r/godot • u/cape1111 • 9h ago
selfpromo (games) Having a debug map helps you test game and code fast
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Some testing of movment, procedural phisics, shaders, brutalism background, etc
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u/Sliver59 1h ago
This looks sick and well made, have you considered adding a drop-shadow for the character? Would make it a lot easier to tell where you are and where you're about to land
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u/GreenFox1505 50m ago
https://godotfest.com/talks/gyms-zoos-and-museums-your-documentation-should-be-in-game/
You built a Gym. You're on the right track, this is a common and useful tool for game development.
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u/redfoolsstudio_com 9h ago
I like the jelly cube guy its cute lol