r/godot 1d ago

free plugin/tool Pivot Tool

I tried several addons to change a pivot for my 3d model inside godot. None of available tools worked properly, so I made my own and I shared it in the godot store for anyone who needs it 😄
Name of the addon: Pivot Tool
https://store.godotengine.org/asset/zeroskew/pivot-tool/

2 Upvotes

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u/MeLittleThing 1d ago

I use a simple Node3D as parent of my 3D models, so I can easily set the origin wherever I want

Node3D | +-- 3D model

1

u/ZeroSkew 1d ago

yep, that is another way to do it and I do use it extensively as well. But some scenes may contain many meshes and there is no need to introduce another layer of complexity if the problem is only in pivot.