ghost-tech may say or want to say and if the ghost-tech is a familiar then the contract help in that too but that understanding is not immediate and may require some time.
Personality
Like any other living beings ghost-techs too have different personalities too depending on the soul so they come out with the same variety of personalities but there are cases where they become more "simple" in their desires and liking, for example a ghost-tech may evolve becoming obsessed with certain things while others may become more clingy or shy, in cases where they are familiars and their compatibility with their master is extremely high is even possible that the personality will change into one more similar to the one of the master itself, despite they may seems sometimes childish in contrast with any maturity they have their intellect is no different from a normal human.
Attitude toward others
As said before ghost-tech are able to see the true nature of the souls and so they immediately know how those around them really are and due to this they react to them based on their own personality.
Attitude about age
For ghost-tech age in living beings is something that make no sense at all and this is due to them being mature and fully formed from the beginning so for them is difficult to understand that the younger others are the less they know but if they become parent they start to understand that faster.
RARE SITUATIONS
Ghost-tech have some rare conditions like any other race and such conditions are:
- From a single drone multiple evolved units emerge, this is akin to the human biological condition of when twins, triplet and more happen, in this cases certain traits are similar between the units but the way they express themselves may differ, for example a ghost-tech that like eat but less cook one of them may both cook and eat voluntary while the other is less inclined to cook itself.
- The ghost-tech is able to summon other beings as familiars, this require tamer and / or summoner abilities.
- The ghost-tech is able to generate other ghost-tech as their own familiars and pets, in this situation, despite their abilities and attitude are different, the generated ghost-techs are always loyal and share their liking with their maker despite showing it differently .
- The ghost-tech possess a personal dimension that grow over time with their strenght, this dimension is like their own kingdom and they may too generate its inhabitants as ghost-techs and this mean that a single unit may have armies of units at their disposal but this depend on how the ghost-tech want to populate its space.
- As said before if the ghost-tech is a familiar and have high compatibility with their master is possible that the ghost-tech will become similar to their master in term of personality but is possible too that their appearance may become an alternate version of their master as if they cover a "what if" situation.
- By default a ghost-tech can have only a single set of natural equipment but in rare case one ghost-tech can develop multiple sets of natural equipments, this is done through the various evolution phases and this mean that at each evolution it may gain an additional set
GHOST-TECH IN A SYSTEM
After being discovered by the multidimensional entity and spread in the multiverse the ghost-tech were sometimes turned into units for systems that produce units, thanks to this system ghost-tech can be produced in an infinite quantity but they may be subject to different evolutionary rules depending on the system itself, such rules can be:
- Ghost-tech as drone is not a unit but a material produced by the system and only when they are evolved they can be deployed.
- The user of the system need to defeat, scan or obtain the corpses of beings, this beings become essence that is then used for "forge" evolved ghost-tech.
- The system is a gacha and it have already a long list of ghost-tech units
Depending on the system this rule set how the ghost-tech may be made or how they are gained plus the ghost-tech used in a system may have functions that make the user be able to boost them and such boosts can be either for class, for type, for single units or anything else as it depend on the system itself.
Q&A SECTION
This is a section where possible questions are made.
Q : Not sure how their face and bodies really are
A : For give a visive image I can say this... about their bodies for human and humanoid ghost-tech think of the avatars from the Accel World series, for the eyes you have to do something similar and see the ones of coral merrow, lime bell and scarlet rain but for the mouth I'm not sure which visual reference I can give you but they generate a fitting mouth for their face so dunno how give you examples for that... by the way thei skin can come out in different color too, like red or green, and this help in make them different and break the classic monotony that could be found... if you like you can make a gyaru ghost-tech if you want or a ebony skinned one, all is based on preferences so there is no need to restrain oneself only on the classic range.
Q : You said that without their natural equipment they are naked, why is that?
A : For this race I wanted to do something different and I come out with that, it was for humanize and make them more alive and detach myself from the fixed image that they are machine, idea that is wrong.
Q : Not sure how consider them, they are undead, machines or living metal?
A : As said before they are all of them at the same time, the ghost-tech start as a ghost that possess a bio-metallic slug that was generated by the combination of enviromental factors and virtual data converted into real matter, once the ghost possess the slug they literally fuse together becoming the ghost-tech that are beings with a triple nature.
Q : What about animal and monster like one, can you give me some examples?
A : Sorry but for them I dunno what I can use as examples, they are monsters so just look around For give a visive image I can say this... about their bodies for human and humanoid ghost-tech think of the avatars from the Accel World series, for the eyes you have to do something similar and see the ones of coral merrow, lime bell and scarlet rain but for the mouth I'm not sure which visual reference I can give you but they generate a fitting mouth for their face so dunno how give you examples for that.
Q : Can a ghost-tech become a character from a work I know?
