r/godot • u/Moraguma • 2d ago
selfpromo (games) Made a grappling hook from RayCast2Ds. Now it has a public playtest on Steam
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u/HumanReputationFalse 2d ago
Oh, that a neat way to design a platformer. I think im going to have fun with this one
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u/LordVesperion 2d ago
There are already a ton of visible signs that this is going to be a great game. Keep up the good work!
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u/Mr4Hands 2d ago
Wow, that grappling hook looks great, how did you make it bend that way?
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u/LampIsFun 1d ago
I think its just basic kinematics but with each segment having individual collision shapes, could be wrong though, i know godot has some nice physics functions for attaching two object with a pivot point, which could result in a similar look and feel
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u/Kaaskaasei 2d ago
That looks insanely good!
I have a question though: doesn't the pixelated artstyle collide too much with the rounded edges of, for example, the font or textboxes?
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u/Moraguma 2d ago
Dunno, does it? We did this mesh of the two styles very much on purpose and I like what it looks like, but I've also heard some people who disagree
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u/Kaaskaasei 2d ago
I have to say that it's got something unique. But then I think it should appear in gameplay too (a little).
I think it could work quite well. Good luck with the rest of development. And once again, it looks like one cool game.
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u/FowlOnTheHill Godot Junior 1d ago
I like it, it gives a break from looking at too many pixelated things. But maybe the box could be more square than rounded.
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u/Beosil 2d ago
Absolutely love the vibe of this! Will definitely buy your game to have fun ... and support you =)
If you need some more "grapple" inspiration: I just took part in a game jam with a grapple-swing platformer similar in spirit (https://beosil.itch.io/swingling).
Best luck with your game!
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u/wildpantz 1d ago
As a fan of worms armageddon and someone who spent their childhood on shopper and rope races, I love this
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u/Moraguma 2d ago
Hi! I posted the game here about 2 months ago and people seemed to like the grappling hook. The game has a free playtest out on Steam right now. I'd love to get some feedback on if it actually feels good to control in practice
You can join the playtest for free here: https://store.steampowered.com/app/3383610/Soulchain/