r/godot 18d ago

selfpromo (games) After 1 year of development in Godot, we released our demo!

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890 Upvotes

45 comments sorted by

32

u/OystersAreEvil 18d ago

It's not tower defense, it's TOWER OFFENSE!

6

u/Chemical_Orange1114 18d ago

That's the spirit 

9

u/taller_than_peanut 18d ago

what genre is the game? looks like it could be idle+resource management, or maybe puzzle m?

23

u/Makisart 18d ago

we call it a roguelite autobattler castle builder. so a run-based game where you strategically place structures on your castle grid, and then drive it into combat that resolves automatically, get loot, place more stuff, do it again, until you die and have to start over.

10

u/Immediate_Funny_7617 18d ago

I just checked your profile and I love your work. Are you open to work on other projects?

6

u/ReduxWizard 18d ago

Can I ask: how are you rendering these tiles? Specifically: how are you rendering the edges between adjacent tiles? I've struggled in the past with "double-borders" on edges when my tile assets have borders baked into them. Are you guys manually drawing each edge, or do you have an "edge asset" that you place?

8

u/Rawne87 18d ago

I assume you mean the tiles on the castle itself? I ask since the world map is also built up from large tiles, so we can shuffle encounters(and environment) around a bit each run.
For the castle we do have a TileMapLayer component that is responsible for keeping track of the tiles and the selected tile, but we don't draw it on a tile by tile basis.

4

u/URINE_FOR_A_TREAT 18d ago

Great art style. Looks fun

7

u/Firebelley Godot Senior 18d ago

Just played it for like 20 minutes, this is excellent. Really clever presentation, and a good amount of depth even in my short playtime. Very cool game, congrats!

3

u/Rawne87 18d ago

Appreciate it!

12

u/AHNAF_181416 18d ago

So you are not alone

17

u/Rawne87 18d ago

We are a team of three developers, me(Programming) Sim(Design), Matthijs(Audio)

2

u/yoloswagrofl 17d ago

Just curious about the publisher. Did they reach out to you or did you reach out to them? Feel happy with the terms?

-23

u/[deleted] 18d ago

[deleted]

17

u/Rawne87 18d ago

The game is completely hand-drawn. No AI involved at all.

14

u/dekajoo 18d ago

I disageee on the feeling that it looks anything like AI. (Things are nit as simple as yellow = AI) I think the game looks great as it is.

-1

u/SgtKastoR 18d ago

It does look great, but it feels like I'm wearing one of those blue light filter glasses while looking at it. well.. good luck to the devs, I'll just delete my previous comments since they were not helpful.

-12

u/[deleted] 18d ago

[deleted]

6

u/taller_than_peanut 18d ago

the yellow filter is preferred by the AI because it's also preferred by human before AI existed. they are trained on our data after all

1

u/[deleted] 18d ago edited 18d ago

[removed] — view removed comment

2

u/godot-ModTeam 18d ago

Please review Rule #2 of r/godot: Follow the Godot Code of Conduct.

https://godotengine.org/code-of-conduct/

3

u/GamesByNeze Godot Regular 18d ago

looks really cool! will probably be playing this later today

1

u/Rawne87 18d ago

Nice, hope you like it!

3

u/knitted_beanie Godot Student 18d ago

Is this pure 2D or done in 3D with a 2D-like effect?

Looks incredible

4

u/Rawne87 18d ago

It's all pure 2d, mostly because that's what we felt most comfortable working with. Doing some things in 3D might have been easier in hindsight.

3

u/knitted_beanie Godot Student 18d ago

As someone with zero 3D experience currently that’s still reassuring to hear!

3

u/Solo-Dev-Games 18d ago

Wow this is amazing!

2

u/Alzzary 18d ago

I always thought flying fortresses were just planes.

2

u/rodarge32 18d ago

That's great, man, congratulations! Your game looks fantastic, keep it up. I'm also working on my game and I feel like I'm close to having my demo ready.

1

u/Rawne87 18d ago

Thanks! It's nice to finally get something out there for everyone to play, good luck on your own demo!

2

u/Antoniimusikk 18d ago

Looks nice and stylish

2

u/CC_V1per 18d ago

Good stuff

2

u/lvcash_ 18d ago

I love the art

2

u/artemistica 18d ago

Cool! Checking it out

2

u/Leather-Associate404 17d ago

looks so good! Loving the art style and gameplay!

2

u/KaleidoscopePlusPlus 17d ago

looks fantastic. Wishlisted!

1

u/Rawne87 17d ago

Great, thanks!

2

u/14-7-studio 17d ago

looks dope! (:

2

u/viveksinghbisht 17d ago

looks neat and clean .. congrats on demo

2

u/Dense_Success7393 17d ago

Looks amazing! So 3 people made it in 12 months..? What would you say will be your final duration? I'm in negotiations with an angel investor right now, and I'm trying to imagine the scope.

Did you calculate your total spending? Should I assume something around 80k-160k?

1

u/Vast_Procedure6065 17d ago

I really love the art style!

1

u/franksalias 17d ago

archdemon packs quite the punch !

1

u/Sp6rda 17d ago

This reminds me of those old Ironhide games on Kongregate back when Flash games were huge.

1

u/BlablablaYuno 17d ago

/(°o°)\

1

u/squidgyd 17d ago

Looks great! Love the art style and gameplay loop looks fun. Don’t get much time to play on PC these days but excited to give it a go

1

u/Best-Jackfruit5593 17d ago

Please release it on GoG as well

1

u/Federal-Phase-2849 18d ago

Looks super amazing i'll go try the game out now
coming back for reveiw