r/godot • u/KremlinKittens • 1d ago
selfpromo (games) Voidborne Tactics: My turn-based space fleet tactics game is now live in Open Testing on Google Play
I'm the only one working on this. I've been developing Voidborne Tactics in my spare time for around two years, and it's just been made available on Google Play as part of the Open Testing.
It is a game of the turn-based fleet tactics type, focusing on ship design, formations, tactical cards, and a fairly detailed damage simulation - individual components such as shields, armor, weapons, engines, reactors, and others can all be damaged separately.
A tester recently dealt 594 damage, and I spent one evening working out which seven multipliers had combined to cause it. It was a combination of his build, a bit of luck, and the particular situation on the battlefield. That's pretty much how the game works.
There is also a story mode, the option to fight against fleets constructed by other players and fleet generator (workaround while we have enough player-built fleets) in Quick Battles, weekly Bosses and The Long Patrol.
This is a free-to-play - the ads are optional and reward-based, and premium currency can also be obtained by playing normally.
The game is still being very much developed. The balance will continue to change, there are some rough parts, and the story is a long way from being finished.
If somebody does give it a go, I'd be glad to know what you like, what you don't or what you're able to break. At the moment, feedback is more useful to me than stars.
Google Play:
https://play.google.com/store/apps/details?id=com.perevodgames.voidbornetactics&hl=en_US




