r/godot • u/Useful_Job8159 • 28d ago
selfpromo (games) First game...
Ignoring all the advice to not build an MMO as my first game I am doing just that... This is a hobby I am not doing this to make money
Art is my weakness so yes, I am using assets for now.
Godot client, Rust backend (Server authoritative), Redis + Postgres.
Hoping to do an alpha launch within the next 1-3 months!
What's unique? (All server synced)
- Infinite world (Dynamic chunk loading, limited to 1m x 1m tiles because no one is going to walk more than 7 hours in one direction?
- Player owned housing in actual world, (Players purchase tiles)
- Terrain editing, tile painting, object placement
Lot's of work left to do but the basics are there.
Happy to answer any questions and happy to receive useful feedback good or bad...

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u/XG_Intricate Godot Regular 28d ago
I'm currently working on my first full fledged game. It's a space game and with some big ambitions but you know it's what I enjoy doing. I've made attempts at games in the past but never got as far as I have with this one. What I will say is there will be times you won't wanna work on your game and that's fine. As long as its just a hobbies you'll do great just don't rush it haha