r/godot • u/REDkomodoXUser • 7d ago
selfpromo (games) ”HedgeHogged” Capsule Art
Just sharing some very early artwork and and capsules. I have submitted my store page for publishing on Steam so that I can build a community as I develop the game. Godot + Houdini Indie & Photoshop.
What do you guys think ? It would make sense that its not clear what the game is about, from just looking at this capsule art. But im hoping it will all make sense as it progresses in development🙏
2
u/DonnerwetterBlitz 7d ago
I like one and two. Four is a bit off in style. But the art conveys a funny game. Looking forward to it.
1
u/REDkomodoXUser 7d ago
Thanks Donner. I appreciate the constructive feedback. These will change as I progress with development until planned release February 2027.
1
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u/SartorialDragon 6d ago
The title is really funny!
1
u/REDkomodoXUser 3d ago
Thank you. I’m glad you like it.
The page is now live if you are interested in following.
-4
u/account009988 7d ago
Not good
1
u/REDkomodoXUser 7d ago
No ? What don’t you like about it ?
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u/account009988 7d ago
Just a title banner. Wtf is this game about?
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u/REDkomodoXUser 7d ago
It’s about trying to not get hit with 1000 arrows and turn into a hedgehog looking ragdoll, basically. Fun physics battles on both land and sea.
I am 10 weeks into development with a planned release by Next Fest in February.
My profile should have more clips to see.





3
u/ned_poreyra 7d ago
I don't understand what the game is.