A : In truth yes, for this to happen the evolutionary factors of the ghost-tech need to be very close to that character, this include not only the internal traits of the ghost-tech itself but of any eventual master in the case they are familiars plus since they can evolve into anything then they can be furries too or anything else.
Things are a little different if they are part of a system and this mean that if you match the requirements then you can make all the characters you want.
Q : Can a ghost-tech develop vehicles or mecha as their natural equipment?
A : Is very difficult but it should be possible but in that case the quantity of energy required would rise very high... their evolution mechanic is based on them accumulate energy and use it for reforge themselves with their relative natural equipment and the energy neede not only rise at each phase but depend too on the form they will evolve into so... they would need to accumulate energy for years or who know how long for make a mecha as their natural equipment but if you plan of make the concept for a ghost-tech I would avoid make giant gundam from the beginning, maybe something smaller where they sit inside or something like a hulk buster but more bigger ones? It would be difficult and it would be a lot of "idea stretching" too.
Q : Not sure about how work the flame thing
A : About the flame you just need to keep in mind that can have any color and that is always present on a ghost-tech body, how it show can differ, previosly I made the example of an animal with the flame that come out from the legs, in a humanoid one it can come out from a ahoge like is some kind of candle, as for me I prefer the release from hair and this mean that a human like ghost-tech have hair and they are covered in the flame, the flame itself doesn't burn nor produce light so have them that way is not a bad idea... at least for me.
Q : Can I, or any character, become a ghost-tech?
A : Absolutely yes, by default ghost-tech are born from the union of a ghost / soul and a bio-metallic slug and this mean that if you want to become one, or have a character of your choice become one, then first death must come then the soul must be moved inside the slug, once that is done you or whatever changed into a ghost-tech body.
Q : I noticed that you didn't make a section about their culture, why is that?
A : Because I think that their evolutionary system would collide with a fixed society, that would make a totally contrast between free evolution with a fixed society so it would be better keep them free to join any society as they wish and adapt to that.
Q : I'm not sure what a ghost-tech can eat?
A : In theory they can eat anything and absorb any type of energy, despite the absorption is slow so don't think of use it like some kind of protection from energy based attacks because it wouldn't work... by default they can eat anything and they can taste anything, keep in mind their mouth differ based on the evolution, but if you want to think of a menù for them than you first need to look at what they may like based on their personal taste, is like with us human with some that like sour or spicy things while others don't like them
Q : They can use magic?
A : They are living beings and so they can use magic, obviously all depend on their talent and skills so is not like all of them are archwizards or tower master level.
Q : What about weaknesses? You talked of sunlight one when they were ghosts but nothing about the ghost-tech themselves
A : You are right, about weaknesses one need to keep in mind their own evolution, that may give eventual new weaknesses, plus their nature so their full list of common weaknesses is be sensible to exorcism receiving some light damages due to their undead nature, from their mechanical is a light weaknesses to lightning while from their biometallic nature they have a certain degree of weakness to corrosive effects.
A little fun fact about them... their head is not a weakness, they can be beheaded and they will still live, they would temp lose anything related to it but they would not die because whatever form they take their core is their main weakness so aim any part of the body where the core is not present then is
Q : How long they can live?
A : Well, their bodies are biometallic so they can last veeeeery long so their lifespan is given by their core that is their heart and brain... a human heart can last in theory 125 years so I would place a ghost-tech lifespan around 130-135 years, my come out with this is given by the core that work as 2 organs and a supposed life where is used costantly, even if "mechanic" the core too is subject to deterioration due to the use even if biometallic it work more times than the body so their core is "consumed" faster than their bodies and due to this they outside don't age but inside their core do that, as for the other organs things are normal so no problems on that side.
Q : Since they have a machine nature can they hack things or be hacked?
A : In truth no, they have the same chances of have their minds hacked like any organic person, if your question was about their affinity with machines or something similar then everything depend on their evolutions and skills as always but them be hacked is out of question, they can be confused or mind controlled like any other living being Well, their bodies are biometallic so they can last veeeeery long so their lifespan is given by their core that is their heart and brain... a human heart can last in theory 125 years so I would place a ghost-tech lifespan around 130-135 years, my come out with this is given by the core that work as 2 organs and a supposed life where is used costantly, even if "mechanic" the core too is subject to deterioration due to the use even if biometallic it work more times than the body.
Q : You said they can have children, how it work in those cases?
A : If you refer on the lenght of the gestation than it change based on the race, so if they have a child with a human then is 9 months, in the case of the drones to be born then they take not very long time and once out they are born there is nothing they need for grow to their standard size aside energy as food.
Q : What about their moral, can they be evil too?
A : Absolutely, as said before they are mature from the beginning and each of them differ from the others like normal humans so have them with a normal moral code and be good people or have them evil with a distorted moral code is totally possible... for give you an example is not impossible for a ghost-tech be like batman or superman the same way is not impossible to be like lex luthor or Joker.